react-native-reanimated
Version:
More powerful alternative to Animated library for React Native.
121 lines (116 loc) • 3.31 kB
JavaScript
import { useEffect, useRef } from 'react';
import { initializeSensor, registerSensor, unregisterSensor } from '../core';
import { SensorType, IOSReferenceFrame } from '../commonTypes';
import { callMicrotasks } from '../threads';
// euler angles are in order ZXY, z = yaw, x = pitch, y = roll
// https://github.com/mrdoob/three.js/blob/dev/src/math/Quaternion.js#L237
function eulerToQuaternion(pitch, roll, yaw) {
'worklet';
const c1 = Math.cos(pitch / 2);
const s1 = Math.sin(pitch / 2);
const c2 = Math.cos(roll / 2);
const s2 = Math.sin(roll / 2);
const c3 = Math.cos(yaw / 2);
const s3 = Math.sin(yaw / 2);
return [s1 * c2 * c3 - c1 * s2 * s3, c1 * s2 * c3 + s1 * c2 * s3, c1 * c2 * s3 + s1 * s2 * c3, c1 * c2 * c3 - s1 * s2 * s3];
}
function adjustRotationToInterfaceOrientation(data) {
'worklet';
const {
interfaceOrientation,
pitch,
roll,
yaw
} = data;
if (interfaceOrientation === 90) {
data.pitch = roll;
data.roll = -pitch;
data.yaw = yaw - Math.PI / 2;
} else if (interfaceOrientation === 270) {
data.pitch = -roll;
data.roll = pitch;
data.yaw = yaw + Math.PI / 2;
} else if (interfaceOrientation === 180) {
data.pitch *= -1;
data.roll *= -1;
data.yaw *= -1;
}
const q = eulerToQuaternion(data.pitch, data.roll, data.yaw);
data.qx = q[0];
data.qy = q[1];
data.qz = q[2];
data.qw = q[3];
return data;
}
function adjustVectorToInterfaceOrientation(data) {
'worklet';
const {
interfaceOrientation,
x,
y
} = data;
if (interfaceOrientation === 90) {
data.x = -y;
data.y = x;
} else if (interfaceOrientation === 270) {
data.x = y;
data.y = -x;
} else if (interfaceOrientation === 180) {
data.x *= -1;
data.y *= -1;
}
return data;
}
export function useAnimatedSensor(sensorType, userConfig) {
const config = {
interval: 'auto',
adjustToInterfaceOrientation: true,
iosReferenceFrame: IOSReferenceFrame.Auto,
...userConfig
};
const ref = useRef({
sensor: initializeSensor(sensorType, config),
unregister: () => {
// NOOP
},
isAvailable: false,
config: config
});
useEffect(() => {
const newConfig = {
...config,
...userConfig
};
ref.current.sensor = initializeSensor(sensorType, newConfig);
const sensorData = ref.current.sensor;
const adjustToInterfaceOrientation = ref.current.config.adjustToInterfaceOrientation;
const id = registerSensor(sensorType, config, data => {
'worklet';
if (adjustToInterfaceOrientation) {
if (sensorType === SensorType.ROTATION) {
data = adjustRotationToInterfaceOrientation(data);
} else {
data = adjustVectorToInterfaceOrientation(data);
}
}
sensorData.value = data;
callMicrotasks();
});
if (id !== -1) {
// if sensor is available
ref.current.unregister = () => unregisterSensor(id);
ref.current.isAvailable = true;
} else {
// if sensor is unavailable
ref.current.unregister = () => {
// NOOP
};
ref.current.isAvailable = false;
}
return () => {
ref.current.unregister();
};
}, [sensorType, userConfig]);
return ref.current;
}
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