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react-native-web

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/** * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * * @format */ 'use strict'; import _objectSpread from "@babel/runtime/helpers/objectSpread2"; import AnimatedProps from './nodes/AnimatedProps'; import { AnimatedEvent } from './AnimatedEvent'; import useRefEffect from '../Utilities/useRefEffect'; import NativeAnimatedHelper from './NativeAnimatedHelper'; import { useCallback, useEffect, useMemo, useReducer, useRef } from 'react'; import useLayoutEffect from '../../../modules/useLayoutEffect'; export default function useAnimatedProps(props) { var _useReducer = useReducer(count => count + 1, 0), scheduleUpdate = _useReducer[1]; var onUpdateRef = useRef(null); // TODO: Only invalidate `node` if animated props or `style` change. In the // previous implementation, we permitted `style` to override props with the // same name property name as styles, so we can probably continue doing that. // The ordering of other props *should* not matter. var node = useMemo(() => new AnimatedProps(props, () => onUpdateRef.current == null ? void 0 : onUpdateRef.current()), [props]); useAnimatedPropsLifecycle(node); // TODO: This "effect" does three things: // // 1) Call `setNativeView`. // 2) Update `onUpdateRef`. // 3) Update listeners for `AnimatedEvent` props. // // Ideally, each of these would be separat "effects" so that they are not // unnecessarily re-run when irrelevant dependencies change. For example, we // should be able to hoist all `AnimatedEvent` props and only do #3 if either // the `AnimatedEvent` props change or `instance` changes. // // But there is no way to transparently compose three separate callback refs, // so we just combine them all into one for now. var refEffect = useCallback(instance => { // NOTE: This may be called more often than necessary (e.g. when `props` // changes), but `setNativeView` already optimizes for that. node.setNativeView(instance); // NOTE: This callback is only used by the JavaScript animation driver. onUpdateRef.current = () => { // Schedule an update for this component to update `reducedProps`, // but do not compute it immediately. If a parent also updated, we // need to merge those new props in before updating. scheduleUpdate(); }; var target = getEventTarget(instance); var events = []; for (var propName in props) { var propValue = props[propName]; if (propValue instanceof AnimatedEvent && propValue.__isNative) { propValue.__attach(target, propName); events.push([propName, propValue]); } } return () => { onUpdateRef.current = null; for (var _i = 0, _events = events; _i < _events.length; _i++) { var _events$_i = _events[_i], _propName = _events$_i[0], _propValue = _events$_i[1]; _propValue.__detach(target, _propName); } }; }, [props, node]); var callbackRef = useRefEffect(refEffect); return [reduceAnimatedProps(node), callbackRef]; } function reduceAnimatedProps(node) { // Force `collapsable` to be false so that the native view is not flattened. // Flattened views cannot be accurately referenced by the native driver. return _objectSpread(_objectSpread({}, node.__getValue()), {}, { collapsable: false }); } /** * Manages the lifecycle of the supplied `AnimatedProps` by invoking `__attach` * and `__detach`. However, this is more complicated because `AnimatedProps` * uses reference counting to determine when to recursively detach its children * nodes. So in order to optimize this, we avoid detaching until the next attach * unless we are unmounting. */ function useAnimatedPropsLifecycle(node) { var prevNodeRef = useRef(null); var isUnmountingRef = useRef(false); useEffect(() => { // It is ok for multiple components to call `flushQueue` because it noops // if the queue is empty. When multiple animated components are mounted at // the same time. Only first component flushes the queue and the others will noop. NativeAnimatedHelper.API.flushQueue(); }); useLayoutEffect(() => { isUnmountingRef.current = false; return () => { isUnmountingRef.current = true; }; }, []); useLayoutEffect(() => { node.__attach(); if (prevNodeRef.current != null) { var prevNode = prevNodeRef.current; // TODO: Stop restoring default values (unless `reset` is called). prevNode.__restoreDefaultValues(); prevNode.__detach(); prevNodeRef.current = null; } return () => { if (isUnmountingRef.current) { // NOTE: Do not restore default values on unmount, see D18197735. node.__detach(); } else { prevNodeRef.current = node; } }; }, [node]); } function getEventTarget(instance) { return typeof instance === 'object' && typeof (instance == null ? void 0 : instance.getScrollableNode) === 'function' ? // $FlowFixMe[incompatible-use] - Legacy instance assumptions. instance.getScrollableNode() : instance; } // $FlowFixMe[unclear-type] - Legacy instance assumptions. function isFabricInstance(instance) { var _instance$getScrollRe; return hasFabricHandle(instance) || // Some components have a setNativeProps function but aren't a host component // such as lists like FlatList and SectionList. These should also use // forceUpdate in Fabric since setNativeProps doesn't exist on the underlying // host component. This crazy hack is essentially special casing those lists and // ScrollView itself to use forceUpdate in Fabric. // If these components end up using forwardRef then these hacks can go away // as instance would actually be the underlying host component and the above check // would be sufficient. hasFabricHandle(instance == null ? void 0 : instance.getNativeScrollRef == null ? void 0 : instance.getNativeScrollRef()) || hasFabricHandle(instance == null ? void 0 : instance.getScrollResponder == null ? void 0 : (_instance$getScrollRe = instance.getScrollResponder()) == null ? void 0 : _instance$getScrollRe.getNativeScrollRef == null ? void 0 : _instance$getScrollRe.getNativeScrollRef()); } // $FlowFixMe[unclear-type] - Legacy instance assumptions. function hasFabricHandle(instance) { var _instance$_internalIn, _instance$_internalIn2; // eslint-disable-next-line dot-notation return (instance == null ? void 0 : (_instance$_internalIn = instance['_internalInstanceHandle']) == null ? void 0 : (_instance$_internalIn2 = _instance$_internalIn.stateNode) == null ? void 0 : _instance$_internalIn2.canonical) != null; }