react-native-gesture-handler
Version:
Experimental implementation of a new declarative API for gesture handling in react-native
510 lines (464 loc) • 17.3 kB
text/typescript
import * as React from 'react';
import {
Platform,
Touchable,
UIManager,
DeviceEventEmitter,
EmitterSubscription,
} from 'react-native';
// @ts-ignore - it isn't typed by TS & don't have definitelyTyped types
import deepEqual from 'lodash/isEqual';
import RNGestureHandlerModule from '../RNGestureHandlerModule';
import type RNGestureHandlerModuleWeb from '../RNGestureHandlerModule.web';
import { State } from '../State';
import {
handlerIDToTag,
getNextHandlerTag,
registerOldGestureHandler,
} from './handlersRegistry';
import {
BaseGestureHandlerProps,
filterConfig,
GestureEvent,
HandlerStateChangeEvent,
findNodeHandle,
scheduleFlushOperations,
} from './gestureHandlerCommon';
import { ValueOf } from '../typeUtils';
import { isFabric, isJestEnv } from '../utils';
import { ActionType } from '../ActionType';
const UIManagerAny = UIManager as any;
const customGHEventsConfigFabricAndroid = {
topOnGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },
topOnGestureHandlerStateChange: {
registrationName: 'onGestureHandlerStateChange',
},
};
const customGHEventsConfig = {
onGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },
onGestureHandlerStateChange: {
registrationName: 'onGestureHandlerStateChange',
},
// When using React Native Gesture Handler for Animated.event with useNativeDriver: true
// on Android with Fabric enabled, the native part still sends the native events to JS
// but prefixed with "top". We cannot simply rename the events above so they are prefixed
// with "top" instead of "on" because in such case Animated.events would not be registered.
// That's why we need to register another pair of event names.
// The incoming events will be queued but never handled.
// Without this piece of code below, you'll get the following JS error:
// Unsupported top level event type "topOnGestureHandlerEvent" dispatched
...(isFabric() &&
Platform.OS === 'android' &&
customGHEventsConfigFabricAndroid),
};
// Add gesture specific events to genericDirectEventTypes object exported from UIManager
// native module.
// Once new event types are registered with react it is possible to dispatch these
// events to all kind of native views.
UIManagerAny.genericDirectEventTypes = {
...UIManagerAny.genericDirectEventTypes,
...customGHEventsConfig,
};
// In newer versions of RN the `genericDirectEventTypes` is located in the object
// returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make
// it compatible with RN 61+
const UIManagerConstants =
UIManagerAny.getViewManagerConfig?.('getConstants') ??
UIManagerAny.getConstants?.();
if (UIManagerConstants) {
UIManagerConstants.genericDirectEventTypes = {
...UIManagerConstants.genericDirectEventTypes,
...customGHEventsConfig,
};
}
// Wrap JS responder calls and notify gesture handler manager
const {
setJSResponder: oldSetJSResponder = () => {
//no operation
},
clearJSResponder: oldClearJSResponder = () => {
//no operation
},
} = UIManagerAny;
UIManagerAny.setJSResponder = (tag: number, blockNativeResponder: boolean) => {
RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder);
oldSetJSResponder(tag, blockNativeResponder);
};
UIManagerAny.clearJSResponder = () => {
RNGestureHandlerModule.handleClearJSResponder();
oldClearJSResponder();
};
let allowTouches = true;
const DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android';
// Toggled inspector blocks touch events in order to allow inspecting on Android
// This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component
if (DEV_ON_ANDROID) {
DeviceEventEmitter.addListener('toggleElementInspector', () => {
allowTouches = !allowTouches;
});
}
type HandlerProps<T extends Record<string, unknown>> = Readonly<
React.PropsWithChildren<BaseGestureHandlerProps<T>>
>;
function hasUnresolvedRefs<T extends Record<string, unknown>>(
props: HandlerProps<T>
) {
// TODO(TS) - add type for extract arg
const extract = (refs: any | any[]) => {
if (!Array.isArray(refs)) {
return refs && refs.current === null;
}
return refs.some((r) => r && r.current === null);
};
return extract(props['simultaneousHandlers']) || extract(props['waitFor']);
}
const stateToPropMappings = {
[State.UNDETERMINED]: undefined,
[State.BEGAN]: 'onBegan',
[State.FAILED]: 'onFailed',
[State.CANCELLED]: 'onCancelled',
[State.ACTIVE]: 'onActivated',
[State.END]: 'onEnded',
} as const;
type CreateHandlerArgs<
HandlerPropsT extends Record<string, unknown>
> = Readonly<{
name: string;
allowedProps: Readonly<Extract<keyof HandlerPropsT, string>[]>;
config: Readonly<Record<string, unknown>>;
transformProps?: (props: HandlerPropsT) => HandlerPropsT;
customNativeProps?: Readonly<string[]>;
}>;
// TODO(TS) fix event types
type InternalEventHandlers = {
onGestureHandlerEvent?: (event: any) => void;
onGestureHandlerStateChange?: (event: any) => void;
};
const UNRESOLVED_REFS_RETRY_LIMIT = 1;
// TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.
