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# @webassemblyjs/wasm-edit > Rewrite a WASM binary Replace in-place an AST node in the binary. ## Installation ```sh yarn add @webassemblyjs/wasm-edit ``` ## Usage Update: ```js import { edit } from "@webassemblyjs/wasm-edit"; const binary = [/*...*/]; const visitors = { ModuleImport({ node }) { node.module = "foo"; node.name = "bar"; } }; const newBinary = edit(binary, visitors); ``` Replace: ```js import { edit } from "@webassemblyjs/wasm-edit"; const binary = [/*...*/]; const visitors = { Instr(path) { const newNode = t.callInstruction(t.indexLiteral(0)); path.replaceWith(newNode); } }; const newBinary = edit(binary, visitors); ``` Remove: ```js import { edit } from "@webassemblyjs/wasm-edit"; const binary = [/*...*/]; const visitors = { ModuleExport({ node }) { path.remove() } }; const newBinary = edit(binary, visitors); ``` Insert: ```js import { add } from "@webassemblyjs/wasm-edit"; const binary = [/*...*/]; const newBinary = add(actualBinary, [ t.moduleImport("env", "mem", t.memory(t.limit(1))) ]); ``` ## Providing the AST Providing an AST allows you to handle the decoding yourself, here is the API: ```js addWithAST(Program, ArrayBuffer, Array<Node>): ArrayBuffer; editWithAST(Program, ArrayBuffer, visitors): ArrayBuffer; ``` Note that the AST will be updated in-place.