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react-native-vision-camera

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A powerful, high-performance React Native Camera library.

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import type { CameraDevice, CameraPosition, PhysicalCameraDeviceType } from '../types/CameraDevice'; export interface DeviceFilter { /** * The desired physical devices your camera device should have. * * Many modern phones have multiple Camera devices on one side and can combine those physical camera devices to one logical camera device. * For example, the iPhone 11 has two physical camera devices, the `ultra-wide-angle-camera` ("fish-eye") and the normal `wide-angle-camera`. You can either use one of those devices individually, or use a combined logical camera device which can smoothly switch over between the two physical cameras depending on the current `zoom` level. * When the user is at 0.5x-1x zoom, the `ultra-wide-angle-camera` can be used to offer a fish-eye zoom-out effect, and anything above 1x will smoothly switch over to the `wide-angle-camera`. * * **Note:** Devices with less phyiscal devices (`['wide-angle-camera']`) are usually faster to start-up than more complex * devices (`['ultra-wide-angle-camera', 'wide-angle-camera', 'telephoto-camera']`), but don't offer zoom switch-over capabilities. * * @example * ```ts * // This device is simpler, so it starts up faster. * getCameraDevice({ physicalDevices: ['wide-angle-camera'] }) * // This device is more complex, so it starts up slower, but you can switch between devices on 0.5x, 1x and 2x zoom. * getCameraDevice({ physicalDevices: ['ultra-wide-angle-camera', 'wide-angle-camera', 'telephoto-camera'] }) * ``` */ physicalDevices?: PhysicalCameraDeviceType[]; } /** * Get the best matching Camera device that best satisfies your requirements using a sorting filter, or `undefined` if {@linkcode devices} does not contain any devices. * @param position The position of the Camera device relative to the phone. * @param filter The filter you want to use. The Camera device that matches your filter the closest will be returned * @returns The Camera device that matches your filter the closest, or `undefined` if no such Camera Device exists on the given {@linkcode position}. * @example * ```ts * const devices = Camera.getAvailableCameraDevices() * const device = getCameraDevice(devices, 'back', { * physicalDevices: ['wide-angle-camera'] * }) * ``` */ export declare function getCameraDevice(devices: CameraDevice[], position: CameraPosition, filter?: DeviceFilter): CameraDevice | undefined; //# sourceMappingURL=getCameraDevice.d.ts.map