react-native-reanimated
Version:
More powerful alternative to Animated library for React Native.
244 lines (234 loc) • 9.95 kB
JavaScript
import { withTiming } from "../../animation/index.js";
import { LayoutAnimationType, SharedTransitionType } from "../animationBuilder/commonTypes.js";
import { ReduceMotion } from "../../commonTypes.js";
import { ProgressTransitionManager } from "./ProgressTransitionManager.js";
import { updateLayoutAnimations } from "../../UpdateLayoutAnimations.js";
import { getReduceMotionFromConfig } from "../../animation/util.js";
import { ReanimatedError } from "../../errors.js";
const SUPPORTED_PROPS = ['width', 'height', 'originX', 'originY', 'transform', 'borderRadius', 'borderTopLeftRadius', 'borderTopRightRadius', 'borderBottomLeftRadius', 'borderBottomRightRadius'];
/**
* A SharedTransition builder class.
*
* @experimental
* @see https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
*/
export class SharedTransition {
_customAnimationFactory = null;
_animation = null;
_transitionDuration = 500;
_reduceMotion = ReduceMotion.System;
_customProgressAnimation = undefined;
_progressAnimation = undefined;
_defaultTransitionType = undefined;
static _progressTransitionManager = new ProgressTransitionManager();
custom(customAnimationFactory) {
this._customAnimationFactory = customAnimationFactory;
return this;
}
progressAnimation(progressAnimationCallback) {
this._customProgressAnimation = (viewTag, values, progress) => {
'worklet';
const newStyles = progressAnimationCallback(values, progress);
global._notifyAboutProgress(viewTag, newStyles, true);
};
return this;
}
duration(duration) {
this._transitionDuration = duration;
return this;
}
reduceMotion(_reduceMotion) {
this._reduceMotion = _reduceMotion;
return this;
}
defaultTransitionType(transitionType) {
this._defaultTransitionType = transitionType;
return this;
}
registerTransition(viewTag, sharedTransitionTag, isUnmounting = false) {
if (getReduceMotionFromConfig(this.getReduceMotion())) {
return;
}
const transitionAnimation = this.getTransitionAnimation();
const progressAnimation = this.getProgressAnimation();
if (!this._defaultTransitionType) {
if (this._customAnimationFactory && !this._customProgressAnimation) {
this._defaultTransitionType = SharedTransitionType.ANIMATION;
} else {
this._defaultTransitionType = SharedTransitionType.PROGRESS_ANIMATION;
}
}
const layoutAnimationType = this._defaultTransitionType === SharedTransitionType.ANIMATION ? LayoutAnimationType.SHARED_ELEMENT_TRANSITION : LayoutAnimationType.SHARED_ELEMENT_TRANSITION_PROGRESS;
updateLayoutAnimations(viewTag, layoutAnimationType, transitionAnimation, sharedTransitionTag, isUnmounting);
SharedTransition._progressTransitionManager.addProgressAnimation(viewTag, progressAnimation);
}
unregisterTransition(viewTag, isUnmounting = false) {
const layoutAnimationType = this._defaultTransitionType === SharedTransitionType.ANIMATION ? LayoutAnimationType.SHARED_ELEMENT_TRANSITION : LayoutAnimationType.SHARED_ELEMENT_TRANSITION_PROGRESS;
updateLayoutAnimations(viewTag, layoutAnimationType, undefined, undefined, isUnmounting);
SharedTransition._progressTransitionManager.removeProgressAnimation(viewTag, isUnmounting);
}
getReduceMotion() {
return this._reduceMotion;
}
getTransitionAnimation() {
if (!this._animation) {
this.buildAnimation();
}
return this._animation;
}
getProgressAnimation() {
if (!this._progressAnimation) {
this.buildProgressAnimation();
}
return this._progressAnimation;
}
buildAnimation() {
const animationFactory = this._customAnimationFactory;
const transitionDuration = this._transitionDuration;
const reduceMotion = this._reduceMotion;
this._animation = values => {
'worklet';
let animations = {};
const initialValues = {};
if (animationFactory) {
animations = animationFactory(values);
for (const key in animations) {
if (!SUPPORTED_PROPS.includes(key)) {
throw new ReanimatedError(`The prop '${key}' is not supported yet.`);
}
}
} else {
for (const propName of SUPPORTED_PROPS) {
if (propName === 'transform') {
const matrix = values.targetTransformMatrix;
animations.transformMatrix = withTiming(matrix, {
reduceMotion,
duration: transitionDuration
});
} else {
const capitalizedPropName = `${propName.charAt(0).toUpperCase()}${propName.slice(1)}`;
const keyToTargetValue = `target${capitalizedPropName}`;
animations[propName] = withTiming(values[keyToTargetValue], {
