UNPKG

react-panorama-x

Version:

React for Valve's Panorama UI (for Dota 2 Custom Games).

1,729 lines (1,470 loc) 643 kB
/** * React Panorama (https://github.com/XavierCHN/react-panorama) * @version 0.5.0 * @license MIT */ import require$$1, { useLayoutEffect, useState } from 'react'; import 'panorama-polyfill-x/lib/console'; import 'panorama-polyfill-x/lib/timers'; /** * Executes `callback` every time `eventName` game event is fired. */ function useGameEvent(eventName, callback, dependencies = []) { useLayoutEffect(() => { const id = GameEvents.Subscribe(eventName, callback); return () => GameEvents.Unsubscribe(id); }, dependencies); } /** * Executes `callback` every time `event` UI event is fired. */ function useRegisterForUnhandledEvent(event, callback, dependencies = []) { useLayoutEffect(() => { const id = $.RegisterForUnhandledEvent(event, callback); return () => $.UnregisterForUnhandledEvent(event, id); }, dependencies); } /** * Gets the value of a key in a custom NetTable and updates component when it changes. */ function useNetTableKey(name, key) { const [value, setValue] = useState(() => CustomNetTables.GetTableValue(name, key)); useLayoutEffect(() => { const listener = CustomNetTables.SubscribeNetTableListener(name, (_, eventKey, eventValue) => { if (key === eventKey) { setValue(eventValue); } }); return () => CustomNetTables.UnsubscribeNetTableListener(listener); }, [name, key]); return value; } /** * Gets all values in a custom NetTable and updates component when it changes. */ function useNetTableValues(name) { const [values, setValue] = useState(() => CustomNetTables.GetAllTableValues(name).reduce((accumulator, pair) => (Object.assign(Object.assign({}, accumulator), { [pair.key]: pair.value })), {})); useLayoutEffect(() => { const listener = CustomNetTables.SubscribeNetTableListener(name, (_, eventKey, eventValue) => { setValue((current) => (Object.assign(Object.assign({}, current), { [eventKey]: eventValue }))); }); return () => CustomNetTables.UnsubscribeNetTableListener(listener); }, [name]); return values; } var _a, _b; const noop = () => { }; const microtaskPromise = Promise.resolve(); function queueMicrotask(callback) { // eslint-disable-next-line @typescript-eslint/no-floating-promises, promise/catch-or-return, promise/prefer-await-to-then, promise/no-callback-in-promise microtaskPromise.then(callback); } const reactPanoramaSymbol = Symbol('_reactPanoramaSymbol'); // TODO: Put it into a shared library? const windowRoot = (() => { let panel = $.GetContextPanel(); while (panel) { if (panel.BHasClass('WindowRoot')) return panel; panel = panel.GetParent(); } })(); const temporaryPanelHost = (_a = windowRoot.FindChildTraverse('__react_panorama_temporary_host__')) !== null && _a !== void 0 ? _a : $.CreatePanel('Panel', windowRoot, '__react_panorama_temporary_host__'); temporaryPanelHost.RemoveAndDeleteChildren(); temporaryPanelHost.visible = false; const temporaryScenePanelHost = (_b = windowRoot.FindChildTraverse('__react_panorama_temporary_scene_host__')) !== null && _b !== void 0 ? _b : $.CreatePanel('Panel', windowRoot, '__react_panorama_temporary_scene_host__'); temporaryScenePanelHost.RemoveAndDeleteChildren(); temporaryScenePanelHost.visible = false; GameUI.CustomUIConfig().temporaryScheduleHandle = -1; const checkFunc = () => { for (let i = 0; i < temporaryScenePanelHost.GetChildCount(); i += 1) { const child = temporaryScenePanelHost.GetChild(i); if (child !== null) { if (child.BHasClass('SceneLoaded')) { child.SetParent(temporaryPanelHost); } } } temporaryPanelHost.RemoveAndDeleteChildren(); GameUI.CustomUIConfig().temporaryScheduleHandle = $.Schedule(1, checkFunc); }; if (GameUI.CustomUIConfig().temporaryScheduleHandle !== -1) { try { $.CancelScheduled(GameUI.CustomUIConfig().temporaryScheduleHandle); } catch (_c) { } GameUI.CustomUIConfig().temporaryScheduleHandle = -1; } checkFunc(); for (const panelName of [ 'Panel', 'Label', 'Image', 'DOTAAbilityImage', 'DOTAItemImage', 'DOTAHeroImage', 'DOTALeagueImage', 'EconItemImage', 'AnimatedImageStrip', 'DOTAEmoticon', 'Movie', 'DOTAHeroMovie', 'DOTAScenePanel', 'DOTAParticleScenePanel', 'DOTAEconItem', 'ProgressBar', 'CircularProgressBar', 'ProgressBarWithMiddle', 'DOTAUserName', 'DOTAUserRichPresence', 'DOTAAvatarImage', 'Countdown', 'Button', 'TextButton', 'ToggleButton', 'RadioButton', 'TextEntry', 'NumberEntry', 'Slider', 'SlottedSlider', 'DropDown', 'ContextMenuScript', 'Carousel', 'CarouselNav', 'DOTAHUDOverlayMap', 'DOTAMinimap', 'HTML', 'TabButton', 'TabContents', 'CustomLayoutPanel', 'GenericPanel', ]) { globalThis[panelName] = panelName; } function createCommonjsModule(fn, basedir, module) { return module = { path: basedir, exports: {}, require: function (path, base) { return commonjsRequire(path, (base === undefined || base === null) ? module.path : base); } }, fn(module, module.exports), module.exports; } function commonjsRequire () { throw new Error('Dynamic requires are not currently supported by @rollup/plugin-commonjs'); } /* object-assign (c) Sindre Sorhus @license MIT */ /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } var D__Git_reactPanorama_node_modules_objectAssign = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'; var ReactPropTypesSecret_1 = ReactPropTypesSecret; var printWarning = function() {}; { var ReactPropTypesSecret$1 = ReactPropTypesSecret_1; var loggedTypeFailures = {}; var has = Function.call.bind(Object.prototype.hasOwnProperty); printWarning = function(text) { var message = 'Warning: ' + text; if (typeof console !