react-ngl
Version:
React wrapper for ngl
36 lines (35 loc) • 1.07 kB
TypeScript
/**
* @file Mesh Buffer
* @author Alexander Rose <alexander.rose@weirdbyte.de>
* @private
*/
import '../shader/Mesh.vert';
import '../shader/Mesh.frag';
import Buffer, { BufferParameters, BufferData } from './buffer';
/**
* Mesh buffer. Draws a triangle mesh.
*
* @example
* var meshBuffer = new MeshBuffer({
* position: new Float32Array(
* [ 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 1 ]
* ),
* color: new Float32Array(
* [ 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0 ]
* )
* });
*/
declare class MeshBuffer extends Buffer {
vertexShader: string;
fragmentShader: string;
/**
* @param {Object} data - attribute object
* @param {Float32Array} data.position - positions
* @param {Float32Array} data.color - colors
* @param {Float32Array} [data.index] - triangle indices
* @param {Float32Array} [data.normal] - radii
* @param {BufferParameters} params - parameter object
*/
constructor(data: BufferData, params?: Partial<BufferParameters>);
}
export default MeshBuffer;