react-qml
Version:
225 lines (217 loc) • 10.6 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
Object.defineProperty(exports, "Column", {
enumerable: true,
get: function get() {
return _Column.default;
}
});
Object.defineProperty(exports, "Row", {
enumerable: true,
get: function get() {
return _Row.default;
}
});
Object.defineProperty(exports, "Grid", {
enumerable: true,
get: function get() {
return _Grid.default;
}
});
Object.defineProperty(exports, "Flow", {
enumerable: true,
get: function get() {
return _Flow.default;
}
});
exports.RegExpValidator = exports.YAnimator = exports.XAnimator = exports.WorkerScript = exports.ViewSection = exports.Vector3dAnimation = exports.UniformAnimator = exports.Translate = exports.Transition = exports.TouchPoint = exports.TextMetrics = exports.TextInput = exports.TextEdit = exports.Text = exports.SystemPalette = exports.StateGroup = exports.StateChangeScript = exports.State = exports.SpriteSequence = exports.Sprite = exports.SpringAnimation = exports.SmoothedAnimation = exports.Shortcut = exports.ShaderEffectSource = exports.ShaderEffect = exports.SequentialAnimation = exports.ScriptAction = exports.ScaleAnimator = exports.Scale = exports.RotationAnimator = exports.RotationAnimation = exports.Rotation = exports.Repeater = exports.Rectangle = exports.PropertyChanges = exports.PropertyAnimation = exports.PropertyAction = exports.PinchArea = exports.Pinch = exports.PauseAnimation = exports.PathView = exports.PathSvg = exports.PathQuad = exports.PathPercent = exports.PathMove = exports.PathLine = exports.PathInterpolator = exports.PathCubic = exports.PathCurve = exports.PathAttribute = exports.PathArc = exports.PathAnimation = exports.Path = exports.ParentChange = exports.ParentAnimation = exports.ParallelAnimation = exports.Package = exports.OpacityAnimator = exports.NumberAnimation = exports.MultiPointTouchArea = exports.MouseArea = exports.Matrix4x4 = exports.Loader = exports.ListView = exports.Item = exports.IntValidator = exports.Image = exports.GridView = exports.GridMesh = exports.GradientStop = exports.Gradient = exports.FontMetrics = exports.FontLoader = exports.FocusScope = exports.Flipable = exports.Flickable = exports.DropArea = exports.DoubleValidator = exports.ColorAnimation = exports.Canvas = exports.BorderImageMesh = exports.BorderImage = exports.Behavior = exports.AnimationController = exports.AnimatedSprite = exports.AnimatedImage = exports.AnchorChanges = exports.AnchorAnimation = exports.VisualItemModel = exports.VisualDataGroup = exports.VisualDataModel = void 0;
var _QtQuick = _interopRequireDefault(require("../../QtQuick"));
var _Column = _interopRequireDefault(require("./Column"));
var _Row = _interopRequireDefault(require("./Row"));
var _Grid = _interopRequireDefault(require("./Grid"));
var _Flow = _interopRequireDefault(require("./Flow"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var VisualDataModel = _QtQuick.default.VisualDataModel,
VisualDataGroup = _QtQuick.default.VisualDataGroup,
VisualItemModel = _QtQuick.default.VisualItemModel,
AnchorAnimation = _QtQuick.default.AnchorAnimation,
AnchorChanges = _QtQuick.default.AnchorChanges,
AnimatedImage = _QtQuick.default.AnimatedImage,
AnimatedSprite = _QtQuick.default.AnimatedSprite,
AnimationController = _QtQuick.default.AnimationController,
Behavior = _QtQuick.default.Behavior,
BorderImage = _QtQuick.default.BorderImage,
