react-native-gesture-handler
Version:
Declarative API exposing native platform touch and gesture system to React Native
79 lines (78 loc) • 4.23 kB
TypeScript
import * as React from 'react';
import { State } from '../State';
import { TouchEventType } from '../TouchEventType';
import { ValueOf } from '../typeUtils';
import { PointerType } from '../PointerType';
export declare const baseGestureHandlerProps: readonly ["id", "enabled", "shouldCancelWhenOutside", "hitSlop", "cancelsTouchesInView", "userSelect", "activeCursor", "mouseButton", "enableContextMenu", "touchAction", "waitFor", "simultaneousHandlers", "blocksHandlers", "onBegan", "onFailed", "onCancelled", "onActivated", "onEnded", "onGestureEvent", "onHandlerStateChange"];
export declare const baseGestureHandlerWithDetectorProps: string[];
export interface GestureEventPayload {
handlerTag: number;
numberOfPointers: number;
state: ValueOf<typeof State>;
pointerType: PointerType;
}
export interface HandlerStateChangeEventPayload extends GestureEventPayload {
oldState: ValueOf<typeof State>;
}
export type HitSlop = number | null | undefined | Partial<Record<'left' | 'right' | 'top' | 'bottom' | 'vertical' | 'horizontal', number>> | Record<'width' | 'left', number> | Record<'width' | 'right', number> | Record<'height' | 'top', number> | Record<'height' | 'bottom', number>;
export type UserSelect = 'none' | 'auto' | 'text';
export type ActiveCursor = 'auto' | 'default' | 'none' | 'context-menu' | 'help' | 'pointer' | 'progress' | 'wait' | 'cell' | 'crosshair' | 'text' | 'vertical-text' | 'alias' | 'copy' | 'move' | 'no-drop' | 'not-allowed' | 'grab' | 'grabbing' | 'e-resize' | 'n-resize' | 'ne-resize' | 'nw-resize' | 's-resize' | 'se-resize' | 'sw-resize' | 'w-resize' | 'ew-resize' | 'ns-resize' | 'nesw-resize' | 'nwse-resize' | 'col-resize' | 'row-resize' | 'all-scroll' | 'zoom-in' | 'zoom-out';
export declare enum MouseButton {
LEFT = 1,
RIGHT = 2,
MIDDLE = 4,
BUTTON_4 = 8,
BUTTON_5 = 16,
ALL = 31
}
export type TouchAction = 'auto' | 'none' | 'pan-x' | 'pan-left' | 'pan-right' | 'pan-y' | 'pan-up' | 'pan-down' | 'pinch-zoom' | 'manipulation' | 'inherit' | 'initial' | 'revert' | 'revert-layer' | 'unset';
export interface GestureEvent<ExtraEventPayloadT = Record<string, unknown>> {
nativeEvent: Readonly<GestureEventPayload & ExtraEventPayloadT>;
}
export interface HandlerStateChangeEvent<ExtraEventPayloadT = Record<string, unknown>> {
nativeEvent: Readonly<HandlerStateChangeEventPayload & ExtraEventPayloadT>;
}
export type TouchData = {
id: number;
x: number;
y: number;
absoluteX: number;
absoluteY: number;
};
export type GestureTouchEvent = {
handlerTag: number;
numberOfTouches: number;
state: ValueOf<typeof State>;
eventType: TouchEventType;
allTouches: TouchData[];
changedTouches: TouchData[];
pointerType: PointerType;
};
export type GestureUpdateEvent<GestureEventPayloadT = Record<string, unknown>> = GestureEventPayload & GestureEventPayloadT;
export type GestureStateChangeEvent<GestureStateChangeEventPayloadT = Record<string, unknown>> = HandlerStateChangeEventPayload & GestureStateChangeEventPayloadT;
export type CommonGestureConfig = {
enabled?: boolean;
shouldCancelWhenOutside?: boolean;
hitSlop?: HitSlop;
userSelect?: UserSelect;
activeCursor?: ActiveCursor;
mouseButton?: MouseButton;
enableContextMenu?: boolean;
touchAction?: TouchAction;
};
export type BaseGestureHandlerProps<ExtraEventPayloadT extends Record<string, unknown> = Record<string, unknown>> = CommonGestureConfig & {
id?: string;
waitFor?: React.Ref<unknown> | React.Ref<unknown>[];
simultaneousHandlers?: React.Ref<unknown> | React.Ref<unknown>[];
blocksHandlers?: React.Ref<unknown> | React.Ref<unknown>[];
testID?: string;
cancelsTouchesInView?: boolean;
onBegan?: (event: HandlerStateChangeEvent) => void;
onFailed?: (event: HandlerStateChangeEvent) => void;
onCancelled?: (event: HandlerStateChangeEvent) => void;
onActivated?: (event: HandlerStateChangeEvent) => void;
onEnded?: (event: HandlerStateChangeEvent) => void;
onGestureEvent?: (event: GestureEvent<ExtraEventPayloadT>) => void;
onHandlerStateChange?: (event: HandlerStateChangeEvent<ExtraEventPayloadT>) => void;
children?: React.ReactNode;
};