react-planner
Version:
react-planner is a React Component for plans design. Draw a 2D floorplan and navigate it in 3D mode.
158 lines (122 loc) • 4.26 kB
JSX
import * as Three from 'three';
import React from 'react';
const cubeMaterial = new Three.MeshLambertMaterial({color: 0xf5f4f4});
function makeObjectMaxLOD(newWidth,newHeight,newDepth) {
let electricalPanel = new Three.Mesh();
let textureLoader = new Three.TextureLoader();
let mat = textureLoader.load(require('./texturePanel.png'));
let cubeGeometryBase = new Three.BoxGeometry(newWidth, newHeight, newDepth);
let p1 = new Three.Mesh(cubeGeometryBase, cubeMaterial);
p1.position.set(0, 1, 0);
electricalPanel.add(p1);
let planeGeometryBase = new Three.PlaneGeometry(newWidth, newHeight);
let planeMaterial = new Three.MeshLambertMaterial({map: mat});
let p2 = new Three.Mesh(planeGeometryBase, planeMaterial);
p2.position.set(0, 1, 25.5);
p1.add(p2);
return electricalPanel
}
function makeObjectMinLOD(newWidth,newHeight,newDepth) {
let electricalPanel = new Three.Mesh();
let cubeGeometryBase = new Three.BoxGeometry(newWidth, newHeight, newDepth);
let p1 = new Three.Mesh(cubeGeometryBase, cubeMaterial);
p1.position.set(0, 1, 0);
electricalPanel.add(p1);
return electricalPanel
}
export default {
name: "pannello_elettrico",
prototype: "items",
info: {
tag: ['furnishings', 'metal'],
title: "electric panel",
description: "electric panel",
image: require('./electricalPanel.png')
},
properties: {
width: {
label: "width",
type: "length-measure",
defaultValue: {
length: 90,
unit: 'cm'
}
},
depth: {
label: "depth",
type: "length-measure",
defaultValue: {
length: 50,
unit: 'cm'
}
},
height: {
label: "height",
type: "length-measure",
defaultValue: {
length: 210,
unit: 'cm'
}
},
altitude: {
label: "altitude",
type: "length-measure",
defaultValue: {
length: 0,
unit: 'cm'
}
}
},
render2D: function (element, layer, scene) {
let newWidth = element.properties.get('width').get('length');
let newDepth = element.properties.get('depth').get('length');
let angle = element.rotation + 90;
let textRotation = 0;
if (Math.sin(angle * Math.PI / 180) < 0) {
textRotation = 180;
}
return (
<g transform={`translate(${-newWidth / 2},${-newDepth / 2})`}>
<rect key="1" x="0" y="0" width={newWidth} height={newDepth}
style={{stroke: element.selected ? '#0096fd' : '#000', strokeWidth: "2px", fill: "#ff0000"}}/>
<text key="2" x="0" y="0"
transform={`translate(${newWidth / 2}, ${newDepth / 2}) scale(1,-1) rotate(${textRotation})`}
style={{textAnchor: "middle", fontSize: "11px"}}>
{element.get('name')}
</text>
</g>
)
},
render3D: function (element, layer, scene) {
let newWidth = element.properties.get('width').get('length');
let newDepth = element.properties.get('depth').get('length');
let newHeight = element.properties.get('height').get('length');
let newAltitude = element.properties.get('altitude').get('length');
/**************** LOD max ***********************/
let elettricalPannel2=new Three.Object3D();
let objectMaxLOD = makeObjectMaxLOD(newWidth,newHeight,newDepth);
elettricalPannel2.add(objectMaxLOD.clone());
elettricalPannel2.rotation.y=Math.PI;
elettricalPannel2.position.y+= newHeight/2 + newAltitude;
/**************** LOD max ***********************/
let elettricalPannel1=new Three.Object3D();
let objectMinLOD = makeObjectMinLOD(newWidth,newHeight,newDepth);
elettricalPannel1.add(objectMinLOD.clone());
elettricalPannel1.rotation.y=Math.PI;
elettricalPannel1.position.y+= newHeight/2 + newAltitude;
/*** add all Level of Detail ***/
let lod = new Three.LOD();
lod.addLevel(elettricalPannel2, 200);
lod.addLevel(elettricalPannel1, 900);
lod.updateMatrix();
lod.matrixAutoUpdate = false;
if (element.selected) {
let bbox = new Three.BoxHelper(lod, 0x99c3fb);
bbox.material.linewidth = 5;
bbox.renderOrder = 1000;
bbox.material.depthTest = false;
lod.add(bbox);
}
return Promise.resolve(lod);
}
};