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react-native-push-notification

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# React Native Push Notifications [![npm version](https://badge.fury.io/js/react-native-push-notification.svg?update=9)](http://badge.fury.io/js/react-native-push-notification) [![npm downloads](https://img.shields.io/npm/dm/react-native-push-notification.svg?update=9)](http://badge.fury.io/js/react-native-push-notification) React Native Local and Remote Notifications for iOS and Android ## 🎉 Version 6.x is live ! 🎉 Check out for changes and migration in the CHANGELOG: [Changelog](https://github.com/zo0r/react-native-push-notification/blob/master/CHANGELOG.md) # Supporting the project Maintaining this project takes time. To help allocate time, you can Buy Me a Coffee :wink: <a href="https://www.buymeacoffee.com/Dallas62" target="_blank"><img src="https://cdn.buymeacoffee.com/buttons/default-blue.png" alt="Buy Me A Coffee" style="height: 51px !important;width: 217px !important;" ></a> ## Supported React Native Versions | Component Version | RN Versions | README | | ----------------- | -------------------- | ---------------------------------------------------------------------------------------------------------------------- | | **1.0.7** | **<= 0.27** | [Open](https://github.com/zo0r/react-native-push-notification/blob/f42723817f1687e0da23e6753eb8a9f0385b6ac5/README.md) | | **1.0.8** | **0.28** | [Open](https://github.com/zo0r/react-native-push-notification/blob/2eafd1961273ca6a82ad4dd6514fbf1d1a829089/README.md) | | **2.0.1** | **0.29** | [Open](https://github.com/zo0r/react-native-push-notification/blob/c7ab7cd84ea19e42047379aefaf568bb16a81936/README.md) | | **2.0.2** | **0.30, 0.31, 0.32** | [Open](https://github.com/zo0r/react-native-push-notification/blob/a0f7d44e904ba0b92933518e5bf6b444f1c90abb/README.md) | | **>= 2.1.0** | **>= 0.33** | [Open](https://github.com/zo0r/react-native-push-notification/blob/a359e5c00954aa324136eaa9808333d6ca246171/README.md) | ## Changelog Changelog is available from version 3.1.3 here: [Changelog](https://github.com/zo0r/react-native-push-notification/blob/master/CHANGELOG.md) ## Installation ### NPM `npm install --save react-native-push-notification` ### Yarn `yarn add react-native-push-notification` **NOTE: If you target iOS you also need to follow the [installation instructions for PushNotificationIOS](https://github.com/react-native-community/react-native-push-notification-ios) since this package depends on it.** **NOTE: For Android, you will still have to manually update the AndroidManifest.xml (as below) in order to use Scheduled Notifications.** ## Issues Having a problem? Read the [troubleshooting](./trouble-shooting.md) guide before raising an issue. ## Pull Requests [Please read...](./submitting-a-pull-request.md) ## iOS manual Installation The component uses PushNotificationIOS for the iOS part. [Please see: PushNotificationIOS](https://github.com/react-native-community/react-native-push-notification-ios) ## Android manual Installation **NOTE: `firebase-messaging`, prior to version 15 requires to have the same version number in order to work correctly at build time and at run time. To use a specific version:** In your `android/build.gradle` ```gradle ext { googlePlayServicesVersion = "<Your play services version>" // default: "+" firebaseMessagingVersion = "<Your Firebase version>" // default: "+" // Other settings compileSdkVersion = <Your compile SDK version> // default: 23 buildToolsVersion = "<Your build tools version>" // default: "23.0.1" targetSdkVersion = <Your target SDK version> // default: 23 supportLibVersion = "<Your support lib version>" // default: 23.1.1 } ``` **NOTE: localNotification() works without changes in the application part, while localNotificationSchedule() only works with these changes:** In your `android/app/src/main/AndroidManifest.xml` ```xml ..... <uses-permission android:name="android.permission.VIBRATE" /> <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED"/> <application ....> <!-- Change the value to true to enable pop-up for in foreground (remote-only, for local use ignoreInForeground) --> <meta-data android:name="com.dieam.reactnativepushnotification.notification_foreground" android:value="false"/> <!-- Change the resource name to your App's accent color - or any other color you want --> <meta-data android:name="com.dieam.reactnativepushnotification.notification_color" android:resource="@color/white"/> <!