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react-pin-input

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But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return [] } process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; /***/ }), /* 1 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * */ function makeEmptyFunction(arg) { return function () { return arg; }; } /** * This function accepts and discards inputs; it has no side effects. This is * primarily useful idiomatically for overridable function endpoints which * always need to be callable, since JS lacks a null-call idiom ala Cocoa. */ var emptyFunction = function emptyFunction() {}; emptyFunction.thatReturns = makeEmptyFunction; emptyFunction.thatReturnsFalse = makeEmptyFunction(false); emptyFunction.thatReturnsTrue = makeEmptyFunction(true); emptyFunction.thatReturnsNull = makeEmptyFunction(null); emptyFunction.thatReturnsThis = function () { return this; }; emptyFunction.thatReturnsArgument = function (arg) { return arg; }; module.exports = emptyFunction; /***/ }), /* 2 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * */ /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var validateFormat = function validateFormat(format) {}; if (process.env.NODE_ENV !== 'production') { validateFormat = function validateFormat(format) { if (format === undefined) { throw new Error('invariant requires an error message argument'); } }; } function invariant(condition, format, a, b, c, d, e, f) { validateFormat(format); if (!condition) { var error; if (format === undefined) { error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.'); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error(format.replace(/%s/g, function () { return args[argIndex++]; })); error.name = 'Invariant Violation'; } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } } module.exports = invariant; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 3 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* object-assign (c) Sindre Sorhus @license MIT */ /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } module.exports = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; /***/ }), /* 4 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * */ var emptyFunction = __webpack_require__(1); /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = emptyFunction; if (process.env.NODE_ENV !== 'production') { var printWarning = function printWarning(format) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); if (typeof console !== 'undefined') { console.error(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; warning = function warning(condition, format) { if (format === undefined) { throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument'); } if (format.indexOf('Failed Composite propType: ') === 0) { return; // Ignore CompositeComponent proptype check. } if (!condition) { for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) { args[_key2 - 2] = arguments[_key2]; } printWarning.apply(undefined, [format].concat(args)); } }; } module.exports = warning; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 5 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'; module.exports = ReactPropTypesSecret; /***/ }), /* 6 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) { if (process.env.NODE_ENV === 'production') { module.exports = __webpack_require__(12); } else { module.exports = __webpack_require__(13); } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 7 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * */ var emptyObject = {}; if (process.env.NODE_ENV !== 'production') { Object.freeze(emptyObject); } module.exports = emptyObject; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 8 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ if (process.env.NODE_ENV !== 'production') { var invariant = __webpack_require__(2); var warning = __webpack_require__(4); var ReactPropTypesSecret = __webpack_require__(5); var loggedTypeFailures = {}; } /** * Assert that the values match with the type specs. * Error messages are memorized and will only be shown once. * * @param {object} typeSpecs Map of name to a ReactPropType * @param {object} values Runtime values that need to be type-checked * @param {string} location e.g. "prop", "context", "child context" * @param {string} componentName Name of the component for error messages. * @param {?Function} getStack Returns the component stack. * @private */ function checkPropTypes(typeSpecs, values, location, componentName, getStack) { if (process.env.NODE_ENV !== 'production') { for (var typeSpecName in typeSpecs) { if (typeSpecs.hasOwnProperty(typeSpecName)) { var error; // Prop type validation may throw. In case they do, we don't want to // fail the render phase where it didn't fail before. So we log it. // After these have been cleaned up, we'll let them throw. try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'the `prop-types` package, but received `%s`.', componentName || 'React class', location, typeSpecName, typeof typeSpecs[typeSpecName]); error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret); } catch (ex) { error = ex; } warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error); if (error instanceof Error && !(error.message in loggedTypeFailures)) { // Only monitor this failure once because there tends to be a lot of the // same error. loggedTypeFailures[error.message] = true; var stack = getStack ? getStack() : ''; warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : ''); } } } } } module.exports = checkPropTypes; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 9 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ if (process.env.NODE_ENV !