react-native-mock-tmp-build
Version:
A fully mocked and test-friendly version of react native
250 lines (246 loc) • 7.34 kB
JavaScript
import React from 'react';
import PropTypes from 'prop-types';
import TextInputState from '../api/TextInputState';
import TimerMixin from 'react-timer-mixin';
import NativeMethodsMixin from '../mixins/NativeMethodsMixin';
import View from './View';
import Text from './Text';
import createReactClass from 'create-react-class';
const TextInput = createReactClass({
propTypes: {
...View.propTypes,
/**
* Can tell TextInput to automatically capitalize certain characters.
*
* - characters: all characters,
* - words: first letter of each word
* - sentences: first letter of each sentence (default)
* - none: don't auto capitalize anything
*/
autoCapitalize: PropTypes.oneOf([
'none',
'sentences',
'words',
'characters',
]),
/**
* If false, disables auto-correct. The default value is true.
*/
autoCorrect: PropTypes.bool,
/**
* If true, focuses the input on componentDidMount.
* The default value is false.
*/
autoFocus: PropTypes.bool,
/**
* If false, text is not editable. The default value is true.
*/
editable: PropTypes.bool,
/**
* Determines which keyboard to open, e.g.`numeric`.
*
* The following values work across platforms:
* - default
* - numeric
* - email-address
*/
keyboardType: PropTypes.oneOf([
// Cross-platform
'default',
'email-address',
'numeric',
'phone-pad',
// iOS-only
'ascii-capable',
'numbers-and-punctuation',
'url',
'number-pad',
'name-phone-pad',
'decimal-pad',
'twitter',
'web-search',
]),
/**
* Determines the color of the keyboard.
* @platform ios
*/
keyboardAppearance: PropTypes.oneOf([
'default',
'light',
'dark',
]),
/**
* Determines how the return key should look.
* @platform ios
*/
returnKeyType: PropTypes.oneOf([
'default',
'go',
'google',
'join',
'next',
'route',
'search',
'send',
'yahoo',
'done',
'emergency-call',
]),
/**
* Limits the maximum number of characters that can be entered. Use this
* instead of implementing the logic in JS to avoid flicker.
*/
maxLength: PropTypes.number,
/**
* Sets the number of lines for a TextInput. Use it with multiline set to
* true to be able to fill the lines.
* @platform android
*/
numberOfLines: PropTypes.number,
/**
* If true, the keyboard disables the return key when there is no text and
* automatically enables it when there is text. The default value is false.
* @platform ios
*/
enablesReturnKeyAutomatically: PropTypes.bool,
/**
* If true, the text input can be multiple lines.
* The default value is false.
*/
multiline: PropTypes.bool,
/**
* Callback that is called when the text input is blurred
*/
onBlur: PropTypes.func,
/**
* Callback that is called when the text input is focused
*/
onFocus: PropTypes.func,
/**
* Callback that is called when the text input's text changes.
*/
onChange: PropTypes.func,
/**
* Callback that is called when the text input's text changes.
* Changed text is passed as an argument to the callback handler.
*/
onChangeText: PropTypes.func,
/**
* Callback that is called when text input ends.
*/
onEndEditing: PropTypes.func,
/**
* Callback that is called when the text input selection is changed
*/
onSelectionChange: PropTypes.func,
/**
* Callback that is called when the text input's submit button is pressed.
* Invalid if multiline={true} is specified.
*/
onSubmitEditing: PropTypes.func,
/**
* Callback that is called when a key is pressed.
* Pressed key value is passed as an argument to the callback handler.
* Fires before onChange callbacks.
* @platform ios
*/
onKeyPress: PropTypes.func,
/**
* Invoked on mount and layout changes with `{x, y, width, height}`.
*/
onLayout: PropTypes.func,
/**
* The string that will be rendered before text input has been entered
*/
placeholder: PropTypes.string,
/**
* The text color of the placeholder string
*/
placeholderTextColor: PropTypes.string,
/**
* If true, the text input obscures the text entered so that sensitive text
* like passwords stay secure. The default value is false.
*/
secureTextEntry: PropTypes.bool,
/**
* See DocumentSelectionState.js, some state that is responsible for
* maintaining selection information for a document
* @platform ios
*/
// TODO(lmr): requireLibrary
// selectionState: PropTypes.instanceOf(DocumentSelectionState),
/**
* The value to show for the text input. TextInput is a controlled
* component, which means the native value will be forced to match this
* value prop if provided. For most uses this works great, but in some
* cases this may cause flickering - one common cause is preventing edits
* by keeping value the same. In addition to simply setting the same value,
* either set `editable={false}`, or set/update `maxLength` to prevent
* unwanted edits without flicker.
*/
value: PropTypes.string,
/**
* Provides an initial value that will change when the user starts typing.
* Useful for simple use-cases where you don't want to deal with listening
* to events and updating the value prop to keep the controlled state in sync.
*/
defaultValue: PropTypes.string,
/**
* When the clear button should appear on the right side of the text view
* @platform ios
*/
clearButtonMode: PropTypes.oneOf([
'never',
'while-editing',
'unless-editing',
'always',
]),
/**
* If true, clears the text field automatically when editing begins
* @platform ios
*/
clearTextOnFocus: PropTypes.bool,
/**
* If true, all text will automatically be selected on focus
* @platform ios
*/
selectTextOnFocus: PropTypes.bool,
/**
* If true, the text field will blur when submitted.
* The default value is true for single-line fields and false for
* multiline fields. Note that for multiline fields, setting blurOnSubmit
* to true means that pressing return will blur the field and trigger the
* onSubmitEditing event instead of inserting a newline into the field.
* @platform ios
*/
blurOnSubmit: PropTypes.bool,
/**
* Styles
*/
style: Text.propTypes.style,
/**
* Used to locate this view in end-to-end tests
*/
testID: PropTypes.string,
/**
* The color of the textInput underline.
* @platform android
*/
underlineColorAndroid: PropTypes.string,
},
mixins: [NativeMethodsMixin, TimerMixin],
statics: {
State: TextInputState,
},
isFocused() {
// TODO(lmr): React.findNodeHandle
return TextInputState.currentlyFocusedField() ===
React.findNodeHandle(this.refs.input);
},
clear() {
},
render() {
return null;
},
});
module.exports = TextInput;