UNPKG

react-native-reanimated

Version:

More powerful alternative to Animated library for React Native.

281 lines (249 loc) • 9.59 kB
'use strict'; import { withTiming, withSpring } from '../../animation'; import type { AnimationFunction, BaseBuilderAnimationConfig, LayoutAnimationAndConfig, } from './commonTypes'; import type { EasingFunction } from '../../Easing'; import { BaseAnimationBuilder } from './BaseAnimationBuilder'; import type { StyleProps } from '../../commonTypes'; import { assertEasingIsWorklet } from '../../animation/util'; export class ComplexAnimationBuilder extends BaseAnimationBuilder { easingV?: EasingFunction; rotateV?: string; type?: AnimationFunction; dampingV?: number; dampingRatioV?: number; massV?: number; stiffnessV?: number; overshootClampingV?: number; restDisplacementThresholdV?: number; restSpeedThresholdV?: number; initialValues?: StyleProps; static createInstance: <T extends typeof BaseAnimationBuilder>( this: T ) => InstanceType<T>; /** * Lets you change the easing curve of the animation. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param easingFunction - An easing function which defines the animation curve. */ static easing<T extends typeof ComplexAnimationBuilder>( this: T, easingFunction: EasingFunction ) { const instance = this.createInstance(); return instance.easing(easingFunction); } easing(easingFunction: EasingFunction): this { if (__DEV__) { assertEasingIsWorklet(easingFunction); } this.easingV = easingFunction; return this; } /** * Lets you rotate the element. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param degree - The rotation degree. */ static rotate<T extends typeof ComplexAnimationBuilder>( this: T, degree: string ) { const instance = this.createInstance(); return instance.rotate(degree); } rotate(degree: string): this { this.rotateV = degree; return this; } /** * Enables the spring-based animation configuration. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param duration - An optional duration of the spring animation (in milliseconds). */ static springify<T extends typeof ComplexAnimationBuilder>( this: T, duration?: number ): ComplexAnimationBuilder { const instance = this.createInstance(); return instance.springify(duration); } springify(duration?: number): this { this.durationV = duration; this.type = withSpring as AnimationFunction; return this; } /** * Lets you adjust the spring animation damping ratio. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param dampingRatio - How damped the spring is. */ static dampingRatio<T extends typeof ComplexAnimationBuilder>( this: T, dampingRatio: number ) { const instance = this.createInstance(); return instance.dampingRatio(dampingRatio); } dampingRatio(value: number): this { this.dampingRatioV = value; return this; } /** * Lets you adjust the spring animation damping. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param value - Decides how quickly a spring stops moving. Higher damping means the spring will come to rest faster. */ static damping<T extends typeof ComplexAnimationBuilder>( this: T, damping: number ) { const instance = this.createInstance(); return instance.damping(damping); } damping(damping: number): this { this.dampingV = damping; return this; } /** * Lets you adjust the spring animation mass. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param mass - The weight of the spring. Reducing this value makes the animation faster. */ static mass<T extends typeof ComplexAnimationBuilder>(this: T, mass: number) { const instance = this.createInstance(); return instance.mass(mass); } mass(mass: number): this { this.massV = mass; return this; } /** * Lets you adjust the stiffness of the spring animation. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param stiffness - How bouncy the spring is. */ static stiffness<T extends typeof ComplexAnimationBuilder>( this: T, stiffness: number ) { const instance = this.createInstance(); return instance.stiffness(stiffness); } stiffness(stiffness: number): this { this.stiffnessV = stiffness; return this; } /** * Lets you adjust overshoot clamping of the spring. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param overshootClamping - Whether a spring can bounce over the final position. */ static overshootClamping<T extends typeof ComplexAnimationBuilder>( this: T, overshootClamping: number ) { const instance = this.createInstance(); return instance.overshootClamping(overshootClamping); } overshootClamping(overshootClamping: number): this { this.overshootClampingV = overshootClamping; return this; } /** * Lets you adjust the rest displacement threshold of the spring animation. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param restDisplacementThreshold - The displacement below which the spring will snap to the designated position without further oscillations. */ static restDisplacementThreshold<T extends typeof ComplexAnimationBuilder>( this: T, restDisplacementThreshold: number ) { const instance = this.createInstance(); return instance.restDisplacementThreshold(restDisplacementThreshold); } restDisplacementThreshold(restDisplacementThreshold: number) { this.restDisplacementThresholdV = restDisplacementThreshold; return this; } /** * Lets you adjust the rest speed threshold of the spring animation. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier). * * @param restSpeedThreshold - The speed in pixels per second from which the spring will snap to the designated position without further oscillations. */ static restSpeedThreshold<T extends typeof ComplexAnimationBuilder>( this: T, restSpeedThreshold: number ) { const instance = this.createInstance(); return instance.restSpeedThreshold(restSpeedThreshold); } restSpeedThreshold(restSpeedThreshold: number): this { this.restSpeedThresholdV = restSpeedThreshold; return this; } /** * Lets you override the initial config of the animation * * @param values - An object containing the styles to override. */ static withInitialValues<T extends typeof ComplexAnimationBuilder>( this: T, values: StyleProps ) { const instance = this.createInstance(); return instance.withInitialValues(values); } withInitialValues(values: StyleProps): this { this.initialValues = values; return this; } getAnimationAndConfig(): LayoutAnimationAndConfig { const duration = this.durationV; const easing = this.easingV; const rotate = this.rotateV; const type = this.type ? this.type : (withTiming as AnimationFunction); const damping = this.dampingV; const dampingRatio = this.dampingRatioV; const mass = this.massV; const stiffness = this.stiffnessV; const overshootClamping = this.overshootClampingV; const restDisplacementThreshold = this.restDisplacementThresholdV; const restSpeedThreshold = this.restSpeedThresholdV; const animation = type; const config: BaseBuilderAnimationConfig = {}; function maybeSetConfigValue<Key extends keyof BaseBuilderAnimationConfig>( value: BaseBuilderAnimationConfig[Key], variableName: Key ) { if (value) { config[variableName] = value; } } if (type === withTiming) { maybeSetConfigValue(easing, 'easing'); } ( [ { variableName: 'damping', value: damping }, { variableName: 'dampingRatio', value: dampingRatio }, { variableName: 'mass', value: mass }, { variableName: 'stiffness', value: stiffness }, { variableName: 'overshootClamping', value: overshootClamping }, { variableName: 'restDisplacementThreshold', value: restDisplacementThreshold, }, { variableName: 'restSpeedThreshold', value: restSpeedThreshold }, { variableName: 'duration', value: duration }, { variableName: 'rotate', value: rotate }, ] as const ).forEach(({ value, variableName }) => maybeSetConfigValue(value, variableName) ); return [animation, config]; } }