react-native
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A framework for building native apps using React
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TypeScript
/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @generated SignedSource<<b7e3c9a56f00756e733a269fa871e7c3>>
*
* This file was translated from Flow by scripts/build-types/index.js.
* Original file: packages/react-native/Libraries/Components/View/ViewPropTypes.js
*/
import type { EdgeInsetsOrSizeProp } from "../../StyleSheet/EdgeInsetsPropType";
import type { ViewStyleProp } from "../../StyleSheet/StyleSheet";
import type { BlurEvent, FocusEvent, GestureResponderEvent, LayoutChangeEvent, LayoutRectangle, MouseEvent, PointerEvent } from "../../Types/CoreEventTypes";
import type { AccessibilityActionEvent, AccessibilityProps } from "./ViewAccessibility";
import * as React from "react";
export type ViewLayout = LayoutRectangle;
export type ViewLayoutEvent = LayoutChangeEvent;
type DirectEventProps = Readonly<{
/**
* When `accessible` is true, the system will try to invoke this function
* when the user performs an accessibility custom action.
*
*/
onAccessibilityAction?: ((event: AccessibilityActionEvent) => unknown) | undefined;
/**
* When `accessible` is true, the system will try to invoke this function
* when the user performs accessibility tap gesture.
*
* See https://reactnative.dev/docs/view#onaccessibilitytap
*/
onAccessibilityTap?: (() => unknown) | undefined;
/**
* Invoked on mount and layout changes with:
*
* `{nativeEvent: { layout: {x, y, width, height}}}`
*
* This event is fired immediately once the layout has been calculated, but
* the new layout may not yet be reflected on the screen at the time the
* event is received, especially if a layout animation is in progress.
*
* See https://reactnative.dev/docs/view#onlayout
*/
onLayout?: ((event: LayoutChangeEvent) => unknown) | undefined;
/**
* When `accessible` is `true`, the system will invoke this function when the
* user performs the magic tap gesture.
*
* See https://reactnative.dev/docs/view#onmagictap
*/
onMagicTap?: (() => unknown) | undefined;
/**
* When `accessible` is `true`, the system will invoke this function when the
* user performs the escape gesture.
*
* See https://reactnative.dev/docs/view#onaccessibilityescape
*/
onAccessibilityEscape?: (() => unknown) | undefined;
}>;
type MouseEventProps = Readonly<{
onMouseEnter?: ((event: MouseEvent) => void) | undefined;
onMouseLeave?: ((event: MouseEvent) => void) | undefined;
}>;
type PointerEventProps = Readonly<{
onClick?: ((event: PointerEvent) => void) | undefined;
onClickCapture?: ((event: PointerEvent) => void) | undefined;
onPointerEnter?: ((event: PointerEvent) => void) | undefined;
onPointerEnterCapture?: ((event: PointerEvent) => void) | undefined;
onPointerLeave?: ((event: PointerEvent) => void) | undefined;
onPointerLeaveCapture?: ((event: PointerEvent) => void) | undefined;
onPointerMove?: ((event: PointerEvent) => void) | undefined;
onPointerMoveCapture?: ((event: PointerEvent) => void) | undefined;
onPointerCancel?: ((e: PointerEvent) => void) | undefined;
onPointerCancelCapture?: ((e: PointerEvent) => void) | undefined;
onPointerDown?: ((e: PointerEvent) => void) | undefined;
onPointerDownCapture?: ((e: PointerEvent) => void) | undefined;
onPointerUp?: ((e: PointerEvent) => void) | undefined;
onPointerUpCapture?: ((e: PointerEvent) => void) | undefined;
onPointerOver?: ((e: PointerEvent) => void) | undefined;
onPointerOverCapture?: ((e: PointerEvent) => void) | undefined;
onPointerOut?: ((e: PointerEvent) => void) | undefined;
onPointerOutCapture?: ((e: PointerEvent) => void) | undefined;
onGotPointerCapture?: ((e: PointerEvent) => void) | undefined;
onGotPointerCaptureCapture?: ((e: PointerEvent) => void) | undefined;
onLostPointerCapture?: ((e: PointerEvent) => void) | undefined;
onLostPointerCaptureCapture?: ((e: PointerEvent) => void) | undefined;
}>;
type FocusEventProps = Readonly<{
onBlur?: ((event: BlurEvent) => void) | undefined;
onBlurCapture?: ((event: BlurEvent) => void) | undefined;
onFocus?: ((event: FocusEvent) => void) | undefined;
onFocusCapture?: ((event: FocusEvent) => void) | undefined;
}>;
type TouchEventProps = Readonly<{
onTouchCancel?: ((e: GestureResponderEvent) => void) | undefined;
onTouchCancelCapture?: ((e: GestureResponderEvent) => void) | undefined;
onTouchEnd?: ((e: GestureResponderEvent) => void) | undefined;
onTouchEndCapture?: ((e: GestureResponderEvent) => void) | undefined;
onTouchMove?: ((e: GestureResponderEvent) => void) | undefined;
onTouchMoveCapture?: ((e: GestureResponderEvent) => void) | undefined;
onTouchStart?: ((e: GestureResponderEvent) => void) | undefined;
onTouchStartCapture?: ((e: GestureResponderEvent) => void) | undefined;
}>;
/**
* For most touch interactions, you'll simply want to wrap your component in
* `TouchableHighlight` or `TouchableOpacity`. Check out `Touchable.js`,
* `ScrollResponder.js` and `ResponderEventPlugin.js` for more discussion.
