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react-native-reanimated

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More powerful alternative to Animated library for React Native.

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import { withStyleAnimation } from '../animation/styleAnimation'; import { SharedValue } from '../commonTypes'; import { makeUIMutable } from '../mutables'; import { LayoutAnimationFunction, LayoutAnimationType, LayoutAnimationsValues, } from './animationBuilder'; import { runOnUIImmediately } from '../threads'; const TAG_OFFSET = 1e9; function startObservingProgress( tag: number, sharedValue: SharedValue<number>, animationType: LayoutAnimationType ): void { 'worklet'; const isSharedTransition = animationType === LayoutAnimationType.SHARED_ELEMENT_TRANSITION; sharedValue.addListener(tag + TAG_OFFSET, () => { _notifyAboutProgress(tag, sharedValue.value, isSharedTransition); }); } function stopObservingProgress( tag: number, sharedValue: SharedValue<number>, cancelled: boolean, removeView: boolean ): void { 'worklet'; sharedValue.removeListener(tag + TAG_OFFSET); _notifyAboutEnd(tag, cancelled, removeView); } function createLayoutAnimationManager() { 'worklet'; const enteringAnimationForTag = new Map(); const mutableValuesForTag = new Map(); return { start( tag: number, type: LayoutAnimationType, yogaValues: LayoutAnimationsValues, config: LayoutAnimationFunction ) { const style = config(yogaValues); let currentAnimation = style.animations; if (type === LayoutAnimationType.ENTERING) { enteringAnimationForTag.set(tag, currentAnimation); } else if (type === LayoutAnimationType.LAYOUT) { // When layout animation is requested, but entering is still running, we merge // new layout animation targets into the ongoing animation const enteringAnimation = enteringAnimationForTag.get(tag); if (enteringAnimation) { currentAnimation = { ...enteringAnimation, ...style.animations }; } } let value = mutableValuesForTag.get(tag); if (value === undefined) { value = makeUIMutable(style.initialValues); mutableValuesForTag.set(tag, value); } else { stopObservingProgress(tag, value, false, false); value._value = style.initialValues; } // @ts-ignore The line below started failing because I added types to the method – don't have time to fix it right now const animation = withStyleAnimation(currentAnimation); animation.callback = (finished?: boolean) => { if (finished) { enteringAnimationForTag.delete(tag); mutableValuesForTag.delete(tag); const shouldRemoveView = type === LayoutAnimationType.EXITING; stopObservingProgress(tag, value, finished, shouldRemoveView); } style.callback && style.callback(finished === undefined ? false : finished); }; startObservingProgress(tag, value, type); value.value = animation; }, stop(tag: number) { const value = mutableValuesForTag.get(tag); if (!value) { return; } stopObservingProgress(tag, value, true, true); }, }; } runOnUIImmediately(() => { 'worklet'; global.LayoutAnimationsManager = createLayoutAnimationManager(); })();