export default function createHandler<
T extends BaseGestureHandlerProps<U>,
U extends Record<string, unknown>
>({
name,
allowedProps = [],
config = {},
transformProps,
customNativeProps = [],
}: CreateHandlerArgs<T>): React.ComponentType<T & React.RefAttributes<any>> {
interface HandlerState {
allowTouches: boolean;
}
class Handler extends React.Component<
T & InternalEventHandlers,
HandlerState
> {
static displayName = name;
private handlerTag: number;
private config: Record<string, unknown>;
private propsRef: React.MutableRefObject<unknown>;
private viewNode: any;
private viewTag?: number;
private updateEnqueued: ReturnType<typeof setImmediate> | null = null;
private inspectorToggleListener?: EmitterSubscription;
constructor(props: T & InternalEventHandlers) {
super(props);
this.handlerTag = getNextHandlerTag();
this.config = {};
this.propsRef = React.createRef();
this.state = { allowTouches };
if (props.id) {
if (handlerIDToTag[props.id] !== undefined) {
throw new Error(`Handler with ID "${props.id}" already registered`);
}
handlerIDToTag[props.id] = this.handlerTag;
}
}
componentDidMount() {
const props: HandlerProps<U> = this.props;
if (DEV_ON_ANDROID) {
this.inspectorToggleListener = DeviceEventEmitter.addListener(
'toggleElementInspector',
() => {
this.setState((_) => ({ allowTouches }));
this.update(UNRESOLVED_REFS_RETRY_LIMIT);
}
);
}
if (hasUnresolvedRefs(props)) {
// If there are unresolved refs (e.g. ".current" has not yet been set)
// passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to
// _update method that will try to update native handler props using
// setImmediate. This makes it so update() function gets called after all
// react components are mounted and we expect the missing ref object to
// be resolved by then.
this.updateEnqueued = setImmediate(() => {
this.updateEnqueued = null;
this.update(UNRESOLVED_REFS_RETRY_LIMIT);
});
}
this.createGestureHandler(
filterConfig(
transformProps ? transformProps(this.props) : this.props,
[...allowedProps, ...customNativeProps],
config
)
);
this.attachGestureHandler(findNodeHandle(this.viewNode) as number); // TODO(TS) - check if this can be null
}
componentDidUpdate() {
const viewTag = findNodeHandle(this.viewNode);
if (this.viewTag !== viewTag) {
this.attachGestureHandler(viewTag as number); // TODO(TS) - check interaction between _viewTag & findNodeHandle
}
this.update(UNRESOLVED_REFS_RETRY_LIMIT);
}
componentWillUnmount() {
this.inspectorToggleListener?.remove();
RNGestureHandlerModule.dropGestureHandler(this.handlerTag);
scheduleFlushOperations();
if (this.updateEnqueued) {
clearImmediate(this.updateEnqueued);
}
// We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context
const handlerID: string | undefined = this.props.id;
if (handlerID) {
// eslint-disable-next-line @typescript-eslint/no-dynamic-delete
delete handlerIDToTag[handlerID];
}
}
private onGestureHandlerEvent = (event: GestureEvent<U>) => {
if (event.nativeEvent.handlerTag === this.handlerTag) {
if (typeof this.props.onGestureEvent === 'function') {
this.props.onGestureEvent?.(event);
}
} else {
this.props.onGestureHandlerEvent?.(event);
}
};
// TODO(TS) - make sure this is right type for event
private onGestureHandlerStateChange = (
event: HandlerStateChangeEvent<U>
) => {
if (event.nativeEvent.handlerTag === this.handlerTag) {
if (typeof this.props.onHandlerStateChange === 'function') {
this.props.onHandlerStateChange?.(event);
}
const state: ValueOf<typeof State> = event.nativeEvent.state;
const stateEventName = stateToPropMappings[state];
const eventHandler = stateEventName && this.props[stateEventName];
if (eventHandler && typeof eventHandler === 'function') {
eventHandler(event);
}
} else {
this.props.onGestureHandlerStateChange?.(event);
}
};
private refHandler = (node: any) => {
this.viewNode = node;
const child = React.Children.only(this.props.children);
// TODO(TS) fix ref type
const { ref }: any = child;
if (ref !== null) {
if (typeof ref === 'function') {
ref(node);
} else {
ref.current = node;
}
}
};
private createGestureHandler = (
newConfig: Readonly<Record<string, unknown>>
) => {
this.config = newConfig;
RNGestureHandlerModule.createGestureHandler(
name,
this.handlerTag,
newConfig
);
};
private attachGestureHandler = (newViewTag: number) => {
this.viewTag = newViewTag;
if (Platform.OS === 'web') {
// typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch
(RNGestureHandlerModule.attachGestureHandler as typeof RNGestureHandlerModuleWeb.attachGestureHandler)(
this.handlerTag,
newViewTag,
ActionType.JS_FUNCTION_OLD_API, // ignored on web
this.propsRef
);
} else {
registerOldGestureHandler(this.handlerTag, {
onGestureEvent: this.onGestureHandlerEvent,
onGestureStateChange: this.onGestureHandlerStateChange,
});
const actionType = (() => {
if (
this.props?.onGestureEvent &&
'current' in this.props.onGestureEvent
) {
// Reanimated worklet
return ActionType.REANIMATED_WORKLET;
} else if (
this.props?.onGestureEvent &&
'__isNative' in this.props.onGestureEvent
) {
// Animated.event with useNativeDriver: true
return ActionType.NATIVE_ANIMATED_EVENT;
} else {
// JS callback or Animated.event with useNativeDriver: false
return ActionType.JS_FUNCTION_OLD_API;
}
})();
RNGestureHandlerModule.attachGestureHandler(
this.handlerTag,
newViewTag,
actionType
);
}
scheduleFlushOperations();
};
private updateGestureHandler = (
newConfig: Readonly<Record<string, unknown>>
) => {
this.config = newConfig;
RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig);
scheduleFlushOperations();
};
private update(remainingTries: number) {
const props: HandlerProps<U> = this.props;
// When ref is set via a function i.e. `ref={(r) => refObject.current = r}` instead of
// `ref={refObject}` it's possible that it won't be resolved in time. Seems like trying
// again is easy enough fix.