*/
export type GestureResponderHandlers = Readonly<{
/**
* Does this view want to "claim" touch responsiveness? This is called for
* every touch move on the `View` when it is not the responder.
*
* `View.props.onMoveShouldSetResponder: (event) => [true | false]`, where
* `event` is a synthetic touch event as described above.
*
* See https://reactnative.dev/docs/view#onmoveshouldsetresponder
*/
onMoveShouldSetResponder?: ((e: GestureResponderEvent) => boolean) | undefined;
/**
* If a parent `View` wants to prevent a child `View` from becoming responder
* on a move, it should have this handler which returns `true`.
*
* `View.props.onMoveShouldSetResponderCapture: (event) => [true | false]`,
* where `event` is a synthetic touch event as described above.
*
* See https://reactnative.dev/docs/view#onMoveShouldsetrespondercapture
*/
onMoveShouldSetResponderCapture?: ((e: GestureResponderEvent) => boolean) | undefined;
/**
* The View is now responding for touch events. This is the time to highlight
* and show the user what is happening.
*
* `View.props.onResponderGrant: (event) => {}`, where `event` is a synthetic
* touch event as described above.
*
* Return true from this callback to prevent any other native components from
* becoming responder until this responder terminates (Android-only).
*
* See https://reactnative.dev/docs/view#onrespondergrant
*/
onResponderGrant?: ((e: GestureResponderEvent) => void | boolean) | undefined;
/**
* The user is moving their finger.
*
* `View.props.onResponderMove: (event) => {}`, where `event` is a synthetic
* touch event as described above.
*
* See https://reactnative.dev/docs/view#onrespondermove
*/
onResponderMove?: ((e: GestureResponderEvent) => void) | undefined;
/**
* Another responder is already active and will not release it to that `View`
* asking to be the responder.
*
* `View.props.onResponderReject: (event) => {}`, where `event` is a
* synthetic touch event as described above.
*
* See https://reactnative.dev/docs/view#onresponderreject
*/
onResponderReject?: ((e: GestureResponderEvent) => void) | undefined;
/**
* Fired at the end of the touch.
*
* `View.props.onResponderRelease: (event) => {}`, where `event` is a
* synthetic touch event as described above.
*
* See https://reactnative.dev/docs/view#onresponderrelease
*/
onResponderRelease?: ((e: GestureResponderEvent) => void) | undefined;
onResponderStart?: ((e: GestureResponderEvent) => void) | undefined;
onResponderEnd?: ((e: GestureResponderEvent) => void) | undefined;
/**
* The responder has been taken from the `View`. Might be taken by other
* views after a call to `onResponderTerminationRequest`, or might be taken
* by the OS without asking (e.g., happens with control center/ notification
* center on iOS)
*
* `View.props.onResponderTerminate: (event) => {}`, where `event` is a
* synthetic touch event as described above.
*
* See https://reactnative.dev/docs/view#onresponderterminate
*/
onResponderTerminate?: ((e: GestureResponderEvent) => void) | undefined;
/**
* Some other `View` wants to become responder and is asking this `View` to
* release its responder. Returning `true` allows its release.
*
* `View.props.onResponderTerminationRequest: (event) => {}`, where `event`
* is a synthetic touch event as described above.
*
* See https://reactnative.dev/docs/view#onresponderterminationrequest
*/
onResponderTerminationRequest?: ((e: GestureResponderEvent) => boolean) | undefined;
/**
* Does this view want to become responder on the start of a touch?
*
* `View.props.onStartShouldSetResponder: (event) => [true | false]`, where
* `event` is a synthetic touch event as described above.
