react-native-gesture-handler
Version:
Declarative API exposing native platform touch and gesture system to React Native
92 lines (76 loc) • 2.49 kB
text/typescript
import { AdaptedEvent, EventTypes } from '../interfaces';
import EventManager from './EventManager';
import { PointerType } from '../../PointerType';
export default class KeyboardEventManager extends EventManager<HTMLElement> {
private activationKeys = ['Enter', ' '];
private cancelationKeys = ['Tab'];
private isPressed = false;
private keyDownCallback = (event: KeyboardEvent): void => {
if (this.cancelationKeys.indexOf(event.key) !== -1 && this.isPressed) {
this.dispatchEvent(event, EventTypes.CANCEL);
return;
}
if (this.activationKeys.indexOf(event.key) === -1) {
return;
}
this.dispatchEvent(event, EventTypes.DOWN);
};
private keyUpCallback = (event: KeyboardEvent): void => {
if (this.activationKeys.indexOf(event.key) === -1 || !this.isPressed) {
return;
}
this.dispatchEvent(event, EventTypes.UP);
};
private dispatchEvent(event: KeyboardEvent, eventType: EventTypes) {
if (!(event.target instanceof HTMLElement)) {
return;
}
const adaptedEvent = this.mapEvent(event, eventType);
switch (eventType) {
case EventTypes.UP:
this.isPressed = false;
this.onPointerUp(adaptedEvent);
break;
case EventTypes.DOWN:
this.isPressed = true;
this.onPointerDown(adaptedEvent);
break;
case EventTypes.CANCEL:
this.isPressed = false;
this.onPointerCancel(adaptedEvent);
break;
}
}
public registerListeners(): void {
this.view.addEventListener('keydown', this.keyDownCallback);
this.view.addEventListener('keyup', this.keyUpCallback);
}
public unregisterListeners(): void {
this.view.removeEventListener('keydown', this.keyDownCallback);
this.view.removeEventListener('keyup', this.keyUpCallback);
}
protected mapEvent(
event: KeyboardEvent,
eventType: EventTypes
): AdaptedEvent {
const viewRect = (event.target as HTMLElement).getBoundingClientRect();
const viewportPosition = {
x: viewRect?.x + viewRect?.width / 2,
y: viewRect?.y + viewRect?.height / 2,
};
const relativePosition = {
x: viewRect?.width / 2,
y: viewRect?.height / 2,
};
return {
x: viewportPosition.x,
y: viewportPosition.y,
offsetX: relativePosition.x,
offsetY: relativePosition.y,
pointerId: 0,
eventType: eventType,
pointerType: PointerType.KEY,
time: event.timeStamp,
};
}
}