UNPKG

react-native-web

Version:
70 lines (68 loc) 2.35 kB
/** * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * * @format */ 'use strict'; import Animation from './Animation'; import { shouldUseNativeDriver } from '../NativeAnimatedHelper'; class DecayAnimation extends Animation { constructor(config) { var _config$deceleration, _config$isInteraction, _config$iterations; super(); this._deceleration = (_config$deceleration = config.deceleration) !== null && _config$deceleration !== void 0 ? _config$deceleration : 0.998; this._velocity = config.velocity; this._useNativeDriver = shouldUseNativeDriver(config); this.__isInteraction = (_config$isInteraction = config.isInteraction) !== null && _config$isInteraction !== void 0 ? _config$isInteraction : !this._useNativeDriver; this.__iterations = (_config$iterations = config.iterations) !== null && _config$iterations !== void 0 ? _config$iterations : 1; } __getNativeAnimationConfig() { return { type: 'decay', deceleration: this._deceleration, velocity: this._velocity, iterations: this.__iterations }; } start(fromValue, onUpdate, onEnd, previousAnimation, animatedValue) { this.__active = true; this._lastValue = fromValue; this._fromValue = fromValue; this._onUpdate = onUpdate; this.__onEnd = onEnd; this._startTime = Date.now(); if (this._useNativeDriver) { this.__startNativeAnimation(animatedValue); } else { this._animationFrame = requestAnimationFrame(this.onUpdate.bind(this)); } } onUpdate() { var now = Date.now(); var value = this._fromValue + this._velocity / (1 - this._deceleration) * (1 - Math.exp(-(1 - this._deceleration) * (now - this._startTime))); this._onUpdate(value); if (Math.abs(this._lastValue - value) < 0.1) { this.__debouncedOnEnd({ finished: true }); return; } this._lastValue = value; if (this.__active) { this._animationFrame = requestAnimationFrame(this.onUpdate.bind(this)); } } stop() { super.stop(); this.__active = false; global.cancelAnimationFrame(this._animationFrame); this.__debouncedOnEnd({ finished: false }); } } export default DecayAnimation;