if (hasUnresolvedRefs(props) && remainingTries > 0) {
this.updateEnqueued = setImmediate(() => {
this.updateEnqueued = null;
this.update(remainingTries - 1);
});
} else {
const newConfig = filterConfig(
transformProps ? transformProps(this.props) : this.props,
[...allowedProps, ...customNativeProps],
config
);
if (!deepEqual(this.config, newConfig)) {
this.updateGestureHandler(newConfig);
}
}
}
setNativeProps(updates: any) {
const mergedProps = { ...this.props, ...updates };
const newConfig = filterConfig(
transformProps ? transformProps(mergedProps) : mergedProps,
[...allowedProps, ...customNativeProps],
config
);
this.updateGestureHandler(newConfig);
}
render() {
let gestureEventHandler = this.onGestureHandlerEvent;
// Another instance of https://github.com/microsoft/TypeScript/issues/13995
type OnGestureEventHandlers = {
onGestureEvent?: BaseGestureHandlerProps<U>['onGestureEvent'];
onGestureHandlerEvent?: InternalEventHandlers['onGestureHandlerEvent'];
};
const {
onGestureEvent,
onGestureHandlerEvent,
}: OnGestureEventHandlers = this.props;
if (onGestureEvent && typeof onGestureEvent !== 'function') {
// If it's not a method it should be an native Animated.event
// object. We set it directly as the handler for the view
// In this case nested handlers are not going to be supported
if (onGestureHandlerEvent) {
throw new Error(
'Nesting touch handlers with native animated driver is not supported yet'
);
}
gestureEventHandler = onGestureEvent;
} else {
if (
onGestureHandlerEvent &&
typeof onGestureHandlerEvent !== 'function'
) {
throw new Error(
'Nesting touch handlers with native animated driver is not supported yet'
);
}
}
let gestureStateEventHandler = this.onGestureHandlerStateChange;
// Another instance of https://github.com/microsoft/TypeScript/issues/13995
type OnGestureStateChangeHandlers = {
onHandlerStateChange?: BaseGestureHandlerProps<U>['onHandlerStateChange'];
onGestureHandlerStateChange?: InternalEventHandlers['onGestureHandlerStateChange'];
};
const {
onHandlerStateChange,
onGestureHandlerStateChange,
}: OnGestureStateChangeHandlers = this.props;
if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') {
// If it's not a method it should be an native Animated.event
// object. We set it directly as the handler for the view
// In this case nested handlers are not going to be supported
if (onGestureHandlerStateChange) {
throw new Error(
'Nesting touch handlers with native animated driver is not supported yet'
);
}
gestureStateEventHandler = onHandlerStateChange;
} else {
if (
onGestureHandlerStateChange &&
typeof onGestureHandlerStateChange !== 'function'
) {
throw new Error(
'Nesting touch handlers with native animated driver is not supported yet'
);
}
}
const events = {
onGestureHandlerEvent: this.state.allowTouches
? gestureEventHandler
: undefined,
onGestureHandlerStateChange: this.state.allowTouches
? gestureStateEventHandler
: undefined,
};
this.propsRef.current = events;
const child: any = React.Children.only(this.props.children);
let grandChildren = child.props.children;
if (
Touchable.TOUCH_TARGET_DEBUG &&
child.type &&
(child.type === 'RNGestureHandlerButton' ||
child.type.name === 'View' ||
child.type.displayName === 'View')
) {
grandChildren = React.Children.toArray(grandChildren);
grandChildren.push(
Touchable.renderDebugView({
color: 'mediumspringgreen',
hitSlop: child.props.hitSlop,
})
);
}
return React.cloneElement(
child,
{
ref: this.refHandler,
collapsable: false,
...(isJestEnv()
? {
handlerType: name,
handlerTag: this.handlerTag,
}
: {}),
testID: this.props.testID ?? child.props.testID,
...events,
},
grandChildren
);
}
}
return Handler;
}