UNPKG

react-native-reanimated

Version:

More powerful alternative to Animated library for React Native.

124 lines (114 loc) 4.03 kB
'use strict'; import { withDelay } from "../../animation/index.js"; import { getReduceMotionFromConfig } from "../../animation/util.js"; import { ReduceMotion } from "../../commonTypes.js"; import { ReanimatedError } from "../../errors.js"; export class BaseAnimationBuilder { reduceMotionV = ReduceMotion.System; randomizeDelay = false; build = () => { throw new ReanimatedError('Unimplemented method in child class.'); }; /** * Lets you adjust the animation duration. Can be chained alongside other * [layout animation * modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param durationMs - Length of the animation (in milliseconds). */ static duration(durationMs) { const instance = this.createInstance(); return instance.duration(durationMs); } duration(durationMs) { this.durationV = durationMs; return this; } /** * Lets you adjust the delay before the animation starts (in milliseconds). * Can be chained alongside other [layout animation * modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param delayMs - Delay before the animation starts (in milliseconds). */ static delay(delayMs) { const instance = this.createInstance(); return instance.delay(delayMs); } delay(delayMs) { this.delayV = delayMs; return this; } /** * The callback that will fire after the animation ends. Can be chained * alongside other [layout animation * modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param callback - Callback that will fire after the animation ends. */ static withCallback(callback) { const instance = this.createInstance(); return instance.withCallback(callback); } withCallback(callback) { this.callbackV = callback; return this; } /** * Lets you adjust the behavior when the device's reduced motion accessibility * setting is turned on. Can be chained alongside other [layout animation * modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param reduceMotion - Determines how the animation responds to the device's * reduced motion accessibility setting. Default to `ReduceMotion.System` - * {@link ReduceMotion}. */ static reduceMotion(reduceMotion) { const instance = this.createInstance(); return instance.reduceMotion(reduceMotion); } reduceMotion(reduceMotionV) { this.reduceMotionV = reduceMotionV; return this; } // 300ms is the default animation duration. If any animation has different default has to override this method. static getDuration() { return 300; } getDuration() { return this.durationV ?? 300; } /** @deprecated Use `.delay()` with `Math.random()` instead */ static randomDelay() { const instance = this.createInstance(); return instance.randomDelay(); } randomDelay() { this.randomizeDelay = true; return this; } // when randomizeDelay is set to true, randomize delay between 0 and provided value (or 1000ms if delay is not provided) getDelay() { return this.randomizeDelay ? Math.random() * (this.delayV ?? 1000) : this.delayV ?? 0; } getReduceMotion() { return this.reduceMotionV; } getDelayFunction() { const isDelayProvided = this.randomizeDelay || this.delayV; const reduceMotion = this.getReduceMotion(); return isDelayProvided ? (delay, animation) => { 'worklet'; return withDelay(delay, animation, reduceMotion); } : (_, animation) => { 'worklet'; animation.reduceMotion = getReduceMotionFromConfig(reduceMotion); return animation; }; } static build() { const instance = this.createInstance(); return instance.build(); } } //# sourceMappingURL=BaseAnimationBuilder.js.map