== 'undefined') { console.error(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; } /** * Assert that the values match with the type specs. * Error messages are memorized and will only be shown once. * * @param {object} typeSpecs Map of name to a ReactPropType * @param {object} values Runtime values that need to be type-checked * @param {string} location e.g. "prop", "context", "child context" * @param {string} componentName Name of the component for error messages. * @param {?Function} getStack Returns the component stack. * @private */ function checkPropTypes(typeSpecs, values, location, componentName, getStack) { { for (var typeSpecName in typeSpecs) { if (has(typeSpecs, typeSpecName)) { var error; // Prop type validation may throw. In case they do, we don't want to // fail the render phase where it didn't fail before. So we log it. // After these have been cleaned up, we'll let them throw. try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. if (typeof typeSpecs[typeSpecName] !== 'function') { var err = Error( (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' ); err.name = 'Invariant Violation'; throw err; } error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret$1); } catch (ex) { error = ex; } if (error && !(error instanceof Error)) { printWarning( (componentName || 'React class') + ': type specification of ' + location + ' `' + typeSpecName + '` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a ' + typeof error + '. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).' ); } if (error instanceof Error && !(error.message in loggedTypeFailures)) { // Only monitor this failure once because there tends to be a lot of the // same error. loggedTypeFailures[error.message] = true; var stack = getStack ? getStack() : ''; printWarning( 'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '') ); } } } } } /** * Resets warning cache when testing. * * @private */ checkPropTypes.resetWarningCache = function() { { loggedTypeFailures = {}; } }; var checkPropTypes_1 = checkPropTypes; var scheduler_development = createCommonjsModule(function (module, exports) { { (function() { var enableSchedulerDebugging = false; var enableProfiling = true; var requestHostCallback; var requestHostTimeout; var cancelHostTimeout; var shouldYieldToHost; var requestPaint; if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive // implementation using setTimeout. typeof window === 'undefined' || // Check if MessageChannel is supported, too. typeof MessageChannel !== 'function') { // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore, // fallback to a naive implementation. var _callback = null; var _timeoutID = null; var _flushCallback = function () { if (_callback !== null) { try { var currentTime = exports.unstable_now(); var hasRemainingTime = true; _callback(hasRemainingTime, currentTime); _callback = null; } catch (e) { setTimeout(_flushCallback, 0); throw e; } } }; var initialTime = Date.now(); exports.unstable_now = function () { return Date.now() - initialTime; }; requestHostCallback = function (cb) { if (_callback !== null) { // Protect against re-entrancy. setTimeout(requestHostCallback, 0, cb); } else { _callback = cb; setTimeout(_flushCallback, 0); } }; requestHostTimeout = function (cb, ms) { _timeoutID = setTimeout(cb, ms); }; cancelHostTimeout = function () { clearTimeout(_timeoutID); }; shouldYieldToHost = function () { return false; }; requestPaint = exports.unstable_forceFrameRate = function () {}; } else { // Capture local references to native APIs, in case a polyfill overrides them. var performance = window.performance; var _Date = window.Date; var _setTimeout = window.setTimeout; var _clearTimeout = window.clearTimeout; if (typeof console !== 'undefined') { // TODO: Scheduler no longer requires these methods to be polyfilled. But // maybe we want to continue warning if they don't exist, to preserve the // option to rely on it in the future? var requestAnimationFrame = window.requestAnimationFrame; var cancelAnimationFrame = window.cancelAnimationFrame; // TODO: Remove fb.me link if (typeof requestAnimationFrame !== 'function') { // Using console['error'] to evade Babel and ESLint console['error']("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills'); } if (typeof cancelAnimationFrame !