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react-native-gesture-handler

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Declarative API exposing native platform touch and gesture system to React Native

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/// <reference types="react" /> import { State } from '../../State'; import { Config, AdaptedEvent } from '../interfaces'; import EventManager from '../tools/EventManager'; import PointerTracker from '../tools/PointerTracker'; import IGestureHandler from './IGestureHandler'; import { MouseButton } from '../../handlers/gestureHandlerCommon'; import { PointerType } from '../../PointerType'; import { GestureHandlerDelegate } from '../tools/GestureHandlerDelegate'; export default abstract class GestureHandler implements IGestureHandler { private lastSentState; protected currentState: State; protected shouldCancelWhenOutside: boolean; protected hasCustomActivationCriteria: boolean; protected enabled: boolean; private viewRef; private propsRef; private handlerTag; protected config: Config; protected tracker: PointerTracker; protected activationIndex: number; protected awaiting: boolean; protected active: boolean; protected shouldResetProgress: boolean; protected pointerType: PointerType; protected delegate: GestureHandlerDelegate<unknown, IGestureHandler>; constructor(delegate: GestureHandlerDelegate<unknown, IGestureHandler>); protected init(viewRef: number, propsRef: React.RefObject<unknown>): void; attachEventManager(manager: EventManager<unknown>): void; protected onCancel(): void; protected onReset(): void; protected resetProgress(): void; reset(): void; moveToState(newState: State, sendIfDisabled?: boolean): void; protected onStateChange(_newState: State, _oldState: State): void; begin(): void; /** * @param {boolean} sendIfDisabled - Used when handler becomes disabled. With this flag orchestrator will be forced to send fail event */ fail(sendIfDisabled?: boolean): void; /** * @param {boolean} sendIfDisabled - Used when handler becomes disabled. With this flag orchestrator will be forced to send cancel event */ cancel(sendIfDisabled?: boolean): void; activate(force?: boolean): void; end(): void; isAwaiting(): boolean; setAwaiting(value: boolean): void; isActive(): boolean; setActive(value: boolean): void; getShouldResetProgress(): boolean; setShouldResetProgress(value: boolean): void; getActivationIndex(): number; setActivationIndex(value: number): void; shouldWaitForHandlerFailure(handler: IGestureHandler): boolean; shouldRequireToWaitForFailure(handler: IGestureHandler): boolean; shouldRecognizeSimultaneously(handler: IGestureHandler): boolean; shouldBeCancelledByOther(handler: IGestureHandler): boolean; protected onPointerDown(event: AdaptedEvent): void; protected onPointerAdd(event: AdaptedEvent): void; protected onPointerUp(event: AdaptedEvent): void; protected onPointerRemove(event: AdaptedEvent): void; protected onPointerMove(event: AdaptedEvent): void; protected onPointerLeave(event: AdaptedEvent): void; protected onPointerEnter(event: AdaptedEvent): void; protected onPointerCancel(event: AdaptedEvent): void; protected onPointerOutOfBounds(event: AdaptedEvent): void; protected onPointerMoveOver(_event: AdaptedEvent): void; protected onPointerMoveOut(_event: AdaptedEvent): void; protected onWheel(_event: AdaptedEvent): void; protected tryToSendMoveEvent(out: boolean, event: AdaptedEvent): void; protected tryToSendTouchEvent(event: AdaptedEvent): void; sendTouchEvent(event: AdaptedEvent): void; sendEvent: (newState: State, oldState: State) => void; private transformEventData; private transformTouchEvent; private cancelTouches; protected transformNativeEvent(): Record<string, unknown>; updateGestureConfig({ enabled, ...props }: Config): void; protected checkCustomActivationCriteria(criterias: string[]): void; private validateHitSlops; private checkHitSlop; isButtonInConfig(mouseButton: MouseButton | undefined): number | true | undefined; protected resetConfig(): void; onDestroy(): void; getTag(): number; setTag(tag: number): void; getConfig(): Config; getDelegate(): GestureHandlerDelegate<unknown, IGestureHandler>; getTracker(): PointerTracker; getTrackedPointersID(): number[]; getState(): State; isEnabled(): boolean; private isFinished; protected setShouldCancelWhenOutside(shouldCancel: boolean): void; protected getShouldCancelWhenOutside(): boolean; getPointerType(): PointerType; }