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react-native-physics

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A physics library for React Native (in progress)

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import React from 'react'; import { Container, Box } from '../../index.js'; export default class Gravity extends React.Component { constructor(props) { super(props); this.state = { boxes: null }; } componentWillMount() { this.setState({ boxes: Array(Math.round(Math.random() * 3 + 2)).fill(1).map((val, index) => { return ( <Box key={index + ''} id={index + ''} outline={"#" + Math.random().toString(16).slice(2, 8)} position={{ x: Math.random() * 200, y: Math.random() * 200 }} velocity={{ x: Math.random() * 40, y: Math.random() * 40 }} bounce={{ x: Math.random(), y: Math.random() }} width={Math.random() * 50 + 50} height={Math.random() * 50 + 50} collideWithContainer={true} /> ); }) }); } render() { return ( <Container style={{ flex: 1, backgroundColor: '#fff' }} delay={500} > {this.state.boxes} </Container> ); } }