react-native-track-player
Version:
A fully fledged audio module created for music apps
513 lines (459 loc) • 14.3 kB
text/typescript
import {
AppRegistry,
DeviceEventEmitter,
NativeEventEmitter,
Platform,
} from 'react-native';
import TrackPlayer from './TrackPlayerModule';
import { Event, RepeatMode, State } from './constants';
import type {
AddTrack,
EventPayloadByEvent,
NowPlayingMetadata,
PlaybackState,
PlayerOptions,
Progress,
ServiceHandler,
Track,
TrackMetadataBase,
UpdateOptions,
} from './interfaces';
import resolveAssetSource from './resolveAssetSource';
const emitter =
Platform.OS !== 'android'
? new NativeEventEmitter(TrackPlayer)
: DeviceEventEmitter;
// MARK: - Helpers
function resolveImportedAssetOrPath(pathOrAsset: string | number | undefined) {
return pathOrAsset === undefined
? undefined
: typeof pathOrAsset === 'string'
? pathOrAsset
: resolveImportedAsset(pathOrAsset);
}
function resolveImportedAsset(id?: number) {
return id
? (resolveAssetSource(id) as { uri: string } | null) ?? undefined
: undefined;
}
// MARK: - General API
/**
* Initializes the player with the specified options.
*
* Note that on Android this method must only be called while the app is in the
* foreground, otherwise it will throw an error with code
* `'android_cannot_setup_player_in_background'`. In this case you can wait for
* the app to be in the foreground and try again.
*
* @param options The options to initialize the player with.
* @see https://rntp.dev/docs/api/functions/lifecycle
*/
export async function setupPlayer(options: PlayerOptions = {}): Promise<void> {
return TrackPlayer.setupPlayer(options);
}
/**
* Register the playback service. The service will run as long as the player runs.
*/
export function registerPlaybackService(factory: () => ServiceHandler) {
if (Platform.OS === 'android') {
// Registers the headless task
AppRegistry.registerHeadlessTask('TrackPlayer', factory);
} else if (Platform.OS === 'web') {
factory()();
} else {
// Initializes and runs the service in the next tick
setImmediate(factory());
}
}
export function addEventListener<T extends Event>(
event: T,
listener: EventPayloadByEvent[T] extends never
? () => void
: (event: EventPayloadByEvent[T]) => void
) {
return emitter.addListener(event, listener);
}
/**
* @deprecated This method should not be used, most methods reject when service is not bound.
*/
export function isServiceRunning(): Promise<boolean> {
return TrackPlayer.isServiceRunning();
}
// MARK: - Queue API
/**
* Adds one or more tracks to the queue.
*
* @param tracks The tracks to add to the queue.
* @param insertBeforeIndex (Optional) The index to insert the tracks before.
* By default the tracks will be added to the end of the queue.
*/
export async function add(
tracks: AddTrack[],
insertBeforeIndex?: number
): Promise<number | void>;
/**
* Adds a track to the queue.
*
* @param track The track to add to the queue.
* @param insertBeforeIndex (Optional) The index to insert the track before.
* By default the track will be added to the end of the queue.
*/
export async function add(
track: AddTrack,
insertBeforeIndex?: number
): Promise<number | void>;
export async function add(
tracks: AddTrack | AddTrack[],
insertBeforeIndex = -1
): Promise<number | void> {
const resolvedTracks = (Array.isArray(tracks) ? tracks : [tracks]).map(
(track) => ({
...track,
url: resolveImportedAssetOrPath(track.url),
artwork: resolveImportedAssetOrPath(track.artwork),
})
);
return resolvedTracks.length < 1
? undefined
: TrackPlayer.add(resolvedTracks, insertBeforeIndex);
}
/**
* Replaces the current track or loads the track as the first in the queue.
*
* @param track The track to load.
*/
export async function load(track: Track): Promise<number | void> {
return TrackPlayer.load(track);
}
/**
* Move a track within the queue.
*
* @param fromIndex The index of the track to be moved.
* @param toIndex The index to move the track to. If the index is larger than
* the size of the queue, then the track is moved to the end of the queue.
*/
export async function move(fromIndex: number, toIndex: number): Promise<void> {
return TrackPlayer.move(fromIndex, toIndex);
}
/**
* Removes multiple tracks from the queue by their indexes.
*
* If the current track is removed, the next track will activated. If the
* current track was the last track in the queue, the first track will be
* activated.
*
* @param indexes The indexes of the tracks to be removed.
*/
export async function remove(indexes: number[]): Promise<void>;
/**
* Removes a track from the queue by its index.
*
* If the current track is removed, the next track will activated. If the
* current track was the last track in the queue, the first track will be
* activated.
