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react-raphael-mine-sweeping

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'use strict'; var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } require('../less/style.less'); var React = require('react'); var ReactDOM = require('react-dom'); var _require = require('react-raphael'), Set = _require.Set, Paper = _require.Paper, Text = _require.Text; var Box = require('./box'); var Utils = require('./utils'); var mine = require('../images/mine.gif'); var none = ""; var MineSweeping = function (_React$Component) { _inherits(MineSweeping, _React$Component); function MineSweeping(props) { _classCallCheck(this, MineSweeping); var _this = _possibleConstructorReturn(this, (MineSweeping.__proto__ || Object.getPrototypeOf(MineSweeping)).call(this, props)); _this.state = { loaded: false, models: [], gameOver: false, gameWin: false }; return _this; } _createClass(MineSweeping, [{ key: 'componentDidMount', value: function componentDidMount() { this.handleClick = this.handleClick.bind(this); var _props = this.props, xSize = _props.xSize, ySize = _props.ySize, mineCount = _props.mineCount; var models = Utils.Init(xSize, ySize, mineCount); this.setState({ loaded: true, models: models }); } }, { key: 'handleClick', value: function handleClick(x, y) { var models = Utils.Fill(x, y); var gameOver = Utils.gameOver; var mineCount = this.props.mineCount; var closeSum = 0; for (var i = 0; i < Utils.ySum; i++) { for (var j = 0; j < Utils.xSum; j++) { if (!models[i][j].open) closeSum = closeSum + 1; } } var gameWin = closeSum == mineCount; if (this.state.gameOver || this.state.gameWin) return; if (gameOver) { var over = this.refs.over.getElement(); over.toFront(); } if (gameWin) { var win = this.refs.win.getElement(); win.toFront(); } this.setState({ gameOver: gameOver, models: models, gameWin: gameWin }); if (this.props.onClick) { this.props.onClick({ x: x, y: y, models: models, closeSum: closeSum, openSum: Utils.ySum * Utils.xSum - closeSum }); } } }, { key: 'replay', value: function replay() { var _props2 = this.props, xSize = _props2.xSize, ySize = _props2.ySize, mineCount = _props2.mineCount; var models = Utils.Init(xSize, ySize, mineCount); for (var i = 0; i < Utils.ySum; i++) { for (var j = 0; j < Utils.xSum; j++) { this.refs["box-" + j + "-" + i].clearMark(); } } this.setState({ loaded: true, models: models, gameOver: false, gameWin: false }); } }, { key: 'render', value: function render() { var _props3 = this.props, xSize = _props3.xSize, ySize = _props3.ySize, mineCount = _props3.mineCount, boxWidth = _props3.boxWidth; var models = this.state.models; var handleClick = this.handleClick; var gameOver = this.state.gameOver; var gameWin = this.state.gameWin; var width = xSize * boxWidth; var height = ySize * boxWidth; return React.createElement( Paper, { ref: 'paper', width: xSize * boxWidth, height: ySize * boxWidth }, models.map(function (model, pos) { return React.createElement( Set, { key: pos }, model.map(function (ele) { return React.createElement(Box, _extends({ ref: "box-" + ele.x + '-' + ele.y, key: ele.x + '-' + ele.y }, ele, { onClick: handleClick, width: boxWidth, height: boxWidth })); }) ); }), React.createElement(Text, { ref: 'over', x: width / 2, y: height / 2, text: 'Game Over', attr: { "fill": "red", "font-size": 32 }, hide: !gameOver }), React.createElement(Text, { ref: 'win', x: width / 2, y: height / 2, text: 'Game Win', attr: { "fill": "green", "font-size": 32 }, hide: !gameWin }) ); } }]); return MineSweeping; }(React.Component); MineSweeping.propTypes = { xSize: React.PropTypes.number, ySize: React.PropTypes.number, mineCount: React.PropTypes.number, boxWidth: React.PropTypes.number }; MineSweeping.defaultProps = { xSize: 24, ySize: 24, mineCount: 60, boxWidth: 32 }; module.exports = MineSweeping;