react-native-interactive-keyboard
Version:
Keyboard with accessories on iOS and Android
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Markdown
# react-native-interactive-keyboard
## Getting started
`$ npm install react-native-interactive-keyboard --save`
### Mostly automatic installation
`$ react-native link react-native-interactive-keyboard`
### Manual installation
#### iOS
1. In XCode, in the project navigator, right click `Libraries` ➜ `Add Files to [your project's name]`
2. Go to `node_modules` ➜ `react-native-interactive-keyboard` and add `RNInteractiveKeyboard.xcodeproj`
3. In XCode, in the project navigator, select your project. Add `libRNInteractiveKeyboard.a` to your project's `Build Phases` ➜ `Link Binary With Libraries`
4. Run your project (`Cmd+R`)<
#### Android
1. Open up `android/app/src/main/java/[...]/MainActivity.java`
- Add `import info.moonjava.RNInteractiveKeyboardPackage;` to the imports at the top of the file
- Add `new RNInteractiveKeyboardPackage()` to the list returned by the `getPackages()` method
2. Append the following lines to `android/settings.gradle`:
```
include ':react-native-interactive-keyboard'
project(':react-native-interactive-keyboard').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-interactive-keyboard/android')
```
3. Insert the following lines inside the dependencies block in `android/app/build.gradle`:
```
compile project(':react-native-interactive-keyboard')
```
#### Windows
[Read it! :D](https://github.com/ReactWindows/react-native)
1. In Visual Studio add the `RNInteractiveKeyboard.sln` in `node_modules/react-native-interactive-keyboard/windows/RNInteractiveKeyboard.sln` folder to their solution, reference from their app.
2. Open up your `MainPage.cs` app
- Add `using Interactive.Keyboard.RNInteractiveKeyboard;` to the usings at the top of the file
- Add `new RNInteractiveKeyboardPackage()` to the `List<IReactPackage>` returned by the `Packages` method
## Usage
```javascript
import RNInteractiveKeyboard from 'react-native-interactive-keyboard';
// TODO: What to do with the module?
RNInteractiveKeyboard;
```