react-native-vision-camera
Version:
VisionCamera is the fastest and most powerful Camera for react-native.
108 lines (98 loc) • 3.57 kB
text/typescript
import type { CameraPosition } from './specs/common-types/CameraPosition'
import type { ListenerSubscription } from './specs/common-types/ListenerSubscription'
import type { CameraDevice } from './specs/inputs/CameraDevice.nitro'
import type { CameraExtension } from './specs/inputs/CameraExtension.nitro'
import { VisionCamera } from './VisionCamera'
// this caches our Camera Devices
let cameraDevices: CameraDevice[] = []
const listeners: ((newDevices: CameraDevice[]) => void)[] = []
function setCameraDevices(devices: CameraDevice[]): void {
cameraDevices = devices
for (const listener of listeners) {
listener(devices)
}
}
// Prepares the factory once this file is imported.
const factoryPromise = VisionCamera.createDeviceFactory()
// once the factory is created, start loading devices already in background
factoryPromise
.then((factory) => {
// CameraDeviceFactory is loaded - get initial devices
setCameraDevices(factory.cameraDevices)
// Add listener when devices change
factory.addOnCameraDevicesChangedListener((newDevices) => {
setCameraDevices(newDevices)
})
})
.catch((e) => {
console.error(`Failed to load Camera Devices!`, e)
})
/**
* Returns all {@linkcode CameraDevice}s currently available on this phone.
*
* This is a synchronous snapshot - it only contains devices that have already been
* discovered. If you want to reactively listen to device changes (e.g. when a
* USB Camera is plugged in or out), use {@linkcode addOnCameraDevicesChangedListener}
* or the {@linkcode useCameraDevices} hook instead.
*
* @see {@linkcode useCameraDevices}
* @see {@linkcode getCameraDevice}
*/
export function getAllCameraDevices(): CameraDevice[] {
return cameraDevices
}
/**
* Returns the default {@linkcode CameraDevice} for the given {@linkcode CameraPosition}.
*
* This is usually the physical wide-angle Camera on the respective side of the device.
* If no Camera is available on the given position, this returns `undefined`.
*
* @see {@linkcode getCameraDevice}
*/
export async function getDefaultCameraDevice(
position: CameraPosition,
): Promise<CameraDevice | undefined> {
const factory = await factoryPromise
return factory.getDefaultCamera(position)
}
/**
* Adds a listener that gets called whenever the list of available
* {@linkcode CameraDevice}s changes - for example when a USB Camera is plugged in or out.
*
* The returned {@linkcode ListenerSubscription} must be removed via
* {@linkcode ListenerSubscription.remove | remove()} when no longer needed.
*
* @see {@linkcode useCameraDevices}
*/
export function addOnCameraDevicesChangedListener(
listener: (newDevices: CameraDevice[]) => void,
): ListenerSubscription {
// Add listener
listeners.push(listener)
return {
remove() {
// Find index of the listener we added (via reference ID)
const index = listeners.indexOf(listener)
if (index !== -1) {
// Remove the listener at the index
listeners.splice(index, 1)
}
},
}
}
/**
* Returns all {@linkcode CameraExtension}s supported by the given {@linkcode CameraDevice}.
*
* Extensions are vendor-specific Camera modes (such as HDR, Night, or Bokeh)
* implemented in the device's ISP pipeline.
*
* @platform Android
* @see {@linkcode useCameraDeviceExtensions}
* @see {@linkcode CameraExtension}
*/
export async function getSupportedExtensions(
device: CameraDevice,
): Promise<CameraExtension[]> {
const factory = await factoryPromise
return factory.getSupportedExtensions(device)
}