== 'function') { // Using console['error'] to evade Babel and ESLint console['error']("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills'); } } if (typeof performance === 'object' && typeof performance.now === 'function') { exports.unstable_now = function () { return performance.now(); }; } else { var _initialTime = _Date.now(); exports.unstable_now = function () { return _Date.now() - _initialTime; }; } var isMessageLoopRunning = false; var scheduledHostCallback = null; var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main // thread, like user events. By default, it yields multiple times per frame. // It does not attempt to align with frame boundaries, since most tasks don't // need to be frame aligned; for those that do, use requestAnimationFrame. var yieldInterval = 5; var deadline = 0; // TODO: Make this configurable { // `isInputPending` is not available. Since we have no way of knowing if // there's pending input, always yield at the end of the frame. shouldYieldToHost = function () { return exports.unstable_now() >= deadline; }; // Since we yield every frame regardless, `requestPaint` has no effect. requestPaint = function () {}; } exports.unstable_forceFrameRate = function (fps) { if (fps < 0 || fps > 125) { // Using console['error'] to evade Babel and ESLint console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing framerates higher than 125 fps is not unsupported'); return; } if (fps > 0) { yieldInterval = Math.floor(1000 / fps); } else { // reset the framerate yieldInterval = 5; } }; var performWorkUntilDeadline = function () { if (scheduledHostCallback !== null) { var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync // cycle. This means there's always time remaining at the beginning of // the message event. deadline = currentTime + yieldInterval; var hasTimeRemaining = true; try { var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime); if (!hasMoreWork) { isMessageLoopRunning = false; scheduledHostCallback = null; } else { // If there's more work, schedule the next message event at the end // of the preceding one. port.postMessage(null); } } catch (error) { // If a scheduler task throws, exit the current browser task so the // error can be observed. port.postMessage(null); throw error; } } else { isMessageLoopRunning = false; } // Yielding to the browser will give it a chance to paint, so we can }; var channel = new MessageChannel(); var port = channel.port2; channel.port1.onmessage = performWorkUntilDeadline; requestHostCallback = function (callback) { scheduledHostCallback = callback; if (!isMessageLoopRunning) { isMessageLoopRunning = true; port.postMessage(null); } }; requestHostTimeout = function (callback, ms) { taskTimeoutID = _setTimeout(function () { callback(exports.unstable_now()); }, ms); }; cancelHostTimeout = function () { _clearTimeout(taskTimeoutID); taskTimeoutID = -1; }; } function push(heap, node) { var index = heap.length; heap.push(node); siftUp(heap, node, index); } function peek(heap) { var first = heap[0]; return first === undefined ? null : first; } function pop(heap) { var first = heap[0]; if (first !== undefined) { var last = heap.pop(); if (last !== first) { heap[0] = last; siftDown(heap, last, 0); } return first; } else { return null; } } function siftUp(heap, node, i) { var index = i; while (true) { var parentIndex = index - 1 >>> 1; var parent = heap[parentIndex]; if (parent !== undefined && compare(parent, node) > 0) { // The parent is larger. Swap positions. heap[parentIndex] = node; heap[index] = parent; index = parentIndex; } else { // The parent is smaller. Exit. return; } } } function siftDown(heap, node, i) { var index = i; var length = heap.length; while (index < length) { var leftIndex = (index + 1) * 2 - 1; var left = heap[leftIndex]; var rightIndex = leftIndex + 1; var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those. if (left !== undefined && compare(left, node) < 0) { if (right !== undefined && compare(right, left) < 0) { heap[index] = right; heap[rightIndex] = node; index = rightIndex; } else { heap[index] = left; heap[leftIndex] = node; index = leftIndex; } } else if (right !== undefined && compare(right, node) < 0) { heap[index] = right; heap[rightIndex] = node; index = rightIndex; } else { // Neither child is smaller. Exit. return; } } } function compare(a, b) { // Compare sort index first, then task id. var diff = a.sortIndex - b.sortIndex; return diff !== 0 ? diff : a.id - b.id; } // TODO: Use symbols? var NoPriority = 0; var ImmediatePriority = 1; var UserBlockingPriority = 2; var NormalPriority = 3; var LowPriority = 4; var IdlePriority = 5; var runIdCounter = 0; var mainThreadIdCounter = 0; var profilingStateSize = 4; var sharedProfilingBuffer = // $FlowFixMe Flow doesn't know about SharedArrayBuffer typeof SharedArrayBuffer === 'function' ? new SharedArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : // $FlowFixMe Flow doesn't know about ArrayBuffer typeof ArrayBuffer === 'function' ? new ArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : null // Don't crash the init path on IE9 ; var profilingState = sharedProfilingBuffer !