*
* @param index The index of the track to be removed.
*/
export async function remove(index: number): Promise<void>;
export async function remove(indexOrIndexes: number | number[]): Promise<void> {
return TrackPlayer.remove(
Array.isArray(indexOrIndexes) ? indexOrIndexes : [indexOrIndexes]
);
}
/**
* Clears any upcoming tracks from the queue.
*/
export async function removeUpcomingTracks(): Promise<void> {
return TrackPlayer.removeUpcomingTracks();
}
/**
* Skips to a track in the queue.
*
* @param index The index of the track to skip to.
* @param initialPosition (Optional) The initial position to seek to in seconds.
*/
export async function skip(index: number, initialPosition = -1): Promise<void> {
return TrackPlayer.skip(index, initialPosition);
}
/**
* Skips to the next track in the queue.
*
* @param initialPosition (Optional) The initial position to seek to in seconds.
*/
export async function skipToNext(initialPosition = -1): Promise<void> {
return TrackPlayer.skipToNext(initialPosition);
}
/**
* Skips to the previous track in the queue.
*
* @param initialPosition (Optional) The initial position to seek to in seconds.
*/
export async function skipToPrevious(initialPosition = -1): Promise<void> {
return TrackPlayer.skipToPrevious(initialPosition);
}
// MARK: - Control Center / Notifications API
/**
* Updates the configuration for the components.
*
* @param options The options to update.
* @see https://rntp.dev/docs/api/functions/player#updateoptionsoptions
*/
export async function updateOptions({
alwaysPauseOnInterruption,
...options
}: UpdateOptions = {}): Promise<void> {
return TrackPlayer.updateOptions({
...options,
android: {
// Handle deprecated alwaysPauseOnInterruption option:
alwaysPauseOnInterruption:
options.android?.alwaysPauseOnInterruption ?? alwaysPauseOnInterruption,
...options.android,
},
icon: resolveImportedAsset(options.icon),
playIcon: resolveImportedAsset(options.playIcon),
pauseIcon: resolveImportedAsset(options.pauseIcon),
stopIcon: resolveImportedAsset(options.stopIcon),
previousIcon: resolveImportedAsset(options.previousIcon),
nextIcon: resolveImportedAsset(options.nextIcon),
rewindIcon: resolveImportedAsset(options.rewindIcon),
forwardIcon: resolveImportedAsset(options.forwardIcon),
});
}
/**
* Updates the metadata of a track in the queue. If the current track is updated,
* the notification and the Now Playing Center will be updated accordingly.
*
* @param trackIndex The index of the track whose metadata will be updated.
* @param metadata The metadata to update.
*/
export async function updateMetadataForTrack(
trackIndex: number,
metadata: TrackMetadataBase
): Promise<void> {
return TrackPlayer.updateMetadataForTrack(trackIndex, {
...metadata,
artwork: resolveImportedAssetOrPath(metadata.artwork),
});
}
/**
* @deprecated Nominated for removal in the next major version. If you object
* to this, please describe your use-case in the following issue:
* https://github.com/doublesymmetry/react-native-track-player/issues/1653
*/
export function clearNowPlayingMetadata(): Promise<void> {
return TrackPlayer.clearNowPlayingMetadata();
}
/**
* Updates the metadata content of the notification (Android) and the Now Playing Center (iOS)
* without affecting the data stored for the current track.
*/
export function updateNowPlayingMetadata(
metadata: NowPlayingMetadata
): Promise<void> {
return TrackPlayer.updateNowPlayingMetadata({
...metadata,
artwork: resolveImportedAssetOrPath(metadata.artwork),
});
}
// MARK: - Player API
/**
* Resets the player stopping the current track and clearing the queue.
*/
export async function reset(): Promise<void> {
return TrackPlayer.reset();
}
/**
* Plays or resumes the current track.
*/
export async function play(): Promise<void> {
return TrackPlayer.play();
}
/**
* Pauses the current track.
*/
export async function pause(): Promise<void> {
return TrackPlayer.pause();
}
/**
* Stops the current track.
*/
export async function stop(): Promise<void> {
return TrackPlayer.stop();
}
/**
* Sets whether the player will play automatically when it is ready to do so.
* This is the equivalent of calling `TrackPlayer.play()` when `playWhenReady = true`
* or `TrackPlayer.pause()` when `playWhenReady = false`.
*/
export async function setPlayWhenReady(
playWhenReady: boolean
): Promise<boolean> {
return TrackPlayer.setPlayWhenReady(playWhenReady);
}
/**
* Gets whether the player will play automatically when it is ready to do so.
*/
export async function getPlayWhenReady(): Promise<boolean> {
return TrackPlayer.getPlayWhenReady();
}
/**
* Seeks to a specified time position in the current track.
