react-native
Version:
A framework for building native apps using React
260 lines (235 loc) • 7.32 kB
TypeScript
/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import type * as React from 'react';
import {HostInstance} from '../../types/public/ReactNativeTypes';
export interface LayoutRectangle {
x: number;
y: number;
width: number;
height: number;
}
// @see TextProps.onLayout
export type LayoutChangeEvent = NativeSyntheticEvent<{layout: LayoutRectangle}>;
interface TextLayoutLine {
ascender: number;
capHeight: number;
descender: number;
height: number;
text: string;
width: number;
x: number;
xHeight: number;
y: number;
}
/**
* @see TextProps.onTextLayout
*/
export interface TextLayoutEventData extends TargetedEvent {
lines: TextLayoutLine[];
}
// Similar to React.SyntheticEvent except for nativeEvent
export interface NativeSyntheticEvent<T>
extends React.BaseSyntheticEvent<T, HostInstance, HostInstance> {}
export interface NativeTouchEvent {
/**
* Array of all touch events that have changed since the last event
*/
changedTouches: NativeTouchEvent[];
/**
* The ID of the touch
*/
identifier: string;
/**
* The X position of the touch, relative to the element
*/
locationX: number;
/**
* The Y position of the touch, relative to the element
*/
locationY: number;
/**
* The X position of the touch, relative to the screen
*/
pageX: number;
/**
* The Y position of the touch, relative to the screen
*/
pageY: number;
/**
* The node id of the element receiving the touch event
*/
target: string;
/**
* A time identifier for the touch, useful for velocity calculation
*/
timestamp: number;
/**
* Array of all current touches on the screen
*/
touches: NativeTouchEvent[];
/**
* 3D Touch reported force
* @platform ios
*/
force?: number | undefined;
}
/**
* https://developer.mozilla.org/en-US/docs/Web/API/UIEvent
*/
export interface NativeUIEvent {
/**
* Returns a long with details about the event, depending on the event type.
*/
readonly detail: number;
}
/**
* https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent
*/
export interface NativeMouseEvent extends NativeUIEvent {
/**
* The X coordinate of the mouse pointer in global (screen) coordinates.
*/
readonly screenX: number;
/**
* The Y coordinate of the mouse pointer in global (screen) coordinates.
*/
readonly screenY: number;
/**
* The X coordinate of the mouse pointer relative to the whole document.
*/
readonly pageX: number;
/**
* The Y coordinate of the mouse pointer relative to the whole document.
*/
readonly pageY: number;
/**
* The X coordinate of the mouse pointer in local (DOM content) coordinates.
*/
readonly clientX: number;
/**
* The Y coordinate of the mouse pointer in local (DOM content) coordinates.
*/
readonly clientY: number;
/**
* Alias for NativeMouseEvent.clientX
*/
readonly x: number;
/**
* Alias for NativeMouseEvent.clientY
*/
readonly y: number;
/**
* Returns true if the control key was down when the mouse event was fired.
*/
readonly ctrlKey: boolean;
/**
* Returns true if the shift key was down when the mouse event was fired.
*/
readonly shiftKey: boolean;
/**
* Returns true if the alt key was down when the mouse event was fired.
*/
readonly altKey: boolean;
/**
* Returns true if the meta key was down when the mouse event was fired.
*/
readonly metaKey: boolean;
/**
* The button number that was pressed (if applicable) when the mouse event was fired.
*/
readonly button: number;
/**
* The buttons being depressed (if any) when the mouse event was fired.
*/
readonly buttons: number;
/**
* The secondary target for the event, if there is one.
*/
readonly relatedTarget: null | number | HostInstance;
// offset is proposed: https://drafts.csswg.org/cssom-view/#extensions-to-the-mouseevent-interface
/**
* The X coordinate of the mouse pointer between that event and the padding edge of the target node
*/
readonly offsetX: number;
/**
* The Y coordinate of the mouse pointer between that event and the padding edge of the target node
*/
readonly offsetY: number;
}
/**
* https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent
*/
export interface NativePointerEvent extends NativeMouseEvent {
/**
* A unique identifier for the pointer causing the event.
*/
readonly pointerId: number;
/**
* The width (magnitude on the X axis), in CSS pixels, of the contact geometry of the pointer
*/
readonly width: number;
/**
* The height (magnitude on the Y axis), in CSS pixels, of the contact geometry of the pointer.
*/
readonly height: number;
/**
* The normalized pressure of the pointer input in the range 0 to 1, where 0 and 1 represent
* the minimum and maximum pressure the hardware is capable of detecting, respectively.
*/
readonly pressure: number;
/**
* The normalized tangential pressure of the pointer input (also known as barrel pressure or
* cylinder stress) in the range -1 to 1, where 0 is the neutral position of the control.
*/
readonly tangentialPressure: number;
/**
* The plane angle (in degrees, in the range of -90 to 90) between the Y–Z plane and the plane
* containing both the pointer (e.g. pen stylus) axis and the Y axis.
*/
readonly tiltX: number;
/**
* The plane angle (in degrees, in the range of -90 to 90) between the X–Z plane and the plane
* containing both the pointer (e.g. pen stylus) axis and the X axis.
*/
readonly tiltY: number;
/**
* The clockwise rotation of the pointer (e.g. pen stylus) around its major axis in degrees,
* with a value in the range 0 to 359.
*/
readonly twist: number;
/**
* Indicates the device type that caused the event (mouse, pen, touch, etc.)
*/
readonly pointerType: string;
/**
* Indicates if the pointer represents the primary pointer of this pointer type.
*/
readonly isPrimary: boolean;
}
export type PointerEvent = NativeSyntheticEvent<NativePointerEvent>;
export interface GestureResponderEvent
extends NativeSyntheticEvent<NativeTouchEvent> {}
export interface MouseEvent extends NativeSyntheticEvent<NativeMouseEvent> {}
export interface TargetedEvent {
target: number;
}
export interface PointerEvents {
onPointerEnter?: ((event: PointerEvent) => void) | undefined;
onPointerEnterCapture?: ((event: PointerEvent) => void) | undefined;
onPointerLeave?: ((event: PointerEvent) => void) | undefined;
onPointerLeaveCapture?: ((event: PointerEvent) => void) | undefined;
onPointerMove?: ((event: PointerEvent) => void) | undefined;
onPointerMoveCapture?: ((event: PointerEvent) => void) | undefined;
onPointerCancel?: ((event: PointerEvent) => void) | undefined;
onPointerCancelCapture?: ((event: PointerEvent) => void) | undefined;
onPointerDown?: ((event: PointerEvent) => void) | undefined;
onPointerDownCapture?: ((event: PointerEvent) => void) | undefined;
onPointerUp?: ((event: PointerEvent) => void) | undefined;
onPointerUpCapture?: ((event: PointerEvent) => void) | undefined;
}