UNPKG

react-native-redash

Version:
111 lines (110 loc) 3.17 kB
export declare type Vec2 = readonly [number, number]; declare type Vec3 = readonly [number, number, number]; export declare type Matrix3 = readonly [ number, number, number, number, number, number, number, number, number ]; export interface TransformProp { transform: Transforms2d; } declare type Transformations = { translateX: number; translateY: number; scale: number; skewX: string; skewY: string; scaleX: number; scaleY: number; rotateZ: string; rotate: string; }; export declare type Transforms2d = (Pick<Transformations, "translateX"> | Pick<Transformations, "translateY"> | Pick<Transformations, "scale"> | Pick<Transformations, "scaleX"> | Pick<Transformations, "scaleY"> | Pick<Transformations, "skewX"> | Pick<Transformations, "skewY"> | Pick<Transformations, "rotate"> | Pick<Transformations, "rotateZ">)[]; /** * @worklet */ export declare const parseAngle: (angle: string) => number; /** * @worklet */ export declare const isTranslateX: (transform: Transforms2d[0]) => transform is Pick<Transformations, "translateX">; /** * @worklet */ export declare const isTranslateY: (transform: Transforms2d[0]) => transform is Pick<Transformations, "translateY">; /** * @worklet */ export declare const isScale: (transform: Transforms2d[0]) => transform is Pick<Transformations, "scale">; /** * @worklet */ export declare const isScaleX: (transform: Transforms2d[0]) => transform is Pick<Transformations, "scaleX">; /** * @worklet */ export declare const isScaleY: (transform: Transforms2d[0]) => transform is Pick<Transformations, "scaleY">; /** * @worklet */ export declare const isSkewX: (transform: Transforms2d[0]) => transform is Pick<Transformations, "skewX">; /** * @worklet */ export declare const isSkewY: (transform: Transforms2d[0]) => transform is Pick<Transformations, "skewY">; /** * @worklet */ export declare const isRotate: (transform: Transforms2d[0]) => transform is Pick<Transformations, "rotate">; /** * @worklet */ export declare const isRotateZ: (transform: Transforms2d[0]) => transform is Pick<Transformations, "rotateZ">; export declare const identity3: Matrix3; /** * @worklet */ export declare const dot3: (row: Vec3, col: Vec3) => number; /** * @worklet */ export declare const matrixVecMul3: (m: Matrix3, v: Vec3) => readonly [number, number, number]; /** * @worklet */ export declare const mapPoint: (m: Matrix3, v: Vec2) => readonly [number, number]; /** * @worklet */ export declare const multiply3: (m1: Matrix3, m2: Matrix3) => readonly [number, number, number, number, number, number, number, number, number]; /** * @worklet */ export declare const svgMatrix: (transforms: Transforms2d) => string; /** * @worklet */ export declare const processTransform2d: (transforms: Transforms2d) => Matrix3; /** * @worklet */ export declare const decompose2d: (arg: Matrix3 | Transforms2d) => readonly [{ readonly translateX: number; }, { readonly translateY: number; }, { readonly rotateZ: number; }, { readonly scaleX: number; }, { readonly scaleY: number; }, { readonly rotateZ: number; }]; export {};