*
* See https://reactnative.dev/docs/view#onstartshouldsetresponder
*/
onStartShouldSetResponder?: ((e: GestureResponderEvent) => boolean) | undefined;
/**
* If a parent `View` wants to prevent a child `View` from becoming responder
* on a touch start, it should have this handler which returns `true`.
*
* `View.props.onStartShouldSetResponderCapture: (event) => [true | false]`,
* where `event` is a synthetic touch event as described above.
*
* See https://reactnative.dev/docs/view#onstartshouldsetrespondercapture
*/
onStartShouldSetResponderCapture?: ((e: GestureResponderEvent) => boolean) | undefined;
}>;
type AndroidDrawableThemeAttr = Readonly<{
type: "ThemeAttrAndroid";
attribute: string;
}>;
type AndroidDrawableRipple = Readonly<{
type: "RippleAndroid";
color?: number | undefined;
borderless?: boolean | undefined;
rippleRadius?: number | undefined;
}>;
type AndroidDrawable = AndroidDrawableThemeAttr | AndroidDrawableRipple;
export type ViewPropsAndroid = Readonly<{
nativeBackgroundAndroid?: AndroidDrawable | undefined;
nativeForegroundAndroid?: AndroidDrawable | undefined;
/**
* Whether this `View` should render itself (and all of its children) into a
* single hardware texture on the GPU.
*
* @platform android
*
* See https://reactnative.dev/docs/view#rendertohardwaretextureandroid
*/
renderToHardwareTextureAndroid?: boolean | undefined;
/**
* Whether to force the Android TV focus engine to move focus to this view.
*
* @platform android
*/
hasTVPreferredFocus?: boolean | undefined;
/**
* TV next focus down (see documentation for the View component).
*
* @platform android
*/
nextFocusDown?: number | undefined;
/**
* TV next focus forward (see documentation for the View component).
*
* @platform android
*/
nextFocusForward?: number | undefined;
/**
* TV next focus left (see documentation for the View component).
*
* @platform android
*/
nextFocusLeft?: number | undefined;
/**
* TV next focus right (see documentation for the View component).
*
* @platform android
*/
nextFocusRight?: number | undefined;
/**
* TV next focus up (see documentation for the View component).
*
* @platform android
*/
nextFocusUp?: number | undefined;
/**
* Whether this `View` should be focusable with a non-touch input device, eg. receive focus with a hardware keyboard.
*
* @platform android
*/
focusable?: boolean | undefined;
/**
* Indicates whether this `View` should be focusable with a non-touch input device, eg. receive focus with a hardware keyboard.
* See https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/tabindex
* for more details.
*
* Supports the following values:
* - 0 (View is focusable)
* - -1 (View is not focusable)
*
* @platform android
*/
tabIndex?: 0 | -1;
/**
* The action to perform when this `View` is clicked on by a non-touch click, eg. enter key on a hardware keyboard.
*
* @platform android
*/
onClick?: ((event: GestureResponderEvent) => unknown) | undefined;
}>;
export type TVViewPropsIOS = Readonly<{
/**
* *(Apple TV only)* When set to true, this view will be focusable
* and navigable using the Apple TV remote.
*
* @platform ios
*/
isTVSelectable?: boolean;
/**
* *(Apple TV only)* May be set to true to force the Apple TV focus engine to move focus to this view.
*
* @platform ios
*/
hasTVPreferredFocus?: boolean;
/**
* *(Apple TV only)* May be used to change the appearance of the Apple TV parallax effect when this view goes in or out of focus. Defaults to 2.0.
*
* @platform ios
*/
tvParallaxShiftDistanceX?: number;
/**
* *(Apple TV only)* May be used to change the appearance of the Apple TV parallax effect when this view goes in or out of focus. Defaults to 2.0.
*
* @platform ios
*/
tvParallaxShiftDistanceY?: number;
/**
* *(Apple TV only)* May be used to change the appearance of the Apple TV parallax effect when this view goes in or out of focus. Defaults to 0.05.
*
* @platform ios
*/
tvParallaxTiltAngle?: number;
/**
* *(Apple TV only)* May be used to change the appearance of the Apple TV parallax effect when this view goes in or out of focus. Defaults to 1.0.
*
* @platform ios
*/
tvParallaxMagnification?: number;
}>;
export type ViewPropsIOS = Readonly<{
/**
* Whether this `View` should be rendered as a bitmap before compositing.
