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react-native-ui-lib

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import Avatar from "../index"; import { Colors } from "../../../style"; describe("Avatar Badge", () => { describe("getStatusBadgeColor", () => { it("should return yellow when passed AWAY", () => { const uut = new Avatar({ status: Avatar.modes.AWAY }); expect(uut.getStatusBadgeColor(uut.props.status)).toEqual(Colors.yellow30); }); it("should return yellow when passed ONLINE", () => { const uut = new Avatar({ status: Avatar.modes.ONLINE }); expect(uut.getStatusBadgeColor(uut.props.status)).toEqual(Colors.green30); }); it("should return yellow when passed OFFLINE", () => { const uut = new Avatar({ status: Avatar.modes.OFFLINE }); expect(uut.getStatusBadgeColor(uut.props.status)).toEqual(Colors.dark60); }); }); describe("getBadgeColor", () => { it("should rerun transparent when either isOnline nor status is passed", () => { const uut = new Avatar({}); expect(uut.getBadgeColor(uut.props.isOnline, uut.props.status)).toEqual(null); }); it("should rerun transparent when isOnline is false and status not passed", () => { const uut = new Avatar({ isOnline: false }); expect(uut.getBadgeColor(uut.props.isOnline, uut.props.status)).toEqual(null); }); it("should rerun transparent when isOnline not passed and status is NONE", () => { const uut = new Avatar({ status: Avatar.modes.NONE }); expect(uut.getBadgeColor(uut.props.isOnline, uut.props.status)).toEqual(null); }); it("should rerun green when isOnline is true and status is NONE", () => { const uut = new Avatar({ isOnline: true, status: Avatar.modes.NONE }); expect(uut.getBadgeColor(uut.props.isOnline, uut.props.status)).toEqual(Colors.green30); }); it("should rerun yellow when isOnline is true and status is AWAY (status to override isOnline)", () => { const uut = new Avatar({ isOnline: true, status: Avatar.modes.AWAY }); expect(uut.getBadgeColor(uut.props.isOnline, uut.props.status)).toEqual(Colors.yellow30); }); }); describe("renderBadge", () => { it("should rerun false when isOnline is false and status is NONE", () => { const uut = new Avatar({ isOnline: false, status: Avatar.modes.NONE }); expect(uut.renderBadge()).toEqual(false); }); it("should rerun false when isOnline is false and status is not passed", () => { const uut = new Avatar({ isOnline: false }); expect(uut.renderBadge()).toEqual(false); }); it("should rerun false when isOnline not passed and status is NONE", () => { const uut = new Avatar({ status: Avatar.modes.NONE }); expect(uut.renderBadge()).toEqual(false); }); it("should rerun false when either isOnline nor status is passed", () => { const uut = new Avatar({}); expect(uut.renderBadge()).toEqual(false); }); }); });