react-planner
Version:
react-planner is a React Component for plans design. Draw a 2D floorplan and navigate it in 3D mode.
280 lines (223 loc) • 8.84 kB
JSX
import * as Three from 'three';
import React from 'react';
const WIDTH = 200;
const DEPTH = 60;
const HEIGHT = 150;
//colors
const white = new Three.MeshLambertMaterial( {color: 0xffffff} );
const grey = new Three.MeshLambertMaterial( {color: 0xdddddd} );
const grey2 = new Three.MeshLambertMaterial( {color: 0x414449} );
export default {
name: 'multimedia chalkboard',
prototype: 'items',
info: {
tag: ['furnishings', 'wood', 'metal'],
title: 'multimedia chalkboard',
description: 'multimedia chalkboard',
image: require('./lim.png')
},
properties: {
altitude: {
label: 'altitude',
type: 'length-measure',
defaultValue: {
length: 100,
unit: 'cm'
}
}
},
render2D: function (element, layer, scene) {
let angle = element.rotation + 90;
let textRotation = 0;
if (Math.sin(angle * Math.PI / 180) < 0) {
textRotation = 180;
}
let rect_style = {stroke : element.selected ? '#0096fd' : '#000', strokeWidth: '2px', fill: '#84e1ce'};
return (
<g transform={`translate(${-WIDTH / 2},${-DEPTH / 2})`}>
<rect key='1' x='0' y='0' width={WIDTH} height={DEPTH} style={rect_style}/>
<text key='2' x='0' y='0' transform={`translate(${WIDTH / 2}, ${DEPTH / 2}) scale(1,-1) rotate(${textRotation})`}
style={{textAnchor: 'middle', fontSize: '11px'}}>
{element.type}
</text>
</g>
)
},
render3D: function (element, layer, scene) {
let newAltitude = element.properties.get('altitude').get('length');
let lim = new Three.Object3D();
let roundedRectShape = new Three.Shape();
let x=0;
let y=0;
let width=5;
let height=4;
let radius=0.25;
roundedRectShape.moveTo( x, y + radius );
roundedRectShape.lineTo( x, y + height - radius );
roundedRectShape.quadraticCurveTo( x, y + height, x + radius, y + height );
roundedRectShape.lineTo( x + width - radius, y + height) ;
roundedRectShape.quadraticCurveTo( x + width, y + height, x + width, y + height - radius );
roundedRectShape.lineTo( x + width, y + radius );
roundedRectShape.quadraticCurveTo( x + width, y, x + width - radius, y );
roundedRectShape.lineTo( x + radius, y );
roundedRectShape.quadraticCurveTo( x, y, x, y + radius );
let extrudeSettings = {
steps: 1,
depth: 0.003125,
bevelEnabled: false,
bevelThickness: .4,
bevelSize: .4,
bevelSegments: 1
};
let geometry = new Three.ExtrudeGeometry( roundedRectShape, extrudeSettings );
let mesh = new Three.Mesh( geometry, grey ) ;
mesh.position.set(0,1.2,0);
lim.add(mesh);
let geometry2 = new Three.BoxGeometry(width-width/11,height-height/8,.003125);
let mesh2 = new Three.Mesh( geometry2, white ) ;
mesh2.position.set(2.5,3.2,0.00125);
lim.add(mesh2);
let roundedRectShape2 = new Three.Shape();
let x2=0;
let y2=0;
let width2=1;
let height2=.6;
let radius2=0.125;
roundedRectShape2.moveTo( x2, y2 + radius2 );
roundedRectShape2.lineTo( x2, y2 + height2 - radius2 );
roundedRectShape2.quadraticCurveTo( x2, y2 + height2, x2 + radius2, y2 + height2 );
roundedRectShape2.lineTo( x2 + width2 - radius2, y2 + height2) ;
roundedRectShape2.quadraticCurveTo( x2 + width2, y2 + height2, x2 + width2, y2 + height2 - radius2 );
roundedRectShape2.lineTo( x2 + width2, y2 + radius2 );
roundedRectShape2.quadraticCurveTo( x2 + width2, y2, x2 + width2 - radius2, y2 );
roundedRectShape2.lineTo( x2 + radius2, y2 );
roundedRectShape2.quadraticCurveTo( x2, y2, x2, y2 + radius2 );
let extrudeSettings2 = {
steps: 1,
depth: 0.003125,
bevelEnabled: false,
bevelThickness: .4,
bevelSize: .4,
bevelSegments: 1
};
let textureLoader = new Three.TextureLoader();
let etichettaImage = textureLoader.load(require('./example_lim.png'));
let geometryPlane = new Three.PlaneGeometry( 4,3);
let material = new Three.MeshLambertMaterial( {map:etichettaImage, transparent: true} );
let plane = new Three.Mesh( geometryPlane, material );
plane.position.set(2.5,3.1,-.0005);
plane.rotation.y+=Math.PI;
lim.add(plane);
let geometry3 = new Three.ExtrudeGeometry( roundedRectShape2, extrudeSettings2 );