*
* @param position The position to seek to in seconds.
*/
export async function seekTo(position: number): Promise<void> {
return TrackPlayer.seekTo(position);
}
/**
* Seeks by a relative time offset in the current track.
*
* @param offset The time offset to seek by in seconds.
*/
export async function seekBy(offset: number): Promise<void> {
return TrackPlayer.seekBy(offset);
}
/**
* Sets the volume of the player.
*
* @param volume The volume as a number between 0 and 1.
*/
export async function setVolume(level: number): Promise<void> {
return TrackPlayer.setVolume(level);
}
/**
* Sets the playback rate.
*
* @param rate The playback rate to change to, where 0.5 would be half speed,
* 1 would be regular speed, 2 would be double speed etc.
*/
export async function setRate(rate: number): Promise<void> {
return TrackPlayer.setRate(rate);
}
/**
* Sets the queue.
*
* @param tracks The tracks to set as the queue.
* @see https://rntp.dev/docs/api/constants/repeat-mode
*/
export async function setQueue(tracks: Track[]): Promise<void> {
return TrackPlayer.setQueue(tracks);
}
/**
* Sets the queue repeat mode.
*
* @param repeatMode The repeat mode to set.
* @see https://rntp.dev/docs/api/constants/repeat-mode
*/
export async function setRepeatMode(mode: RepeatMode): Promise<RepeatMode> {
return TrackPlayer.setRepeatMode(mode);
}
// MARK: - Getters
/**
* Gets the volume of the player as a number between 0 and 1.
*/
export async function getVolume(): Promise<number> {
return TrackPlayer.getVolume();
}
/**
* Gets the playback rate where 0.5 would be half speed, 1 would be
* regular speed and 2 would be double speed etc.
*/
export async function getRate(): Promise<number> {
return TrackPlayer.getRate();
}
/**
* Gets a track object from the queue.
*
* @param index The index of the track.
* @returns The track object or undefined if there isn't a track object at that
* index.
*/
export async function getTrack(index: number): Promise<Track | undefined> {
return TrackPlayer.getTrack(index);
}
/**
* Gets the whole queue.
*/
export async function getQueue(): Promise<Track[]> {
return TrackPlayer.getQueue();
}
/**
* Gets the index of the active track in the queue or undefined if there is no
* current track.
*/
export async function getActiveTrackIndex(): Promise<number | undefined> {
return (await TrackPlayer.getActiveTrackIndex()) ?? undefined;
}
/**
* Gets the active track or undefined if there is no current track.
*/
export async function getActiveTrack(): Promise<Track | undefined> {
return (await TrackPlayer.getActiveTrack()) ?? undefined;
}
/**
* Gets the index of the current track or null if there is no current track.
*
* @deprecated use `TrackPlayer.getActiveTrackIndex()` instead.
*/
export async function getCurrentTrack(): Promise<number | null> {
return TrackPlayer.getActiveTrackIndex();
}
/**
* Gets the duration of the current track in seconds.
* @deprecated Use `TrackPlayer.getProgress().then((progress) => progress.duration)` instead.
*/
export async function getDuration(): Promise<number> {
return TrackPlayer.getDuration();
}
/**
* Gets the buffered position of the current track in seconds.
*
* @deprecated Use `TrackPlayer.getProgress().then((progress) => progress.buffered)` instead.
*/
export async function getBufferedPosition(): Promise<number> {
return TrackPlayer.getBufferedPosition();
}
/**
* Gets the playback position of the current track in seconds.
* @deprecated Use `TrackPlayer.getProgress().then((progress) => progress.position)` instead.
*/
export async function getPosition(): Promise<number> {
return TrackPlayer.getPosition();
}
/**
* Gets information on the progress of the currently active track, including its
* current playback position in seconds, buffered position in seconds and
* duration in seconds.
*/
export async function getProgress(): Promise<Progress> {
return TrackPlayer.getProgress();
}
/**
* @deprecated use (await getPlaybackState()).state instead.
*/
export async function getState(): Promise<State> {
return (await TrackPlayer.getPlaybackState()).state;
}
/**
* Gets the playback state of the player.
*
* @see https://rntp.dev/docs/api/constants/state
*/
export async function getPlaybackState(): Promise<PlaybackState> {
return TrackPlayer.getPlaybackState();
}
/**
* Gets the queue repeat mode.
*
* @see https://rntp.dev/docs/api/constants/repeat-mode
*/
export async function getRepeatMode(): Promise<RepeatMode> {
return TrackPlayer.getRepeatMode();
}
/**
* Retries the current item when the playback state is `State.Error`.
*/
export async function retry() {
return TrackPlayer.retry();
}