== 'production') { var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' && Symbol.for && Symbol.for('react.element')) || 0xeac7; var isValidElement = function(object) { return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE; }; // By explicitly using `prop-types` you are opting into new development behavior. // http://fb.me/prop-types-in-prod var throwOnDirectAccess = true; module.exports = __webpack_require__(14)(isValidElement, throwOnDirectAccess); } else { // By explicitly using `prop-types` you are opting into new production behavior. // http://fb.me/prop-types-in-prod module.exports = __webpack_require__(15)(); } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 10 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var _PinInput = __webpack_require__(11); var _PinInput2 = _interopRequireDefault(_PinInput); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } exports.default = _PinInput2.default; /***/ }), /* 11 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _react = __webpack_require__(6); var _react2 = _interopRequireDefault(_react); var _propTypes = __webpack_require__(9); var _propTypes2 = _interopRequireDefault(_propTypes); var _PinItem = __webpack_require__(16); var _PinItem2 = _interopRequireDefault(_PinItem); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** */ var PinInput = function (_Component) { _inherits(PinInput, _Component); function PinInput(props) { _classCallCheck(this, PinInput); var _this = _possibleConstructorReturn(this, (PinInput.__proto__ || Object.getPrototypeOf(PinInput)).call(this, props)); _this.values = Array(props.length).fill('').map(function (x, i) { return props.initialValue.toString()[i] || ''; }); _this.elements = []; _this.currentIndex = 0; return _this; } _createClass(PinInput, [{ key: 'componentDidMount', value: function componentDidMount() { // Setting focus on the first element if (this.props.focus && this.props.length) this.elements[0].focus(); } }, { key: 'clear', value: function clear() { this.elements.forEach(function (e) { return e.clear(); }); this.values = this.values.map(function () { return undefined; }); this.elements[0].focus(); } }, { key: 'focus', value: function focus() { if (this.props.length) this.elements[0].focus(); } /** */ }, { key: 'onItemChange', value: function onItemChange(value, index) { var _props = this.props, length = _props.length, onComplete = _props.onComplete, onChange = _props.onChange; var currentIndex = index; this.values[index] = value; // Set focus on next if (value.length === 1 && index < length - 1) { currentIndex += 1; this.elements[currentIndex].focus(); } // Notify the parent var pin = this.values.join(''); onChange(pin, currentIndex); if (pin.length === length) { onComplete(pin, currentIndex); } } }, { key: 'onBackspace', value: function onBackspace(index) { if (index > 0) { this.elements[index - 1].focus(); } } }, { key: 'render', value: function render() { var _this2 = this; return _react2.default.createElement( 'div', { style: this.props.style, className: 'pincode-input-container' }, this.values.map(function (e, i) { return _react2.default.createElement(_PinItem2.default, { initialValue: e, ref: function ref(n) { return _this2.elements[i] = n; }, key: i, disabled: _this2.props.disabled, onBackspace: function onBackspace() { return _this2.onBackspace(i); }, secret: _this2.props.secret || false, onChange: function onChange(v) { return _this2.onItemChange(v, i); }, type: _this2.props.type, inputMode: _this2.props.inputMode, validate: _this2.props.validate, inputStyle: _this2.props.inputStyle, inputFocusStyle: _this2.props.inputFocusStyle }); }) ); } }]); return PinInput; }(_react.Component); PinInput.propTypes = { initialValue: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]), length: _propTypes2.default.number.isRequired, type: _propTypes2.default.string, onComplete: _propTypes2.default.func, validate: _propTypes2.default.func, secret: _propTypes2.default.bool, disabled: _propTypes2.default.bool, focus: _propTypes2.default.bool, onChange: _propTypes2.default.func, inputMode: _propTypes2.default.string, style: _propTypes2.default.object, // eslint-disable-line react/forbid-prop-types inputStyle: _propTypes2.default.object, // eslint-disable-line react/forbid-prop-types inputFocusStyle: _propTypes2.default.object // eslint-disable-line react/forbid-prop-types }; PinInput.defaultProps = { initialValue: '', type: 'numeric', secret: false, validate: null, focus: false, disabled: false, onChange: function onChange() {}, onComplete: function onComplete() {}, inputMode: undefined, style: {}, inputStyle: {}, inputFocusStyle: {} }; exports.default = PinInput; /***/ }), /* 12 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /** @license React v16.2.0 * react.production.min.js * * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var m=__webpack_require__(3),n=__webpack_require__(7),p=__webpack_require__(1),q="function"===typeof Symbol&&Symbol["for"],r=q?Symbol["for"]("react.element"):60103,t=q?Symbol["for"]("react.call"):60104,u=q?Symbol["for"]("react.return"):60105,v=q?Symbol["for"]("react.portal"):60106,w=q?Symbol["for"]("react.fragment"):60107,x="function"===typeof Symbol&&Symbol.iterator; function y(a){for(var b=arguments.length-1,e="Minified React error #"+a+"; 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/***/ }), /* 13 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** @license React v16.2.0 * react.development.js * * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ if (process.env.NODE_ENV !