-- or @android:color/{name} to use a standard color --> <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationActions" /> <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher" /> <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver"> <intent-filter> <action android:name="android.intent.action.BOOT_COMPLETED" /> <action android:name="android.intent.action.QUICKBOOT_POWERON" /> <action android:name="com.htc.intent.action.QUICKBOOT_POWERON"/> </intent-filter> </receiver> <service android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService" android:exported="false" > <intent-filter> <action android:name="com.google.firebase.MESSAGING_EVENT" /> </intent-filter> </service> ..... ``` If not using a built in Android color (`@android:color/{name}`) for the `notification_color` `meta-data` item. In `android/app/src/main/res/values/colors.xml` (Create the file if it doesn't exist). ```xml <resources> <color name="white">#FFF</color> </resources> ``` ### If you use remote notifications Make sure you have installed setup Firebase correctly. In `android/build.gradle` ```gradle buildscript { ... dependencies { ... classpath('com.google.gms:google-services:4.3.3') ... } } ``` In `android/app/build.gradle` ```gradle dependencies { ... implementation 'com.google.firebase:firebase-analytics:17.3.0' ... } apply plugin: 'com.google.gms.google-services' ``` Then put your `google-services.json` in `android/app/`. **Note: [firebase/release-notes](https://firebase.google.com/support/release-notes/android)** > The Firebase Android library `firebase-core` is no longer needed. This SDK included the Firebase SDK for Google Analytics. > > Now, to use Analytics or any Firebase product that recommends the use of Analytics (see table below), you need to explicitly add the Analytics dependency: `com.google.firebase:firebase-analytics:17.3.0`. ### If you don't use autolink In `android/settings.gradle` ```gradle ... include ':react-native-push-notification' project(':react-native-push-notification').projectDir = file('../node_modules/react-native-push-notification/android') ``` In your `android/app/build.gradle` ```gradle dependencies { ... implementation project(':react-native-push-notification') ... } ``` Manually register module in `MainApplication.java` (if you did not use `react-native link`): ```java import com.dieam.reactnativepushnotification.ReactNativePushNotificationPackage; // <--- Import Package public class MainApplication extends Application implements ReactApplication { private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) { @Override protected boolean getUseDeveloperSupport() { return BuildConfig.DEBUG; } @Override protected List<ReactPackage> getPackages() { return Arrays.<ReactPackage>asList( new MainReactPackage(), new ReactNativePushNotificationPackage() // <---- Add the Package ); } }; .... } ``` ## Usage **DO NOT USE `.configure()` INSIDE A COMPONENT, EVEN `App`** > If you do, notification handlers will not fire, because they are not loaded. Instead, use `.configure()` in the app's first file, usually `index.js`. ```javascript import PushNotificationIOS from "@react-native-community/push-notification-ios"; var PushNotification = require("react-native-push-notification"); // Must be outside of any component LifeCycle (such as `componentDidMount`). PushNotification.configure({ // (optional) Called when Token is generated (iOS and Android) onRegister: function (token) { console.log("TOKEN:", token); }, // (required) Called when a remote is received or opened, or local notification is opened onNotification: function (notification) { console.log("NOTIFICATION:", notification); // process the notification // (required) Called when a remote is received or opened, or local notification is opened notification.finish(PushNotificationIOS.FetchResult.NoData); }, // (optional) Called when Registered Action is pressed and invokeApp is false, if true onNotification will be called (Android) onAction: function (notification) { console.log("ACTION:", notification.action); console.log("NOTIFICATION:", notification); // process the action }, // (optional) Called when the user fails to register for remote notifications. Typically occurs when APNS is having issues, or the device is a simulator. (iOS) onRegistrationError: function(err) { console.error(err.message, err); }, // IOS ONLY (optional): default: all - Permissions to register. permissions: { alert: true, badge: true, sound: true, }, // Should the initial notification be popped automatically // default: true popInitialNotification: true, /** * (optional) default: true * - Specified if permissions (ios) and token (android and ios) will requested or not, * - if not, you must call PushNotificationsHandler.requestPermissions() later * - if you are not using remote notification or do not have Firebase installed, use this: * requestPermissions: Platform.OS === 'ios' */ requestPermissions: true, }); ``` ## Example app Example folder contains an example app to demonstrate how to use this package. The notification Handling is done in `NotifService.js`. Please test your PRs with this example app before submitting them. It'll help maintaining this repo. ## Handling Notifications When any notification is opened or received the callback `onNotification` is called passing an object with the notification data. Notification object example: ```javascript { foreground: false, // BOOLEAN: If the notification was received in foreground or not userInteraction: false, // BOOLEAN: If the notification was opened by the user from the notification area or not message: 'My Notification Message', // STRING: The notification message data: {}, // OBJECT: The push data } ``` ## Local Notifications `PushNotification.localNotification(details: Object)` EXAMPLE: ```javascript