BorderImageMesh = _QtQuick.default.BorderImageMesh,
Canvas = _QtQuick.default.Canvas,
ColorAnimation = _QtQuick.default.ColorAnimation,
DoubleValidator = _QtQuick.default.DoubleValidator,
DropArea = _QtQuick.default.DropArea,
Flickable = _QtQuick.default.Flickable,
Flipable = _QtQuick.default.Flipable,
FocusScope = _QtQuick.default.FocusScope,
FontLoader = _QtQuick.default.FontLoader,
FontMetrics = _QtQuick.default.FontMetrics,
Gradient = _QtQuick.default.Gradient,
GradientStop = _QtQuick.default.GradientStop,
GridMesh = _QtQuick.default.GridMesh,
GridView = _QtQuick.default.GridView,
Image = _QtQuick.default.Image,
IntValidator = _QtQuick.default.IntValidator,
Item = _QtQuick.default.Item,
ListView = _QtQuick.default.ListView,
Loader = _QtQuick.default.Loader,
Matrix4x4 = _QtQuick.default.Matrix4x4,
MouseArea = _QtQuick.default.MouseArea,
MultiPointTouchArea = _QtQuick.default.MultiPointTouchArea,
NumberAnimation = _QtQuick.default.NumberAnimation,
OpacityAnimator = _QtQuick.default.OpacityAnimator,
Package = _QtQuick.default.Package,
ParallelAnimation = _QtQuick.default.ParallelAnimation,
ParentAnimation = _QtQuick.default.ParentAnimation,
ParentChange = _QtQuick.default.ParentChange,
Path = _QtQuick.default.Path,
PathAnimation = _QtQuick.default.PathAnimation,
PathArc = _QtQuick.default.PathArc,
PathAttribute = _QtQuick.default.PathAttribute,
PathCurve = _QtQuick.default.PathCurve,
PathCubic = _QtQuick.default.PathCubic,
PathInterpolator = _QtQuick.default.PathInterpolator,
PathLine = _QtQuick.default.PathLine,
PathMove = _QtQuick.default.PathMove,
PathPercent = _QtQuick.default.PathPercent,
PathQuad = _QtQuick.default.PathQuad,
PathSvg = _QtQuick.default.PathSvg,
PathView = _QtQuick.default.PathView,
PauseAnimation = _QtQuick.default.PauseAnimation,
Pinch = _QtQuick.default.Pinch,
PinchArea = _QtQuick.default.PinchArea,
PropertyAction = _QtQuick.default.PropertyAction,
PropertyAnimation = _QtQuick.default.PropertyAnimation,
PropertyChanges = _QtQuick.default.PropertyChanges,
Rectangle = _QtQuick.default.Rectangle,
Repeater = _QtQuick.default.Repeater,
Rotation = _QtQuick.default.Rotation,
RotationAnimation = _QtQuick.default.RotationAnimation,
RotationAnimator = _QtQuick.default.RotationAnimator,
Scale = _QtQuick.default.Scale,
ScaleAnimator = _QtQuick.default.ScaleAnimator,
ScriptAction = _QtQuick.default.ScriptAction,
SequentialAnimation = _QtQuick.default.SequentialAnimation,
ShaderEffect = _QtQuick.default.ShaderEffect,
ShaderEffectSource = _QtQuick.default.ShaderEffectSource,
Shortcut = _QtQuick.default.Shortcut,
SmoothedAnimation = _QtQuick.default.SmoothedAnimation,
SpringAnimation = _QtQuick.default.SpringAnimation,
Sprite = _QtQuick.default.Sprite,
SpriteSequence = _QtQuick.default.SpriteSequence,
State = _QtQuick.default.State,
StateChangeScript = _QtQuick.default.StateChangeScript,
StateGroup = _QtQuick.default.StateGroup,
SystemPalette = _QtQuick.default.SystemPalette,
Text = _QtQuick.default.Text,
TextEdit = _QtQuick.default.TextEdit,
TextInput = _QtQuick.default.TextInput,
TextMetrics = _QtQuick.default.TextMetrics,
TouchPoint = _QtQuick.default.TouchPoint,
Transition = _QtQuick.default.Transition,
Translate = _QtQuick.default.Translate,
UniformAnimator = _QtQuick.default.UniformAnimator,
Vector3dAnimation = _QtQuick.default.Vector3dAnimation,
ViewSection = _QtQuick.default.ViewSection,