== "production") { (function() { 'use strict'; var _assign = __webpack_require__(3); var emptyObject = __webpack_require__(7); var invariant = __webpack_require__(2); var warning = __webpack_require__(4); var emptyFunction = __webpack_require__(1); var checkPropTypes = __webpack_require__(8); // TODO: this is special because it gets imported during build. var ReactVersion = '16.2.0'; // The Symbol used to tag the ReactElement-like types. If there is no native Symbol // nor polyfill, then a plain number is used for performance. var hasSymbol = typeof Symbol === 'function' && Symbol['for']; var REACT_ELEMENT_TYPE = hasSymbol ? Symbol['for']('react.element') : 0xeac7; var REACT_CALL_TYPE = hasSymbol ? Symbol['for']('react.call') : 0xeac8; var REACT_RETURN_TYPE = hasSymbol ? Symbol['for']('react.return') : 0xeac9; var REACT_PORTAL_TYPE = hasSymbol ? Symbol['for']('react.portal') : 0xeaca; var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol['for']('react.fragment') : 0xeacb; var MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; function getIteratorFn(maybeIterable) { if (maybeIterable === null || typeof maybeIterable === 'undefined') { return null; } var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]; if (typeof maybeIterator === 'function') { return maybeIterator; } return null; } /** * WARNING: DO NOT manually require this module. * This is a replacement for `invariant(...)` used by the error code system * and will _only_ be required by the corresponding babel pass. * It always throws. */ /** * Forked from fbjs/warning: * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js * * Only change is we use console.warn instead of console.error, * and do nothing when 'console' is not supported. * This really simplifies the code. * --- * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var lowPriorityWarning = function () {}; { var printWarning = function (format) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); if (typeof console !== 'undefined') { console.warn(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; lowPriorityWarning = function (condition, format) { if (format === undefined) { throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument'); } if (!condition) { for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) { args[_key2 - 2] = arguments[_key2]; } printWarning.apply(undefined, [format].concat(args)); } }; } var lowPriorityWarning$1 = lowPriorityWarning; var didWarnStateUpdateForUnmountedComponent = {}; function warnNoop(publicInstance, callerName) { { var constructor = publicInstance.constructor; var componentName = constructor && (constructor.displayName || constructor.name) || 'ReactClass'; var warningKey = componentName + '.' + callerName; if (didWarnStateUpdateForUnmountedComponent[warningKey]) { return; } warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op.\n\nPlease check the code for the %s component.', callerName, callerName, componentName); didWarnStateUpdateForUnmountedComponent[warningKey] = true; } } /** * This is the abstract API for an update queue. */ var ReactNoopUpdateQueue = { /** * Checks whether or not this composite component is mounted. * @param {ReactClass} publicInstance The instance we want to test. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function (publicInstance) { return false; }, /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {?function} callback Called after component is updated. * @param {?string} callerName name of the calling function in the public API. * @internal */ enqueueForceUpdate: function (publicInstance, callback, callerName) { warnNoop(publicInstance, 'forceUpdate'); }, /** * Replaces all of the state. Always use this or `setState` to mutate state. * You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} completeState Next state. * @param {?function} callback Called after component is updated. * @param {?string} callerName name of the calling function in the public API. * @internal */ enqueueReplaceState: function (publicInstance, completeState, callback, callerName) { warnNoop(publicInstance, 'replaceState'); }, /** * Sets a subset of the state. This only exists because _pendingState is * internal. This provides a merging strategy that is not available to deep * properties which is confusing. TODO: Expose pendingState or don't use it * during the merge. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} partialState Next partial state to be merged with state. * @param {?function} callback Called after component is updated. * @param {?string} Name of the calling function in the public API. * @internal */ enqueueSetState: function (publicInstance, partialState, callback, callerName) { warnNoop(publicInstance, 'setState'); } }; /** * Base class helpers for the updating state of a component. */ function Component(props, context, updater) { this.props = props; this.context = context; this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; } Component.prototype.isReactComponent = {}; /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ Component.prototype.setState = function (partialState, callback) { !