== null ? new Int32Array(sharedProfilingBuffer) : []; // We can't read this but it helps save bytes for null checks var PRIORITY = 0; var CURRENT_TASK_ID = 1; var CURRENT_RUN_ID = 2; var QUEUE_SIZE = 3; { profilingState[PRIORITY] = NoPriority; // This is maintained with a counter, because the size of the priority queue // array might include canceled tasks. profilingState[QUEUE_SIZE] = 0; profilingState[CURRENT_TASK_ID] = 0; } // Bytes per element is 4 var INITIAL_EVENT_LOG_SIZE = 131072; var MAX_EVENT_LOG_SIZE = 524288; // Equivalent to 2 megabytes var eventLogSize = 0; var eventLogBuffer = null; var eventLog = null; var eventLogIndex = 0; var TaskStartEvent = 1; var TaskCompleteEvent = 2; var TaskErrorEvent = 3; var TaskCancelEvent = 4; var TaskRunEvent = 5; var TaskYieldEvent = 6; var SchedulerSuspendEvent = 7; var SchedulerResumeEvent = 8; function logEvent(entries) { if (eventLog !== null) { var offset = eventLogIndex; eventLogIndex += entries.length; if (eventLogIndex + 1 > eventLogSize) { eventLogSize *= 2; if (eventLogSize > MAX_EVENT_LOG_SIZE) { // Using console['error'] to evade Babel and ESLint console['error']("Scheduler Profiling: Event log exceeded maximum size. Don't " + 'forget to call `stopLoggingProfilingEvents()`.'); stopLoggingProfilingEvents(); return; } var newEventLog = new Int32Array(eventLogSize * 4); newEventLog.set(eventLog); eventLogBuffer = newEventLog.buffer; eventLog = newEventLog; } eventLog.set(entries, offset); } } function startLoggingProfilingEvents() { eventLogSize = INITIAL_EVENT_LOG_SIZE; eventLogBuffer = new ArrayBuffer(eventLogSize * 4); eventLog = new Int32Array(eventLogBuffer); eventLogIndex = 0; } function stopLoggingProfilingEvents() { var buffer = eventLogBuffer; eventLogSize = 0; eventLogBuffer = null; eventLog = null; eventLogIndex = 0; return buffer; } function markTaskStart(task, ms) { { profilingState[QUEUE_SIZE]++; if (eventLog !== null) { // performance.now returns a float, representing milliseconds. When the // event is logged, it's coerced to an int. Convert to microseconds to // maintain extra degrees of precision. logEvent([TaskStartEvent, ms * 1000, task.id, task.priorityLevel]); } } } function markTaskCompleted(task, ms) { { profilingState[PRIORITY] = NoPriority; profilingState[CURRENT_TASK_ID] = 0; profilingState[QUEUE_SIZE]--; if (eventLog !== null) { logEvent([TaskCompleteEvent, ms * 1000, task.id]); } } } function markTaskCanceled(task, ms) { { profilingState[QUEUE_SIZE]--; if (eventLog !== null) { logEvent([TaskCancelEvent, ms * 1000, task.id]); } } } function markTaskErrored(task, ms) { { profilingState[PRIORITY] = NoPriority; profilingState[CURRENT_TASK_ID] = 0; profilingState[QUEUE_SIZE]--; if (eventLog !== null) { logEvent([TaskErrorEvent, ms * 1000, task.id]); } } } function markTaskRun(task, ms) { { runIdCounter++; profilingState[PRIORITY] = task.priorityLevel; profilingState[CURRENT_TASK_ID] = task.id; profilingState[CURRENT_RUN_ID] = runIdCounter; if (eventLog !== null) { logEvent([TaskRunEvent, ms * 1000, task.id, runIdCounter]); } } } function markTaskYield(task, ms) { { profilingState[PRIORITY] = NoPriority; profilingState[CURRENT_TASK_ID] = 0; profilingState[CURRENT_RUN_ID] = 0; if (eventLog !== null) { logEvent([TaskYieldEvent, ms * 1000, task.id, runIdCounter]); } } } function markSchedulerSuspended(ms) { { mainThreadIdCounter++; if (eventLog !== null) { logEvent([SchedulerSuspendEvent, ms * 1000, mainThreadIdCounter]); } } } function markSchedulerUnsuspended(ms) { { if (eventLog !== null) { logEvent([SchedulerResumeEvent, ms * 1000, mainThreadIdCounter]); } } } /* eslint-disable no-var */ // Math.pow(2, 30) - 1 // 0b111111111111111111111111111111 var maxSigned31BitInt = 1073741823; // Times out immediately var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out var USER_BLOCKING_PRIORITY = 250; var NORMAL_PRIORITY_TIMEOUT = 5000; var LOW_PRIORITY_TIMEOUT = 10000; // Never times out var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap var taskQueue = []; var timerQueue = []; // Incrementing id counter. Used to maintain insertion order. var taskIdCounter = 1; // Pausing the scheduler is useful for debugging. var currentTask = null; var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy. var isPerformingWork = false; var isHostCallbackScheduled = false; var isHostTimeoutScheduled = false; function advanceTimers(currentTime) { // Check for tasks that are no longer delayed and add them to the queue. var timer = peek(timerQueue); while (timer !