WorkerScript = _QtQuick.default.WorkerScript,
XAnimator = _QtQuick.default.XAnimator,
YAnimator = _QtQuick.default.YAnimator,
RegExpValidator = _QtQuick.default.RegExpValidator;
exports.RegExpValidator = RegExpValidator;
exports.YAnimator = YAnimator;
exports.XAnimator = XAnimator;
exports.WorkerScript = WorkerScript;
exports.ViewSection = ViewSection;
exports.Vector3dAnimation = Vector3dAnimation;
exports.UniformAnimator = UniformAnimator;
exports.Translate = Translate;
exports.Transition = Transition;
exports.TouchPoint = TouchPoint;
exports.TextMetrics = TextMetrics;
exports.TextInput = TextInput;
exports.TextEdit = TextEdit;
exports.Text = Text;
exports.SystemPalette = SystemPalette;
exports.StateGroup = StateGroup;
exports.StateChangeScript = StateChangeScript;
exports.State = State;
exports.SpriteSequence = SpriteSequence;
exports.Sprite = Sprite;
exports.SpringAnimation = SpringAnimation;
exports.SmoothedAnimation = SmoothedAnimation;
exports.Shortcut = Shortcut;
exports.ShaderEffectSource = ShaderEffectSource;
exports.ShaderEffect = ShaderEffect;
exports.SequentialAnimation = SequentialAnimation;
exports.ScriptAction = ScriptAction;
exports.ScaleAnimator = ScaleAnimator;
exports.Scale = Scale;
exports.RotationAnimator = RotationAnimator;
exports.RotationAnimation = RotationAnimation;
exports.Rotation = Rotation;
exports.Repeater = Repeater;
exports.Rectangle = Rectangle;
exports.PropertyChanges = PropertyChanges;
exports.PropertyAnimation = PropertyAnimation;
exports.PropertyAction = PropertyAction;
exports.PinchArea = PinchArea;
exports.Pinch = Pinch;
exports.PauseAnimation = PauseAnimation;
exports.PathView = PathView;
exports.PathSvg = PathSvg;
exports.PathQuad = PathQuad;
exports.PathPercent = PathPercent;
exports.PathMove = PathMove;
exports.PathLine = PathLine;
exports.PathInterpolator = PathInterpolator;
exports.PathCubic = PathCubic;
exports.PathCurve = PathCurve;
exports.PathAttribute = PathAttribute;
exports.PathArc = PathArc;
exports.PathAnimation = PathAnimation;
exports.Path = Path;
exports.ParentChange = ParentChange;
exports.ParentAnimation = ParentAnimation;
exports.ParallelAnimation = ParallelAnimation;
exports.Package = Package;
exports.OpacityAnimator = OpacityAnimator;
exports.NumberAnimation = NumberAnimation;
exports.MultiPointTouchArea = MultiPointTouchArea;
exports.MouseArea = MouseArea;
exports.Matrix4x4 = Matrix4x4;
exports.Loader = Loader;
exports.ListView = ListView;
exports.Item = Item;
exports.IntValidator = IntValidator;
exports.Image = Image;
exports.GridView = GridView;
exports.GridMesh = GridMesh;
exports.GradientStop = GradientStop;
exports.Gradient = Gradient;
exports.FontMetrics = FontMetrics;
exports.FontLoader = FontLoader;
exports.FocusScope = FocusScope;
exports.Flipable = Flipable;
exports.Flickable = Flickable;
exports.DropArea = DropArea;
exports.DoubleValidator = DoubleValidator;
exports.ColorAnimation = ColorAnimation;
exports.Canvas = Canvas;
exports.BorderImageMesh = BorderImageMesh;
exports.BorderImage = BorderImage;
exports.Behavior = Behavior;
exports.AnimationController = AnimationController;
exports.AnimatedSprite = AnimatedSprite;
exports.AnimatedImage = AnimatedImage;
exports.AnchorChanges = AnchorChanges;
exports.AnchorAnimation = AnchorAnimation;
exports.VisualItemModel = VisualItemModel;
exports.VisualDataGroup = VisualDataGroup;
exports.VisualDataModel = VisualDataModel;