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react-native-graph-plus

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📈 Beautiful, high-performance Graphs and Charts for React Native +

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import { PathVerb, vec } from '@shopify/react-native-skia'; // code from William Candillon const round = function (value) { 'worklet'; let precision = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; const p = Math.pow(10, precision); return Math.round(value * p) / p; }; // https://stackoverflow.com/questions/27176423/function-to-solve-cubic-equation-analytically const cuberoot = x => { 'worklet'; const y = Math.pow(Math.abs(x), 1 / 3); return x < 0 ? -y : y; }; const solveCubic = (a, b, c, d) => { 'worklet'; if (Math.abs(a) < 1e-8) { // Quadratic case, ax^2+bx+c=0 a = b; b = c; c = d; if (Math.abs(a) < 1e-8) { // Linear case, ax+b=0 a = b; b = c; if (Math.abs(a) < 1e-8) { // Degenerate case return []; } return [-b / a]; } const D = b * b - 4 * a * c; if (Math.abs(D) < 1e-8) return [-b / (2 * a)]; if (D > 0) return [(-b + Math.sqrt(D)) / (2 * a), (-b - Math.sqrt(D)) / (2 * a)]; return []; } // Convert to depressed cubic t^3+pt+q = 0 (subst x = t - b/3a) const p = (3 * a * c - b * b) / (3 * a * a); const q = (2 * b * b * b - 9 * a * b * c + 27 * a * a * d) / (27 * a * a * a); let roots; if (Math.abs(p) < 1e-8) { // p = 0 -> t^3 = -q -> t = -q^1/3 roots = [cuberoot(-q)]; } else if (Math.abs(q) < 1e-8) { // q = 0 -> t^3 + pt = 0 -> t(t^2+p)=0 roots = [0].concat(p < 0 ? [Math.sqrt(-p), -Math.sqrt(-p)] : []); } else { const D = q * q / 4 + p * p * p / 27; if (Math.abs(D) < 1e-8) { // D = 0 -> two roots roots = [-1.5 * q / p, 3 * q / p]; } else if (D > 0) { // Only one real root const u = cuberoot(-q / 2 - Math.sqrt(D)); roots = [u - p / (3 * u)]; } else { // D < 0, three roots, but needs to use complex numbers/trigonometric solution const u = 2 * Math.sqrt(-p / 3); const t = Math.acos(3 * q / p / u) / 3; // D < 0 implies p < 0 and acos argument in [-1..1] const k = 2 * Math.PI / 3; roots = [u * Math.cos(t), u * Math.cos(t - k), u * Math.cos(t - 2 * k)]; } } // Convert back from depressed cubic for (let i = 0; i < roots.length; i++) roots[i] -= b / (3 * a); return roots; }; const cubicBezier = (t, from, c1, c2, to) => { 'worklet'; const term = 1 - t; const a = 1 * term ** 3 * t ** 0 * from; const b = 3 * term ** 2 * t ** 1 * c1; const c = 3 * term ** 1 * t ** 2 * c2; const d = 1 * term ** 0 * t ** 3 * to; return a + b + c + d; }; export const cubicBezierYForX = function (x, a, b, c, d) { 'worklet'; let precision = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 2; const pa = -a.x + 3 * b.x - 3 * c.x + d.x; const pb = 3 * a.x - 6 * b.x + 3 * c.x; const pc = -3 * a.x + 3 * b.x; const pd = a.x - x; const ts = solveCubic(pa, pb, pc, pd).map(root => round(root, precision)).filter(root => root >= 0 && root <= 1); const t = ts[0]; if (t == null) return 0; return cubicBezier(t, a.y, b.y, c.y, d.y); }; export const selectCurve = (cmds, x) => { 'worklet'; let from = vec(0, 0); for (let i = 0; i < cmds.length; i++) { const cmd = cmds[i]; if (cmd == null) return undefined; if (cmd[0] === PathVerb.Move) { from = vec(cmd[1], cmd[2]); } else if (cmd[0] === PathVerb.Cubic) { const c1 = vec(cmd[1], cmd[2]); const c2 = vec(cmd[3], cmd[4]); const to = vec(cmd[5], cmd[6]); if (x >= from.x && x <= to.x) { return { from, c1, c2, to }; } from = to; } } return undefined; }; export const getYForX = function (cmds, x) { 'worklet'; let precision = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 2; const c = selectCurve(cmds, x); if (c == null) return undefined; return cubicBezierYForX(x, c.from, c.c1, c.c2, c.to, precision); }; //# sourceMappingURL=GetYForX.js.map