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react-native-mathjax-html-to-svg

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React Native component to display mathematics in html using MathJax. Uses [MathJax](https://github.com/mathjax/)

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __read = (this && this.__read) || function (o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; }; var __spread = (this && this.__spread) || function () { for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read(arguments[i])); return ar; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.CommonMglyphMixin = void 0; function CommonMglyphMixin(Base) { return (function (_super) { __extends(class_1, _super); function class_1() { var args = []; for (var _i = 0; _i < arguments.length; _i++) { args[_i] = arguments[_i]; } var _this = _super.apply(this, __spread(args)) || this; _this.getParameters(); return _this; } class_1.prototype.getParameters = function () { var _a = this.node.attributes.getList('width', 'height', 'valign'), width = _a.width, height = _a.height, valign = _a.valign; this.width = (width === 'auto' ? 1 : this.length2em(width)); this.height = (height === 'auto' ? 1 : this.length2em(height)); this.valign = this.length2em(valign || '0'); }; class_1.prototype.computeBBox = function (bbox, _recompute) { if (_recompute === void 0) { _recompute = false; } bbox.w = this.width; bbox.h = this.height + this.valign; bbox.d = -this.valign; }; return class_1; }(Base)); } exports.CommonMglyphMixin = CommonMglyphMixin;