react-native-responsive-mockup-screen
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react-native-responsive-mockup-screen is a small library that provide 2 simple method so that react native developer can code their UI elements fully responsive as per their mockup design.No media query needed.
82 lines (71 loc) • 3.88 kB
JavaScript
// packages
import { Dimensions, PixelRatio } from 'react-native';
// Retrieve initial screen's width
let screenWidth = Dimensions.get('window').width;
// Retrieve initial screen's height
let screenHeight = Dimensions.get('window').height;
/**
* Converts provided width percentage to independent pixel (dp).
* @param {string} widthPercent The percentage of screen's width that UI element should cover
* along with the percentage symbol (%).
* @return {number} The calculated dp depending on current device's screen width.
*/
const widthPercentageToDP = widthPercent => {
// Parse string percentage input and convert it to number.
const elemWidth = typeof widthPercent === 'number' ? widthPercent : parseFloat(widthPercent);
// Use PixelRatio.roundToNearestPixel method in order to round the layout
// size (dp) to the nearest one that correspons to an integer number of pixels.
return PixelRatio.roundToNearestPixel(screenWidth * elemWidth / 100);
};
/**
* Converts provided height percentage to independent pixel (dp).
* @param {string} heightPercent The percentage of screen's height that UI element should cover
* along with the percentage symbol (%).
* @return {number} The calculated dp depending on current device's screen height.
*/
const heightPercentageToDP = heightPercent => {
// Parse string percentage input and convert it to number.
const elemHeight = typeof heightPercent === 'number' ? heightPercent : parseFloat(heightPercent);
// Use PixelRatio.roundToNearestPixel method in order to round the layout
// size (dp) to the nearest one that correspons to an integer number of pixels.
return PixelRatio.roundToNearestPixel(screenHeight * elemHeight / 100);
};
/**
* Event listener function that detects orientation change (every time it occurs) and triggers
* screen rerendering. It does that, by changing the state of the screen where the function is
* called. State changing occurs for a new state variable with the name 'orientation' that will
* always hold the current value of the orientation after the 1st orientation change.
* Invoke it inside the screen's constructor or in componentDidMount lifecycle method.
* @param {object} that Screen's class component this variable. The function needs it to
* invoke setState method and trigger screen rerender (this.setState()).
*/
const listenOrientationChange = that => {
Dimensions.addEventListener('change', newDimensions => {
// Retrieve and save new dimensions
screenWidth = newDimensions.window.width;
screenHeight = newDimensions.window.height;
// Trigger screen's rerender with a state update of the orientation variable
that.setState({
orientation: screenWidth < screenHeight ? 'portrait' : 'landscape'
});
});
};
/**
* Wrapper function that removes orientation change listener and should be invoked in
* componentWillUnmount lifecycle method of every class component (UI screen) that
* listenOrientationChange function has been invoked. This should be done in order to
* avoid adding new listeners every time the same component is re-mounted.
*/
const removeOrientationListener = () => {
Dimensions.removeEventListener('change', () => {});
};
// Convert width pixel to dp on the basis of wireFrame width.
const widthPixelToDp = (dimension, wireFrameWidth) => {
return widthPercentageToDP(dimension / wireFrameWidth * 100 + '%');
};
// Convert height pixel to dp on the basis of wireFrame height.
const heightPixelToDp = (dimension, wireFrameHeight) => {
return heightPercentageToDP(dimension / wireFrameHeight * 100 + '%');
};
export { widthPercentageToDP, heightPercentageToDP, listenOrientationChange, removeOrientationListener, widthPixelToDp, heightPixelToDp };
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