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react-native-unity-view-reinvented

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React Native unity view allows you embed unity in React Native

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; exports.__esModule = true; var React = require("react"); var react_native_1 = require("react-native"); var PropTypes = require("prop-types"); var ViewPropTypes = require('react-native').ViewPropTypes; var MessageHandler_1 = require("./MessageHandler"); var UnityModule_1 = require("./UnityModule"); var UIManager = react_native_1.NativeModules.UIManager; var UnityView = /** @class */ (function (_super) { __extends(UnityView, _super); function UnityView(props) { return _super.call(this, props) || this; } UnityView.prototype.componentWillMount = function () { var _this = this; this.handle = UnityModule_1.UnityModule.addMessageListener(function (message) { if (_this.props.onUnityMessage && message instanceof MessageHandler_1["default"]) { _this.props.onUnityMessage(message); } if (_this.props.onMessage && typeof message === 'string') { _this.props.onMessage(message); } }); }; UnityView.prototype.componentWillUnmount = function () { UnityModule_1.UnityModule.removeMessageListener(this.handle); }; /** * [Deprecated] Use `UnityModule.pause` instead. */ UnityView.prototype.pause = function () { UnityModule_1.UnityModule.pause(); }; ; /** * [Deprecated] Use `UnityModule.resume` instead. */ UnityView.prototype.resume = function () { UnityModule_1.UnityModule.resume(); }; ; /** * [Deprecated] Use `UnityModule.postMessage` instead. */ UnityView.prototype.postMessage = function (gameObject, methodName, message) { UnityModule_1.UnityModule.postMessage(gameObject, methodName, message); }; ; /** * [Deprecated] Use `UnityModule.postMessageToUnityManager` instead. */ UnityView.prototype.postMessageToUnityManager = function (message) { UnityModule_1.UnityModule.postMessageToUnityManager(message); }; ; UnityView.prototype.render = function () { var _a = this.props, onUnityMessage = _a.onUnityMessage, onMessage = _a.onMessage, props = __rest(_a, ["onUnityMessage", "onMessage"]); return (React.createElement(react_native_1.View, __assign({}, props), React.createElement(NativeUnityView, { style: { position: 'absolute', left: 0, right: 0, top: 0, bottom: 0 }, onUnityMessage: onUnityMessage, onMessage: onMessage }), this.props.children)); }; UnityView.propTypes = __assign(__assign({}, ViewPropTypes), { onMessage: PropTypes.func }); return UnityView; }(React.Component)); exports["default"] = UnityView; var NativeUnityView = react_native_1.requireNativeComponent('UnityView', UnityView); //# sourceMappingURL=UnityView.js.map