== null) { if (timer.callback === null) { // Timer was cancelled. pop(timerQueue); } else if (timer.startTime <= currentTime) { // Timer fired. Transfer to the task queue. pop(timerQueue); timer.sortIndex = timer.expirationTime; push(taskQueue, timer); { markTaskStart(timer, currentTime); timer.isQueued = true; } } else { // Remaining timers are pending. return; } timer = peek(timerQueue); } } function handleTimeout(currentTime) { isHostTimeoutScheduled = false; advanceTimers(currentTime); if (!isHostCallbackScheduled) { if (peek(taskQueue) !== null) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } else { var firstTimer = peek(timerQueue); if (firstTimer !== null) { requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); } } } } function flushWork(hasTimeRemaining, initialTime) { { markSchedulerUnsuspended(initialTime); } // We'll need a host callback the next time work is scheduled. isHostCallbackScheduled = false; if (isHostTimeoutScheduled) { // We scheduled a timeout but it's no longer needed. Cancel it. isHostTimeoutScheduled = false; cancelHostTimeout(); } isPerformingWork = true; var previousPriorityLevel = currentPriorityLevel; try { if (enableProfiling) { try { return workLoop(hasTimeRemaining, initialTime); } catch (error) { if (currentTask !== null) { var currentTime = exports.unstable_now(); markTaskErrored(currentTask, currentTime); currentTask.isQueued = false; } throw error; } } } finally { currentTask = null; currentPriorityLevel = previousPriorityLevel; isPerformingWork = false; { var _currentTime = exports.unstable_now(); markSchedulerSuspended(_currentTime); } } } function workLoop(hasTimeRemaining, initialTime) { var currentTime = initialTime; advanceTimers(currentTime); currentTask = peek(taskQueue); while (currentTask !== null && !(enableSchedulerDebugging )) { if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) { // This currentTask hasn't expired, and we've reached the deadline. break; } var callback = currentTask.callback; if (callback !== null) { currentTask.callback = null; currentPriorityLevel = currentTask.priorityLevel; var didUserCallbackTimeout = currentTask.expirationTime <= currentTime; markTaskRun(currentTask, currentTime); var continuationCallback = callback(didUserCallbackTimeout); currentTime = exports.unstable_now(); if (typeof continuationCallback === 'function') { currentTask.callback = continuationCallback; markTaskYield(currentTask, currentTime); } else { { markTaskCompleted(currentTask, currentTime); currentTask.isQueued = false; } if (currentTask === peek(taskQueue)) { pop(taskQueue); } } advanceTimers(currentTime); } else { pop(taskQueue); } currentTask = peek(taskQueue); } // Return whether there's additional work if (currentTask !== null) { return true; } else { var firstTimer = peek(timerQueue); if (firstTimer !== null) { requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); } return false; } } function unstable_runWithPriority(priorityLevel, eventHandler) { switch (priorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: case LowPriority: case IdlePriority: break; default: priorityLevel = NormalPriority; } var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = priorityLevel; try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; } } function unstable_next(eventHandler) { var priorityLevel; switch (currentPriorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: // Shift down to normal priority priorityLevel = NormalPriority; break; default: // Anything lower than normal priority should remain at the current level. priorityLevel = currentPriorityLevel; break; } var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = priorityLevel; try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; } } function unstable_wrapCallback(callback) { var parentPriorityLevel = currentPriorityLevel; return function () { // This is a fork of runWithPriority, inlined for performance. var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = parentPriorityLevel; try { return callback.apply(this, arguments); } finally { currentPriorityLevel = previousPriorityLevel; } }; } function timeoutForPriorityLevel(priorityLevel) { switch (priorityLevel) { case ImmediatePriority: return IMMEDIATE_PRIORITY_TIMEOUT; case UserBlockingPriority: return USER_BLOCKING_PRIORITY; case IdlePriority: return IDLE_PRIORITY; case LowPriority: return LOW_PRIORITY_TIMEOUT; case NormalPriority: default: return NORMAL_PRIORITY_TIMEOUT; } } function unstable_scheduleCallback(priorityLevel, callback, options) { var currentTime = exports.unstable_now(); var startTime; var timeout; if (typeof options === 'object' && options !