PushNotification.localNotification({ /* Android Only Properties */ channelId: "your-channel-id", // (required) channelId, if the channel doesn't exist, it will be created with options passed above (importance, vibration, sound). Once the channel is created, the channel will not be update. Make sure your channelId is different if you change these options. If you have created a custom channel, it will apply options of the channel. ticker: "My Notification Ticker", // (optional) showWhen: true, // (optional) default: true autoCancel: true, // (optional) default: true largeIcon: "ic_launcher", // (optional) default: "ic_launcher". Use "" for no large icon. largeIconUrl: "https://www.example.tld/picture.jpg", // (optional) default: undefined smallIcon: "ic_notification", // (optional) default: "ic_notification" with fallback for "ic_launcher". Use "" for default small icon. bigText: "My big text that will be shown when notification is expanded", // (optional) default: "message" prop subText: "This is a subText", // (optional) default: none bigPictureUrl: "https://www.example.tld/picture.jpg", // (optional) default: undefined color: "red", // (optional) default: system default vibrate: true, // (optional) default: true vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000 tag: "some_tag", // (optional) add tag to message group: "group", // (optional) add group to message groupSummary: false, // (optional) set this notification to be the group summary for a group of notifications, default: false ongoing: false, // (optional) set whether this is an "ongoing" notification priority: "high", // (optional) set notification priority, default: high visibility: "private", // (optional) set notification visibility, default: private ignoreInForeground: false, // (optional) if true, the notification will not be visible when the app is in the foreground (useful for parity with how iOS notifications appear) shortcutId: "shortcut-id", // (optional) If this notification is duplicative of a Launcher shortcut, sets the id of the shortcut, in case the Launcher wants to hide the shortcut, default undefined onlyAlertOnce: false, // (optional) alert will open only once with sound and notify, default: false when: null, // (optionnal) Add a timestamp pertaining to the notification (usually the time the event occurred). For apps targeting Build.VERSION_CODES.N and above, this time is not shown anymore by default and must be opted into by using `showWhen`, default: null. usesChronometer: false, // (optional) Show the `when` field as a stopwatch. Instead of presenting `when` as a timestamp, the notification will show an automatically updating display of the minutes and seconds since when. Useful when showing an elapsed time (like an ongoing phone call), default: false. timeoutAfter: null, // (optional) Specifies a duration in milliseconds after which this notification should be canceled, if it is not already canceled, default: null messageId: "google:message_id", // (optional) added as `message_id` to intent extras so opening push notification can find data stored by @react-native-firebase/messaging module. actions: ["Yes", "No"], // (Android only) See the doc for notification actions to know more invokeApp: true, // (optional) This enable click on actions to bring back the application to foreground or stay in background, default: true /* iOS only properties */ alertAction: "view", // (optional) default: view category: "", // (optional) default: empty string /* iOS and Android properties */ id: 0, // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID title: "My Notification Title", // (optional) message: "My Notification Message", // (required) userInfo: {}, // (optional) default: {} (using null throws a JSON value '<null>' error) playSound: false, // (optional) default: true soundName: "default", // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://com.xyz/raw/my_sound'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played) number: 10, // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero) repeatType: "day", // (optional) Repeating interval. Check 'Repeating Notifications' section for more info. }); ``` ## Scheduled Notifications `PushNotification.localNotificationSchedule(details: Object)` EXAMPLE: ```javascript PushNotification.localNotificationSchedule({ //... You can use all the options from localNotifications message: "My Notification Message", // (required) date: new Date(Date.now() + 60 * 1000), // in 60 secs allowWhileIdle: false, // (optional) set notification to work while on doze, default: false }); ``` ## Get the initial notification `PushNotification.popInitialNotification(callback)` EXAMPLE: ```javascript PushNotification.popInitialNotification((notification) => { console.log('Initial Notification', notification); }); ``` ## Custom sounds In android, add your custom sound file to `[project_root]/android/app/src/main/res/raw` In iOS, add your custom sound file to the project `Resources` in xCode. In the location notification json specify the full file name: soundName: 'my_sound.mp3' ## Channel Management (Android) To use channels, create them at