react-native-reanimated
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More powerful alternative to Animated library for React Native.
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text/typescript
import type {
AnimatableValue,
Animation,
AnimationCallback,
EasingFunction,
ReduceMotion,
Timestamp,
} from '../commonTypes';
import type { EasingFunctionFactory } from '../Easing';
import { Easing } from '../Easing';
import {
assertEasingIsWorklet,
defineAnimation,
getReduceMotionForAnimation,
} from './util';
/**
* The timing animation configuration.
*
* @param duration - Length of the animation (in milliseconds). Defaults to 300.
* @param easing - An easing function which defines the animation curve.
* Defaults to `Easing.inOut(Easing.quad)`.
* @param reduceMotion - Determines how the animation responds to the device's
* reduced motion accessibility setting. Default to `ReduceMotion.System` -
* {@link ReduceMotion}.
* @see https://docs.swmansion.com/react-native-reanimated/docs/animations/withTiming#config-
*/
interface TimingConfig {
duration?: number;
reduceMotion?: ReduceMotion;
easing?: EasingFunction | EasingFunctionFactory;
}
export type WithTimingConfig = TimingConfig;
export interface TimingAnimation extends Animation<TimingAnimation> {
type: string;
easing: EasingFunction;
startValue: AnimatableValue;
startTime: Timestamp;
progress: number;
toValue: AnimatableValue;
current: AnimatableValue;
}
interface InnerTimingAnimation
extends Omit<TimingAnimation, 'toValue' | 'current'> {
toValue: number;
current: number;
}
// TODO TYPESCRIPT This is temporary type put in here to get rid of our .d.ts file
type withTimingType = <T extends AnimatableValue>(
toValue: T,
userConfig?: TimingConfig,
callback?: AnimationCallback
) => T;
/**
* Lets you create an animation based on duration and easing.
*
* @param toValue - The value on which the animation will come at rest -
* {@link AnimatableValue}.
* @param config - The timing animation configuration - {@link TimingConfig}.
* @param callback - A function called on animation complete -
* {@link AnimationCallback}.
* @returns An [animation
* object](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animation-object)
* which holds the current state of the animation.
* @see https://docs.swmansion.com/react-native-reanimated/docs/animations/withTiming
*/
export const withTiming = function (
toValue: AnimatableValue,
userConfig?: TimingConfig,
callback?: AnimationCallback
): Animation<TimingAnimation> {
'worklet';
if (__DEV__ && userConfig?.easing) {
assertEasingIsWorklet(userConfig.easing);
}
return defineAnimation<TimingAnimation>(toValue, () => {
'worklet';
const config: Required<Omit<TimingConfig, 'reduceMotion'>> = {
duration: 300,
easing: Easing.inOut(Easing.quad),
};
if (userConfig) {
Object.keys(userConfig).forEach(
(key) =>
((config as any)[key] = userConfig[key as keyof typeof userConfig])
);
}
function timing(animation: InnerTimingAnimation, now: Timestamp): boolean {
// eslint-disable-next-line @typescript-eslint/no-shadow
const { toValue, startTime, startValue } = animation;
const runtime = now - startTime;
if (runtime >= config.duration) {
// reset startTime to avoid reusing finished animation config in `start` method
animation.startTime = 0;
animation.current = toValue;
return true;
}
const progress = animation.easing(runtime / config.duration);
animation.current =
(startValue as number) + (toValue - (startValue as number)) * progress;
return false;
}
function onStart(
animation: TimingAnimation,
value: number,
now: Timestamp,
previousAnimation: Animation<TimingAnimation>
): void {
if (
previousAnimation &&
(previousAnimation as TimingAnimation).type === 'timing' &&
(previousAnimation as TimingAnimation).toValue === toValue &&
(previousAnimation as TimingAnimation).startTime
) {
// to maintain continuity of timing animations we check if we are starting
// new timing over the old one with the same parameters. If so, we want
// to copy animation timeline properties
animation.startTime = (previousAnimation as TimingAnimation).startTime;
animation.startValue = (
previousAnimation as TimingAnimation
).startValue;
} else {
animation.startTime = now;
animation.startValue = value;
}
animation.current = value;
if (typeof config.easing === 'object') {
animation.easing = config.easing.factory();
} else {
animation.easing = config.easing;
}
}
return {
type: 'timing',
onFrame: timing,
onStart: onStart as (animation: TimingAnimation, now: number) => boolean,
progress: 0,
toValue,
startValue: 0,
startTime: 0,
easing: () => 0,
current: toValue,
callback,
reduceMotion: getReduceMotionForAnimation(userConfig?.reduceMotion),
} as TimingAnimation;
});
} as withTimingType;
;