== null) { var delay = options.delay; if (typeof delay === 'number' && delay > 0) { startTime = currentTime + delay; } else { startTime = currentTime; } timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel); } else { timeout = timeoutForPriorityLevel(priorityLevel); startTime = currentTime; } var expirationTime = startTime + timeout; var newTask = { id: taskIdCounter++, callback: callback, priorityLevel: priorityLevel, startTime: startTime, expirationTime: expirationTime, sortIndex: -1 }; { newTask.isQueued = false; } if (startTime > currentTime) { // This is a delayed task. newTask.sortIndex = startTime; push(timerQueue, newTask); if (peek(taskQueue) === null && newTask === peek(timerQueue)) { // All tasks are delayed, and this is the task with the earliest delay. if (isHostTimeoutScheduled) { // Cancel an existing timeout. cancelHostTimeout(); } else { isHostTimeoutScheduled = true; } // Schedule a timeout. requestHostTimeout(handleTimeout, startTime - currentTime); } } else { newTask.sortIndex = expirationTime; push(taskQueue, newTask); { markTaskStart(newTask, currentTime); newTask.isQueued = true; } // Schedule a host callback, if needed. If we're already performing work, // wait until the next time we yield. if (!isHostCallbackScheduled && !isPerformingWork) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } } return newTask; } function unstable_pauseExecution() { } function unstable_continueExecution() { if (!isHostCallbackScheduled && !isPerformingWork) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } } function unstable_getFirstCallbackNode() { return peek(taskQueue); } function unstable_cancelCallback(task) { { if (task.isQueued) { var currentTime = exports.unstable_now(); markTaskCanceled(task, currentTime); task.isQueued = false; } } // Null out the callback to indicate the task has been canceled. (Can't // remove from the queue because you can't remove arbitrary nodes from an // array based heap, only the first one.) task.callback = null; } function unstable_getCurrentPriorityLevel() { return currentPriorityLevel; } function unstable_shouldYield() { var currentTime = exports.unstable_now(); advanceTimers(currentTime); var firstTask = peek(taskQueue); return firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost(); } var unstable_requestPaint = requestPaint; var unstable_Profiling = { startLoggingProfilingEvents: startLoggingProfilingEvents, stopLoggingProfilingEvents: stopLoggingProfilingEvents, sharedProfilingBuffer: sharedProfilingBuffer } ; exports.unstable_IdlePriority = IdlePriority; exports.unstable_ImmediatePriority = ImmediatePriority; exports.unstable_LowPriority = LowPriority; exports.unstable_NormalPriority = NormalPriority; exports.unstable_Profiling = unstable_Profiling; exports.unstable_UserBlockingPriority = UserBlockingPriority; exports.unstable_cancelCallback = unstable_cancelCallback; exports.unstable_continueExecution = unstable_continueExecution; exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel; exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode; exports.unstable_next = unstable_next; exports.unstable_pauseExecution = unstable_pauseExecution; exports.unstable_requestPaint = unstable_requestPaint; exports.unstable_runWithPriority = unstable_runWithPriority; exports.unstable_scheduleCallback = unstable_scheduleCallback; exports.unstable_shouldYield = unstable_shouldYield; exports.unstable_wrapCallback = unstable_wrapCallback; })(); } }); var D__Git_reactPanorama_node_modules_scheduler = createCommonjsModule(function (module) { { module.exports = scheduler_development; } }); var schedulerTracing_development = createCommonjsModule(function (module, exports) { { (function() { var DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs. var interactionIDCounter = 0; var threadIDCounter = 0; // Set of currently traced interactions. // Interactions "stack"– // Meaning that newly traced interactions are appended to the previously active set. // When an interaction goes out of scope, the previous set (if any) is restored. exports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end. exports.__subscriberRef = null; { exports.__interactionsRef = { current: new Set() }; exports.__subscriberRef = { current: null }; } function unstable_clear(callback) { var prevInteractions = exports.__interactionsRef.current; exports.__interactionsRef.current = new Set(); try { return callback(); } finally { exports.__interactionsRef.current = prevInteractions; } } function unstable_getCurrent() { { return exports.__interactionsRef.current; } } function unstable_getThreadID() { return ++threadIDCounter; } function unstable_trace(name, timestamp, callback) { var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID; var interaction = { __count: 1, id: interactionIDCounter++, name: name, timestamp: timestamp }; var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate. // To do that, clone the current interactions. // The previous set will be restored upon completion. var interactions = new Set(prevInteractions); interactions.add(interaction); exports.__interactionsRef.current = interactions; var subscriber = exports.