let mesh3 = new Three.Mesh( geometry3, grey ) ;
mesh3.position.set(width/2-width/10,5.35,0);
lim.add(mesh3);
let roundedRectShape3 = new Three.Shape();
let x3=0;
let y3=0;
let width3=.45;
let height3=.25;
let radius3=0.125;
roundedRectShape3.moveTo( x3, y3 + radius3 );
roundedRectShape3.lineTo( x3, y3 + height3 - radius3 );
roundedRectShape3.quadraticCurveTo( x3, y3 + height3, x3 + radius3, y3 + height3 );
roundedRectShape3.lineTo( x3 + width3 - radius3, y3 + height3) ;
roundedRectShape3.quadraticCurveTo( x3 + width3, y3 + height3, x3 + width3, y3 + height3 - radius3 );
roundedRectShape3.lineTo( x3 + width3, y3 + radius3 );
roundedRectShape3.quadraticCurveTo( x3 + width3, y3, x3 + width3 - radius3, y3 );
roundedRectShape3.lineTo( x3 + radius3, y3 );
roundedRectShape3.quadraticCurveTo( x3, y3, x3, y3 + radius3 );
let extrudeSettings3 = {
steps: 1,
depth: 0.0125,
bevelEnabled: false,
bevelThickness: .4,
bevelSize: .4,
bevelSegments: 1
};
let geometry4 = new Three.ExtrudeGeometry( roundedRectShape3, extrudeSettings3 );
let mesh4 = new Three.Mesh( geometry4, grey2 ) ;
mesh4.position.set(width/2-width/24,5.45,-0.0125);
lim.add(mesh4);
let roundedRectShape4 = new Three.Shape();
let x4=0;
let y4=0;
let width4=.4;
let height4=.2;
let radius4=0.10;
roundedRectShape4.moveTo( x4, y4 + radius4 );
roundedRectShape4.lineTo( x4, y4 + height4 - radius4 );
roundedRectShape4.quadraticCurveTo( x4, y4 + height4, x4 + radius4, y4 + height4 );
roundedRectShape4.lineTo( x4 + width4 - radius4, y4 + height4) ;
roundedRectShape4.quadraticCurveTo( x4 + width4, y4 + height4, x4 + width4, y4 + height4 - radius4 );
roundedRectShape4.lineTo( x4 + width4, y4 + radius4 );
roundedRectShape4.quadraticCurveTo( x4 + width4, y4, x4 + width4 - radius4, y4 );
roundedRectShape4.lineTo( x4 + radius4, y4 );
roundedRectShape4.quadraticCurveTo( x4, y4, x4, y4 + radius4 );
let extrudeSettings4 = {
steps: 1,
depth: 0.0125,
bevelEnabled: false,
bevelThickness: .4,
bevelSize: .4,
bevelSegments: 1
};
let geometry5 = new Three.ExtrudeGeometry( roundedRectShape4, extrudeSettings4 );
let mesh5 = new Three.Mesh( geometry5, grey2 ) ;
mesh5.position.set(width/2-width/27,5.5,-0.02);
lim.add(mesh5);
let supportGeometry = new Three.CylinderGeometry(0.025,0.035,0.1,32,32,false,0,2*Math.PI);
let support = new Three.Mesh( supportGeometry, grey2);
support.position.set(width/2-width/1024,5.45,-0.018);
support.rotation.y+=Math.PI/2;
support.scale.set(.05,1,4);
lim.add(support);
let roundedRectShape5 = new Three.Shape();
let x5=0;
let y5=0;
let width5=.4;
let height5=.2;
let radius5=0.10;
roundedRectShape5.moveTo( x5, y5);
roundedRectShape5.lineTo( width5,y5 );
roundedRectShape5.lineTo( width5,height5 );
roundedRectShape5.lineTo( x5,height5 );
let extrudeSettings5 = {
steps: 1,
depth: 0.01,
bevelEnabled: false,
bevelThickness: .4,
bevelSize: .4,
bevelSegments: 1
};
let geometry6 = new Three.ExtrudeGeometry( roundedRectShape5, extrudeSettings5 );
let mesh6 = new Three.Mesh( geometry6, grey2 ) ;
mesh6.position.set(width/2-width/24.45,5.2,-0.0225);
lim.add(mesh6);
let supportGeometry2 = new Three.CylinderGeometry(0.029,0.029,0.4,32,32,false,0,2*Math.PI);
let support2 = new Three.Mesh( supportGeometry2, grey2);
support2.position.set(width/2-width/1024,5.2,-0.021);
support2.rotation.y+=Math.PI;
support2.rotation.x+=Math.PI/2;
support2.rotation.z+=Math.PI/2;
support2.scale.set(.05,1,4);
lim.add(support2);
let value = new Three.Box3().setFromObject(lim);
let deltaX = Math.abs(value.max.x - value.min.x);
let deltaY = Math.abs(value.max.y - value.min.y);
let deltaZ = Math.abs(value.max.z - value.min.z);
if (element.selected) {
let bbox = new Three.BoxHelper(lim, 0x99c3fb);
bbox.material.linewidth = 5;
bbox.renderOrder = 1000;
bbox.material.depthTest = false;
lim.add(bbox);
}
lim.rotation.y+=Math.PI;
lim.position.y+=-HEIGHT/3.2 + newAltitude;
lim.position.x+=WIDTH/2;
lim.position.z+=-DEPTH/3.5;
lim.scale.set(WIDTH / deltaX, HEIGHT / deltaY, DEPTH / deltaZ);
return Promise.resolve(lim);
}
};