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react-native-gesture-handler

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Declarative API exposing native platform touch and gesture system to React Native

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _reactNative = require("react-native"); var _react = _interopRequireWildcard(require("react")); var React = _react; var _GenericTouchable = _interopRequireDefault(require("./GenericTouchable")); var _jsxRuntime = require("react/jsx-runtime"); function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; } function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function (e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, default: e }; if (null === e || "object" != typeof e && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (const t in e) "default" !== t && {}.hasOwnProperty.call(e, t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, t)) && (i.get || i.set) ? o(f, t, i) : f[t] = e[t]); return f; })(e, t); } /** * @deprecated TouchableNativeFeedback will be removed in the future version of Gesture Handler. Use Pressable instead. * * TouchableNativeFeedback behaves slightly different than RN's TouchableNativeFeedback. * There's small difference with handling long press ripple since RN's implementation calls * ripple animation via bridge. This solution leaves all animations' handling for native components so * it follows native behaviours. */ class TouchableNativeFeedback extends _react.Component { static defaultProps = { ..._GenericTouchable.default.defaultProps, useForeground: true, extraButtonProps: { // Disable hiding ripple on Android rippleColor: null } }; // Could be taken as RNTouchableNativeFeedback.SelectableBackground etc. but the API may change static SelectableBackground = rippleRadius => ({ type: 'ThemeAttrAndroid', // I added `attribute` prop to clone the implementation of RN and be able to use only 2 types attribute: 'selectableItemBackground', rippleRadius }); static SelectableBackgroundBorderless = rippleRadius => ({ type: 'ThemeAttrAndroid', attribute: 'selectableItemBackgroundBorderless', rippleRadius }); static Ripple = (color, borderless, rippleRadius) => ({ type: 'RippleAndroid', color, borderless, rippleRadius }); static canUseNativeForeground = () => _reactNative.Platform.OS === 'android' && _reactNative.Platform.Version >= 23; getExtraButtonProps() { const extraProps = {}; const { background } = this.props; if (background) { // I changed type values to match those used in RN // TODO(TS): check if it works the same as previous implementation - looks like it works the same as RN component, so it should be ok if (background.type === 'RippleAndroid') { extraProps['borderless'] = background.borderless; extraProps['rippleColor'] = background.color; } else if (background.type === 'ThemeAttrAndroid') { extraProps['borderless'] = background.attribute === 'selectableItemBackgroundBorderless'; } // I moved it from above since it should be available in all options extraProps['rippleRadius'] = background.rippleRadius; } extraProps['foreground'] = this.props.useForeground; return extraProps; } render() { const { style = {}, ...rest } = this.props; return /*#__PURE__*/(0, _jsxRuntime.jsx)(_GenericTouchable.default, { ...rest, style: style, extraButtonProps: this.getExtraButtonProps() }); } } exports.default = TouchableNativeFeedback; //# sourceMappingURL=TouchableNativeFeedback.android.js.map