__subscriberRef.current; var returnValue; try { if (subscriber !== null) { subscriber.onInteractionTraced(interaction); } } finally { try { if (subscriber !== null) { subscriber.onWorkStarted(interactions, threadID); } } finally { try { returnValue = callback(); } finally { exports.__interactionsRef.current = prevInteractions; try { if (subscriber !== null) { subscriber.onWorkStopped(interactions, threadID); } } finally { interaction.__count--; // If no async work was scheduled for this interaction, // Notify subscribers that it's completed. if (subscriber !== null && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } } } } } return returnValue; } function unstable_wrap(callback) { var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID; var wrappedInteractions = exports.__interactionsRef.current; var subscriber = exports.__subscriberRef.current; if (subscriber !== null) { subscriber.onWorkScheduled(wrappedInteractions, threadID); } // Update the pending async work count for the current interactions. // Update after calling subscribers in case of error. wrappedInteractions.forEach(function (interaction) { interaction.__count++; }); var hasRun = false; function wrapped() { var prevInteractions = exports.__interactionsRef.current; exports.__interactionsRef.current = wrappedInteractions; subscriber = exports.__subscriberRef.current; try { var returnValue; try { if (subscriber !== null) { subscriber.onWorkStarted(wrappedInteractions, threadID); } } finally { try { returnValue = callback.apply(undefined, arguments); } finally { exports.__interactionsRef.current = prevInteractions; if (subscriber !== null) { subscriber.onWorkStopped(wrappedInteractions, threadID); } } } return returnValue; } finally { if (!hasRun) { // We only expect a wrapped function to be executed once, // But in the event that it's executed more than once– // Only decrement the outstanding interaction counts once. hasRun = true; // Update pending async counts for all wrapped interactions. // If this was the last scheduled async work for any of them, // Mark them as completed. wrappedInteractions.forEach(function (interaction) { interaction.__count--; if (subscriber !== null && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } }); } } } wrapped.cancel = function cancel() { subscriber = exports.__subscriberRef.current; try { if (subscriber !== null) { subscriber.onWorkCanceled(wrappedInteractions, threadID); } } finally { // Update pending async counts for all wrapped interactions. // If this was the last scheduled async work for any of them, // Mark them as completed. wrappedInteractions.forEach(function (interaction) { interaction.__count--; if (subscriber && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } }); } }; return wrapped; } var subscribers = null; { subscribers = new Set(); } function unstable_subscribe(subscriber) { { subscribers.add(subscriber); if (subscribers.size === 1) { exports.__subscriberRef.current = { onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted, onInteractionTraced: onInteractionTraced, onWorkCanceled: onWorkCanceled, onWorkScheduled: onWorkScheduled, onWorkStarted: onWorkStarted, onWorkStopped: onWorkStopped }; } } } function unstable_unsubscribe(subscriber) { { subscribers.delete(subscriber); if (subscribers.size === 0) { exports.__subscriberRef.current = null; } } } function onInteractionTraced(interaction) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onInteractionTraced(interaction); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onInteractionScheduledWorkCompleted(interaction) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onInteractionScheduledWorkCompleted(interaction); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkScheduled(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkScheduled(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkStarted(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkStarted(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkStopped(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkStopped(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkCanceled(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkCanceled(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } exports.unstable_clear = unstable_clear; exports.unstable_getCurrent = unstable_getCurrent; exports.unstable_getThreadID = unstable_getThreadID; exports.unstable_subscribe = unstable_subscribe; exports.unstable_trace = unstable_trace; exports.unstable_unsubscribe = unstable_unsubscribe; exports.unstable_wrap = unstable_wrap; })(); } }); var tracing = createCommonjsModule(function (module) { { module.exports = schedulerTracing_development; } }); var reactReconciler_development = createCommonjsModule(function (module) { { module.exports = function $$$reconciler($$$hostConfig) { var _assign = D__Git_reactPanorama_node_modules_objectAssign; var React = require$$1; var checkPropTypes = checkPropTypes_1; var Scheduler = D__Git_reactPanorama_node_modules_scheduler; var tracing$1 = tracing; var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; // Prevent newer renderers from RTE when used with older react package versions. // Current owner and dispatcher used to share the same ref, // but PR #14548 split them out to better support the react-debug-tools package. if (!ReactSharedInternals.hasOwnProperty('ReactCurrentDispatcher')) { ReactSharedInternals.ReactCurrentDispatcher = { current: null }; } if (!ReactSharedInternals.hasOwnProperty('ReactCurrentBatchConfig')) { ReactSharedInternals.ReactCurrentBatchConfig = { suspense: null }; } // by calls to these methods by a Babel plugin. // // In PROD (or in packages without access to React internals), // they are left as they are instead. function warn(format) { { for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } printWarning('warn', format, args); } } function error(format) { { for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) { args[_key2 - 1] = arguments[_key2]; } printWarning('error', format, args); } } function printWarning(level, format, args) { // When changing this logic, you might want to also // update consoleWithStackDev.www.js as well. { var hasExistingStack = args.length > 0 && typeof args[args.length - 1] === 'string' && args[args.length - 1].indexOf('\n in') === 0; if (!hasExistingStack) { var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; var stack = ReactDebugCurrentFrame.getStackAddendum(); if (stack !== '') { format += '%s'; args = args.concat([stack]); } } var argsWithFormat = args.map(function (item) { return '' + item; }); // Careful: RN currently depends on this prefix argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it // breaks IE9: https://github.com/facebook/react/issues/13610 // eslint-disable-next-line react-internal/no-production-logging Function.prototype.apply.call(console[level], console, argsWithFormat); try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); throw new Error(message); } catch (x) {} } } var FunctionComponent = 0; var ClassComponent = 1; var IndeterminateComponent = 2; // Before we know whether it is function or class var HostRoot = 3; // Root of a host tree. Could be nested inside another node. var HostPortal = 4; // A subtree. Could be an entry point to a different renderer. var HostComponent = 5; var HostText = 6; var Fragment = 7; var Mode = 8; var ContextConsumer = 9; var ContextProvider = 10; var ForwardRef = 11; var Profiler = 12; var SuspenseComponent = 13; var MemoComponent = 14; var SimpleMemoComponent = 15; var LazyComponent = 16; var IncompleteClassComponent = 17; var DehydratedFragment = 18; var SuspenseListComponent = 19; var FundamentalComponent = 20; var ScopeComponent = 21; var Block = 22; /** * `ReactInstanceMap` maintains a mapping from a public facing stateful * instance (key) and the internal representation (value). This allows public * methods to accept the user facing instance as an argument and map them back * to internal methods. * * Note that this module is currently shared and assumed to be stateless. * If this becomes an actual Map, that will break. */ function get(key) { return key._reactInternalFiber; } function set(key, value) { key._reactInternalFiber = value; } // The Symbol used to tag the ReactElement-like types. If there is no native Symbol // nor polyfill, then a plain number is used for performance. var hasSymbol = typeof Symbol === 'function' && Symbol.for; var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7; var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca; var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb; var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc; var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2; var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd; var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; // TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary var REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf; var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0; var REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1; var REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8; var REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3; var REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4; var REACT_BLOCK_TYPE = hasSymbol ? Symbol.for('react.block') : 0xead9; var MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; function getIteratorFn(maybeIterable) { if (maybeIterable === null || typeof maybeIterable !== 'object') { return null; } var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]; if (typeof maybeIterator === 'function') { return maybeIterator; } return null; } var Uninitialized = -1; var Pending = 0; var Resolved = 1; var Rejected = 2; function refineResolvedLazyComponent(lazyComponent) { return l