reduceMotion,
duration: transitionDuration
});
}
}
}
for (const propName in animations) {
if (propName === 'transform') {
initialValues.transformMatrix = values.currentTransformMatrix;
} else {
const capitalizedPropName = propName.charAt(0).toUpperCase() + propName.slice(1);
const keyToCurrentValue = `current${capitalizedPropName}`;
initialValues[propName] = values[keyToCurrentValue];
}
}
return {
initialValues,
animations
};
};
}
buildProgressAnimation() {
if (this._customProgressAnimation) {
this._progressAnimation = this._customProgressAnimation;
return;
}
this._progressAnimation = (viewTag, values, progress) => {
'worklet';
const newStyles = {};
for (const propertyName of SUPPORTED_PROPS) {
if (propertyName === 'transform') {
// this is not the perfect solution, but at this moment it just interpolates the whole
// matrix instead of interpolating scale, translate, rotate, etc. separately
const currentMatrix = values.currentTransformMatrix;
const targetMatrix = values.targetTransformMatrix;
const newMatrix = new Array(9);
for (let i = 0; i < 9; i++) {
newMatrix[i] = progress * (targetMatrix[i] - currentMatrix[i]) + currentMatrix[i];
}
newStyles.transformMatrix = newMatrix;
} else {
// PropertyName == propertyName with capitalized fist letter, (width -> Width)
const PropertyName = propertyName.charAt(0).toUpperCase() + propertyName.slice(1);
const currentPropertyName = `current${PropertyName}`;
const targetPropertyName = `target${PropertyName}`;
const currentValue = values[currentPropertyName];
const targetValue = values[targetPropertyName];
newStyles[propertyName] = progress * (targetValue - currentValue) + currentValue;
}
}
global._notifyAboutProgress(viewTag, newStyles, true);
};
}
// static builder methods i.e. shared transition modifiers
/**
* Lets you create a custom shared transition animation. Other shared
* transition modifiers can be chained alongside this modifier.
*
* @param customAnimationFactory - Callback function that have to return an
* object with styles for the custom shared transition.
* @returns A {@link SharedTransition} object. Styles returned from this
* function need to be to the `sharedTransitionStyle` prop.
* @experimental
* @see https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
*/
static custom(customAnimationFactory) {
return new SharedTransition().custom(customAnimationFactory);
}
/**
* Lets you change the duration of the shared transition. Other shared
* transition modifiers can be chained alongside this modifier.
*
* @param duration - The duration of the shared transition animation in
* milliseconds.
* @experimental
* @see https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
*/
static duration(duration) {
return new SharedTransition().duration(duration);
}
/**
* Lets you create a shared transition animation bound to the progress between
* navigation screens. Other shared transition modifiers can be chained
* alongside this modifier.
*
* @param progressAnimationCallback - A callback called with the current
* progress value on every animation frame. It should return an object with
* styles for the shared transition.
* @experimental
* @see https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
*/
static progressAnimation(progressAnimationCallback) {
return new SharedTransition().progressAnimation(progressAnimationCallback);
}
/**
* Whether the transition is progress-bound or not. Other shared transition
* modifiers can be chained alongside this modifier.
*
* @param transitionType - Type of the transition. Configured with
* {@link SharedTransitionType} enum.
* @experimental
* @see https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
*/
static defaultTransitionType(transitionType) {
return new SharedTransition().defaultTransitionType(transitionType);
}
/**
* Lets you adjust the behavior when the device's reduced motion accessibility
* setting is turned on. Other shared transition modifiers can be chained
* alongside this modifier.
*
* @param reduceMotion - Determines how the animation responds to the device's
* reduced motion accessibility setting. Default to `ReduceMotion.System` -
* {@link ReduceMotion}.
* @experimental
* @see https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
*/
static reduceMotion(reduceMotion) {
return new SharedTransition().reduceMotion(reduceMotion);
}
}
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