startup and pass the matching `channelId` through to `PushNotification.localNotification` or `PushNotification.localNotificationSchedule`. ```javascript PushNotification.createChannel( { channelId: "channel-id", // (required) channelName: "My channel", // (required) channelDescription: "A channel to categorise your notifications", // (optional) default: undefined. soundName: "default", // (optional) See `soundName` parameter of `localNotification` function importance: 4, // (optional) default: 4. Int value of the Android notification importance vibrate: true, // (optional) default: true. Creates the default vibration patten if true. }, (created) => console.log(`createChannel returned '${created}'`) // (optional) callback returns whether the channel was created, false means it already existed. ); ``` **NOTE: Without channel, notifications don't work** In the notifications options, you must provide a channel id with `channelId: "your-channel-id"`, if the channel doesn't exist the notification might not e triggered. Once the channel is created, the channel cannot be update. Make sure your `channelId` is different if you change these options. If you have created a channel in another way, it will apply options of the channel. If you want to use a different default channel for remote notification, refer to the documentation of Firebase: [Set up a Firebase Cloud Messaging client app on Android](https://firebase.google.com/docs/cloud-messaging/android/client?hl=fr) ```xml <meta-data android:name="com.google.firebase.messaging.default_notification_channel_id" android:value="@string/default_notification_channel_id" /> ``` For local notifications, the same kind of option is available: - you can use: ```xml <meta-data android:name="com.dieam.reactnativepushnotification.default_notification_channel_id" android:value="@string/default_notification_channel_id" /> ``` - If not defined, fallback to the Firebase value defined in the `AndroidManifest`: ```xml <meta-data android:name="com.google.firebase.messaging.default_notification_channel_id" android:value="..." /> ``` - If not defined, fallback to the default Firebase channel id `fcm_fallback_notification_channel` ### List channels You can list available channels with: ```js PushNotification.getChannels(function (channel_ids) { console.log(channel_ids); // ['channel_id_1'] }); ``` ### Channel exists You can check if a channel exists with: ```js PushNotification.channelExists(channel_id, function (exists) { console.log(exists); // true/false }); ``` ### Channel blocked You can check if a channel blocked with: ```js PushNotification.channelBlocked(channel_id, function (blocked) { console.log(blocked); // true/false }); ``` ### Delete channel You can delete a channel with: ```js PushNotification.deleteChannel(channel_id); ``` ## Cancelling notifications ### 1) cancelLocalNotifications The `id` parameter for `PushNotification.localNotification` is required for this operation. The id supplied will then be used for the cancel operation. ```javascript PushNotification.localNotification({ ... id: '123' ... }); PushNotification.cancelLocalNotifications({id: '123'}); ``` **iOS: `userInfo` is populated `id` if not defined this allow the previous method** ### 2) cancelAllLocalNotifications `PushNotification.cancelAllLocalNotifications()` Cancels all scheduled notifications AND clears the notifications alerts that are in the notification centre. _NOTE: there is currently no api for removing specific notification alerts from the notification centre._ ### 3) removeAllDeliveredNotifications ```javascript PushNotificationIOS.removeAllDeliveredNotifications(); ``` Remove all delivered notifications from Notification Center ### 4) getDeliveredNotifications ```javascript PushNotificationIOS.getDeliveredNotifications(callback); ``` Provides you with a list of the app’s notifications that are still displayed in Notification Center **Parameters:** | Name | Type | Required | Description | | -------- | -------- | -------- | ----------------------------------------------------------- | | callback | function | Yes | Function which receive an array of delivered notifications. | A delivered notification is an object containing: - `identifier` : The identifier of this notification. - `title` : The title of this notification. - `body` : The body of this notification. - `category` : The category of this notification (optional). - `userInfo` : An object containing additional notification data (optional). - `thread-id` : The thread identifier of this notification, if has one. ### 5) removeDeliveredNotifications ```javascript PushNotificationIOS.removeDeliveredNotifications(identifiers); ``` Removes the specified notifications from Notification Center **Parameters:** | Name | Type | Required | Description | | ----------- | ----- | -------- | ---------------------------------- | | identifiers | array | Yes | Array of notification identifiers. | ### 6) getScheduledLocalNotifications ```javascript PushNotificationIOS.getScheduledLocalNotifications(callback); ``` Provides you with a list of the app’s scheduled local notifications that are yet to be displayed **Parameters:** | Name | Type | Required | Description | | -------- | -------- | -------- | ----------------------------------------------------------- | | callback | function | Yes | Function which receive an array of delivered notifications. | Returns an array of local scheduled notification objects containing: | Name | Type | Description | | -------------- | ------ | ----------------------------------------- | | id | number | The identifier of this notification. | | date | Date | The fire date of this notification. | | title | string | The title of this notification. | | message | string | The message body of this notification. | | soundName | string | The sound name of this notification. | | repeatInterval | number | The repeat interval of this notification. | | number | number | App notification badge count number. | ## Abandon Permissions `PushNotification.abandonPermissions()` Revokes the current token and unregister for all remote notifications received via APNS or FCM. ## Notification priority (optional) Specify `priority` to set priority of notification. Default value: "high" Available options: "max" = NotficationCompat.PRIORITY_MAX "high" = NotficationCompat.PRIORITY_HIGH "low" = NotficationCompat.PRIORITY_LOW "min" = NotficationCompat.PRIORITY_MIN "default" = NotficationCompat.PRIORITY_DEFAULT More information: https://developer.android.com/reference/android/app/Notification.html#PRIORITY_DEFAULT ## Notification visibility (optional) Specify `visibility` to set visibility of notification. Default value: "private" Available options: "private" = NotficationCompat.VISIBILITY_PRIVATE "public" = NotficationCompat.VISIBILITY_PUBLIC "secret" = NotficationCompat.VISIBILITY_SECRET More information: https://developer.android.com/reference/android/app/Notification.html#VISIBILITY_PRIVATE ## Notification importance (optional) Specify `importance` to set importance of notification. Default value: "high" Available options: "default" = NotificationManager.IMPORTANCE_DEFAULT "max" = NotificationManager.IMPORTANCE_MAX "high" = NotificationManager.IMPORTANCE_HIGH "low" = NotificationManager.IMPORTANCE_LOW "min" = NotificationManager.IMPORTANCE_MIN "none" = NotificationManager.IMPORTANCE_NONE "unspecified" = NotificationManager.IMPORTANCE_UNSPECIFIED More information: https://developer.android.com/reference/android/app/NotificationManager#IMPORTANCE_DEFAULT ## Notification while idle (optional) Specify `allowWhileIdle` to set if the notification should be allowed to execute even when the system is on low-power idle modes. On Android 6.0 (API level 23) and forward, the Doze was introduced to reduce battery consumption when the device is unused for long periods of time. But while on Doze the AlarmManager alarms (used to show scheduled notifications) are deferred to the next maintenance window. This may cause the notification to be delayed while on Doze. This can significantly impact the power use of the device when idle. So it must only be used when the notification is required to go off on a exact time, for example on a calendar notification. More information: https://developer.android.com/training/monitoring-device-state/doze-standby ## Repeating Notifications (optional) Specify `repeatType` and optionally `repeatTime` (Android-only) while scheduling the local notification. Check the local notification example above. Property `repeatType` could be one of `month`, `week`, `day`, `hour`, `minute`, `time`. If specified as time, it should be accompanied by one more parameter `repeatTime` which should the number of milliseconds between each interval. ## Notification Actions (Android Only) This is done by specifying an `actions` parameters while configuring the local notification. This is an array of strings where each string is a notification action that will be presented with the notification. For e.g. `actions: ['Accept', 'Reject']` When you handle actions in background (`invokeApp: false`), you can open the application and pass the initial notification by using use `PushNotification.invokeApp(notification)`. Make sure you have the receiver in `AndroidManifest.xml`: ```xml <receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationActions" /> ``` For iOS, you can use this [package](https://github.com/holmesal/react-native-ios-notification-actions) to add notification actions. ## Set application badge icon `PushNotification.setApplicationIconBadgeNumber(number: number)` Works natively in iOS. Uses the [ShortcutBadger](https://github.com/leolin310148/ShortcutBadger) on Android, and as such will not work on all Android devices. ## Android Only Methods `PushNotification.subscribeToTopic(topic: string)` Subscribe to a topic (works only with Firebase) `PushNotification.unsubscribeFromTopic(topic: string)` Unsubscribe from a topic (works only with Firebase) ## Checking Notification Permissions `PushNotification.checkPermissions(callback: Function)` Check permissions `callback` will be invoked with a `permissions` object: - `alert`: boolean - `badge`: boolean - `sound`: boolean ## iOS Only Methods `PushNotification.getApplicationIconBadgeNumber(callback: Function)` Get badge number