UNPKG

react-native-gesture-handler

Version:

Declarative API exposing native platform touch and gesture system to React Native

37 lines (36 loc) 1.61 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _Directions = require("../../Directions"); var _constants = require("../constants"); class Vector { constructor(x, y) { this.x = x; this.y = y; this._magnitude = Math.hypot(this.x, this.y); const isMagnitudeSufficient = this._magnitude > _constants.MINIMAL_RECOGNIZABLE_MAGNITUDE; this.unitX = isMagnitudeSufficient ? this.x / this._magnitude : 0; this.unitY = isMagnitudeSufficient ? this.y / this._magnitude : 0; } static fromDirection(direction) { return DirectionToVectorMappings.get(direction) ?? new Vector(0, 0); } static fromVelocity(tracker, pointerId) { const velocity = tracker.getVelocity(pointerId); return new Vector(velocity.x, velocity.y); } get magnitude() { return this._magnitude; } computeSimilarity(vector) { return this.unitX * vector.unitX + this.unitY * vector.unitY; } isSimilar(vector, threshold) { return this.computeSimilarity(vector) > threshold; } } exports.default = Vector; const DirectionToVectorMappings = new Map([[_Directions.Directions.LEFT, new Vector(-1, 0)], [_Directions.Directions.RIGHT, new Vector(1, 0)], [_Directions.Directions.UP, new Vector(0, -1)], [_Directions.Directions.DOWN, new Vector(0, 1)], [_Directions.DiagonalDirections.UP_RIGHT, new Vector(1, -1)], [_Directions.DiagonalDirections.DOWN_RIGHT, new Vector(1, 1)], [_Directions.DiagonalDirections.UP_LEFT, new Vector(-1, -1)], [_Directions.DiagonalDirections.DOWN_LEFT, new Vector(-1, 1)]]); //# sourceMappingURL=Vector.js.map