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0; this.updater.enqueueSetState(this, partialState, callback, 'setState'); }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ Component.prototype.forceUpdate = function (callback) { this.updater.enqueueForceUpdate(this, callback, 'forceUpdate'); }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ { var deprecatedAPIs = { isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'], replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).'] }; var defineDeprecationWarning = function (methodName, info) { Object.defineProperty(Component.prototype, methodName, { get: function () { lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]); return undefined; } }); }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } /** * Base class helpers for the updating state of a component. */ function PureComponent(props, context, updater) { // Duplicated from Component. this.props = props; this.context = context; this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; } function ComponentDummy() {} ComponentDummy.prototype = Component.prototype; var pureComponentPrototype = PureComponent.prototype = new ComponentDummy(); pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods. _assign(pureComponentPrototype, Component.prototype); pureComponentPrototype.isPureReactComponent = true; function AsyncComponent(props, context, updater) { // Duplicated from Component. this.props = props; this.context = context; this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; } var asyncComponentPrototype = AsyncComponent.prototype = new ComponentDummy(); asyncComponentPrototype.constructor = AsyncComponent; // Avoid an extra prototype jump for these methods. _assign(asyncComponentPrototype, Component.prototype); asyncComponentPrototype.unstable_isAsyncReactComponent = true; asyncComponentPrototype.render = function () { return this.props.children; }; /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; var hasOwnProperty = Object.prototype.hasOwnProperty; var RESERVED_PROPS = { key: true, ref: true, __self: true, __source: true }; var specialPropKeyWarningShown; var specialPropRefWarningShown; function hasValidRef(config) { { if (hasOwnProperty.call(config, 'ref')) { var getter = Object.getOwnPropertyDescriptor(config, 'ref').get; if (getter && getter.isReactWarning) { return false; } } } return config.ref !== undefined; } function hasValidKey(config) { { if (hasOwnProperty.call(config, 'key')) { var getter = Object.getOwnPropertyDescriptor(config, 'key').get; if (getter && getter.isReactWarning) { return false; } } } return config.key !== undefined; } function defineKeyPropWarningGetter(props, displayName) { var warnAboutAccessingKey = function () { if (!specialPropKeyWarningShown) { specialPropKeyWarningShown = true; warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName); } }; warnAboutAccessingKey.isReactWarning = true; Object.defineProperty(props, 'key', { get: warnAboutAccessingKey, configurable: true }); } function defineRefPropWarningGetter(props, displayName) { var warnAboutAccessingRef = function () { if (!specialPropRefWarningShown) { specialPropRefWarningShown = true; warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName); } }; warnAboutAccessingRef.isReactWarning = true; Object.defineProperty(props, 'ref', { get: warnAboutAccessingRef, configurable: true }); } /** * Factory method to create a new React element. This no longer adheres to * the class pattern, so do not use new to call it. Also, no instanceof check * will work. Instead test $$typeof field against Symbol.for('react.element') to check * if something is a React Element. * * @param {*} type * @param {*} key * @param {string|object} ref * @param {*} self A *temporary* helper to detect places where `this` is * different from the `owner` when React.createElement is called, so that we * can warn. We want to get rid of owner and replace string `ref`s with arrow * functions, and as long as `this` and owner are the same, there will be no * change in behavior. * @param {*} source An annotation object (added by a transpiler or otherwise) * indicating filename, line number, and/or other information. * @param {*} owner * @param {*} props * @internal */ var ReactElement = function (type, key, ref, self, source, owner, props) { var element = { // This tag allow us to uniquely identify this as a React Element $$typeof: REACT_ELEMENT_TYPE, // Built-in properties that belong on the element type: type, key: key, ref: ref, props: props, // Record the component responsible for creating this element. _owner: owner }; { // The validation flag is currently mutative. We put it on // an external backing store so that we can freeze the whole object. // This can be replaced with a WeakMap once they are implemented in // commonly used development environments. element._store = {}; // To make comparing ReactElements easier for testing purposes, we make // the validation flag non-enumerable (where possible, which should // include every environment we run tests in), so the test framework // ignores it. Object.defineProperty(element._store, 'validated', { configurable: false, enumerable: false, writable: true, value: false }); // self and source are DEV only properties. Object.defineProperty(element, '_self', { configurable: false, enumerable: false, writable: false, value: self }); // Two elements created in two different places should be considered // equal for testing purposes and therefore we hide it from enumeration. Object.defineProperty(element, '_source', { configurable: false, enumerable: false, writable: false, value: source }); if (Object.freeze) { Object.freeze(element.props); Object.freeze(element); } } return element; }; /** * Create and return a new ReactElement of the given type. * See https://reactjs.org/docs/react-api.html#createelement */ function createElement(type, config, children) { var propName; // Reserved names are extracted var props = {}; var key =