*
* @platform ios
*
* See https://reactnative.dev/docs/view#shouldrasterizeios
*/
shouldRasterizeIOS?: boolean | undefined;
}>;
type ViewBaseProps = Readonly<{
children?: React.ReactNode;
style?: ViewStyleProp | undefined;
/**
* Views that are only used to layout their children or otherwise don't draw
* anything may be automatically removed from the native hierarchy as an
* optimization. Set this property to `false` to disable this optimization and
* ensure that this `View` exists in the native view hierarchy.
*
* See https://reactnative.dev/docs/view#collapsable
*/
collapsable?: boolean | undefined;
/**
* Setting to false prevents direct children of the view from being removed
* from the native view hierarchy, similar to the effect of setting
* `collapsable={false}` on each child.
*/
collapsableChildren?: boolean | undefined;
/**
* Used to locate this view from native classes. Has precedence over `nativeID` prop.
*
* > This disables the 'layout-only view removal' optimization for this view!
*
* See https://reactnative.dev/docs/view#id
*/
id?: string;
/**
* Used to locate this view in end-to-end tests.
*
* > This disables the 'layout-only view removal' optimization for this view!
*
* See https://reactnative.dev/docs/view#testid
*/
testID?: string | undefined;
/**
* Used to locate this view from native classes.
*
* > This disables the 'layout-only view removal' optimization for this view!
*
* See https://reactnative.dev/docs/view#nativeid
*/
nativeID?: string | undefined;
/**
* Whether this `View` needs to rendered offscreen and composited with an
* alpha in order to preserve 100% correct colors and blending behavior.
*
* See https://reactnative.dev/docs/view#needsoffscreenalphacompositing
*/
needsOffscreenAlphaCompositing?: boolean | undefined;
/**
* This defines how far a touch event can start away from the view.
* Typical interface guidelines recommend touch targets that are at least
* 30 - 40 points/density-independent pixels.
*
* > The touch area never extends past the parent view bounds and the Z-index
* > of sibling views always takes precedence if a touch hits two overlapping
* > views.
*
* See https://reactnative.dev/docs/view#hitslop
*/
hitSlop?: EdgeInsetsOrSizeProp | undefined;
/**
* Controls whether the `View` can be the target of touch events.
*
* See https://reactnative.dev/docs/view#pointerevents
*/
pointerEvents?: ("auto" | "box-none" | "box-only" | "none") | undefined;
/**
* This is a special performance property exposed by `RCTView` and is useful
* for scrolling content when there are many subviews, most of which are
* offscreen. For this property to be effective, it must be applied to a
* view that contains many subviews that extend outside its bound. The
* subviews must also have `overflow: hidden`, as should the containing view
* (or one of its superviews).
*
* See https://reactnative.dev/docs/view#removeclippedsubviews
*/
removeClippedSubviews?: boolean | undefined;
}>;
export type ViewProps = Readonly<Omit<DirectEventProps, keyof GestureResponderHandlers | keyof MouseEventProps | keyof PointerEventProps | keyof FocusEventProps | keyof TouchEventProps | keyof ViewPropsAndroid | keyof ViewPropsIOS | keyof AccessibilityProps | keyof ViewBaseProps | keyof {}> & Omit<GestureResponderHandlers, keyof MouseEventProps | keyof PointerEventProps | keyof FocusEventProps | keyof TouchEventProps | keyof ViewPropsAndroid | keyof ViewPropsIOS | keyof AccessibilityProps | keyof ViewBaseProps | keyof {}> & Omit<MouseEventProps, keyof PointerEventProps | keyof FocusEventProps | keyof TouchEventProps | keyof ViewPropsAndroid | keyof ViewPropsIOS | keyof AccessibilityProps | keyof ViewBaseProps | keyof {}> & Omit<PointerEventProps, keyof FocusEventProps | keyof TouchEventProps | keyof ViewPropsAndroid | keyof ViewPropsIOS | keyof AccessibilityProps | keyof ViewBaseProps | keyof {}> & Omit<FocusEventProps, keyof TouchEventProps | keyof ViewPropsAndroid | keyof ViewPropsIOS | keyof AccessibilityProps | keyof ViewBaseProps | keyof {}> & Omit<TouchEventProps, keyof ViewPropsAndroid | keyof ViewPropsIOS | keyof AccessibilityProps | keyof ViewBaseProps | keyof {}> & Omit<ViewPropsAndroid, keyof ViewPropsIOS | keyof AccessibilityProps | keyof ViewBaseProps | keyof {}> & Omit<ViewPropsIOS, keyof AccessibilityProps | keyof ViewBaseProps | keyof {}> & Omit<AccessibilityProps, keyof ViewBaseProps | keyof {}> & Omit<ViewBaseProps, keyof {}> & {}>;