react-native-gesture-handler
Version:
Declarative API exposing native platform touch and gesture system to React Native
455 lines (371 loc) • 18.6 kB
JavaScript
var _UIManagerAny$getView, _UIManagerAny$getView2, _UIManagerAny$getCons;
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
import * as React from 'react';
import { Platform, UIManager, DeviceEventEmitter } from 'react-native';
import { customDirectEventTypes } from './customDirectEventTypes';
import RNGestureHandlerModule from '../RNGestureHandlerModule';
import { State } from '../State';
import { handlerIDToTag, registerOldGestureHandler } from './handlersRegistry';
import { getNextHandlerTag } from './getNextHandlerTag';
import { filterConfig, scheduleFlushOperations } from './utils';
import findNodeHandle from '../findNodeHandle';
import { deepEqual, isFabric, isJestEnv, tagMessage } from '../utils';
import { ActionType } from '../ActionType';
import { PressabilityDebugView } from './PressabilityDebugView';
import GestureHandlerRootViewContext from '../GestureHandlerRootViewContext';
import { ghQueueMicrotask } from '../ghQueueMicrotask';
import { MountRegistry } from '../mountRegistry';
const UIManagerAny = UIManager;
customDirectEventTypes.topGestureHandlerEvent = {
registrationName: 'onGestureHandlerEvent'
};
const customGHEventsConfigFabricAndroid = {
topOnGestureHandlerEvent: {
registrationName: 'onGestureHandlerEvent'
},
topOnGestureHandlerStateChange: {
registrationName: 'onGestureHandlerStateChange'
}
};
const customGHEventsConfig = {
onGestureHandlerEvent: {
registrationName: 'onGestureHandlerEvent'
},
onGestureHandlerStateChange: {
registrationName: 'onGestureHandlerStateChange'
},
// When using React Native Gesture Handler for Animated.event with useNativeDriver: true
// on Android with Fabric enabled, the native part still sends the native events to JS
// but prefixed with "top". We cannot simply rename the events above so they are prefixed
// with "top" instead of "on" because in such case Animated.events would not be registered.
// That's why we need to register another pair of event names.
// The incoming events will be queued but never handled.
// Without this piece of code below, you'll get the following JS error:
// Unsupported top level event type "topOnGestureHandlerEvent" dispatched
...(isFabric() && Platform.OS === 'android' && customGHEventsConfigFabricAndroid)
}; // Add gesture specific events to genericDirectEventTypes object exported from UIManager
// native module.
// Once new event types are registered with react it is possible to dispatch these
// events to all kind of native views.
UIManagerAny.genericDirectEventTypes = { ...UIManagerAny.genericDirectEventTypes,
...customGHEventsConfig
}; // In newer versions of RN the `genericDirectEventTypes` is located in the object
// returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make
// it compatible with RN 61+
const UIManagerConstants = (_UIManagerAny$getView = (_UIManagerAny$getView2 = UIManagerAny.getViewManagerConfig) === null || _UIManagerAny$getView2 === void 0 ? void 0 : _UIManagerAny$getView2.call(UIManagerAny, 'getConstants')) !== null && _UIManagerAny$getView !== void 0 ? _UIManagerAny$getView : (_UIManagerAny$getCons = UIManagerAny.getConstants) === null || _UIManagerAny$getCons === void 0 ? void 0 : _UIManagerAny$getCons.call(UIManagerAny);
if (UIManagerConstants) {
UIManagerConstants.genericDirectEventTypes = { ...UIManagerConstants.genericDirectEventTypes,
...customGHEventsConfig
};
} // Wrap JS responder calls and notify gesture handler manager
const {
setJSResponder: oldSetJSResponder = () => {// no-op
},
clearJSResponder: oldClearJSResponder = () => {// no-op
}
} = UIManagerAny;
UIManagerAny.setJSResponder = (tag, blockNativeResponder) => {
RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder);
oldSetJSResponder(tag, blockNativeResponder);
};
UIManagerAny.clearJSResponder = () => {
RNGestureHandlerModule.handleClearJSResponder();
oldClearJSResponder();
};
let allowTouches = true;
const DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android'; // Toggled inspector blocks touch events in order to allow inspecting on Android
// This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component
if (DEV_ON_ANDROID) {
DeviceEventEmitter.addListener('toggleElementInspector', () => {
allowTouches = !allowTouches;
});
}
function hasUnresolvedRefs(props) {
// TODO(TS) - add type for extract arg
const extract = refs => {
if (!Array.isArray(refs)) {
return refs && refs.current === null;
}
return refs.some(r => r && r.current === null);
};
return extract(props['simultaneousHandlers']) || extract(props['waitFor']);
}
const stateToPropMappings = {
[State.UNDETERMINED]: undefined,
[State.BEGAN]: 'onBegan',
[State.FAILED]: 'onFailed',
[State.CANCELLED]: 'onCancelled',
[State.ACTIVE]: 'onActivated',
[State.END]: 'onEnded'
};
const UNRESOLVED_REFS_RETRY_LIMIT = 1; // TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.
export default function createHandler({
name,
allowedProps = [],
config = {},
transformProps,
customNativeProps = []
}) {
class Handler extends React.Component {
constructor(props) {
super(props);
_defineProperty(this, "handlerTag", void 0);
_defineProperty(this, "config", void 0);
_defineProperty(this, "propsRef", void 0);
_defineProperty(this, "isMountedRef", void 0);
_defineProperty(this, "viewNode", void 0);
_defineProperty(this, "viewTag", void 0);
_defineProperty(this, "inspectorToggleListener", void 0);
_defineProperty(this, "onGestureHandlerEvent", event => {
if (event.nativeEvent.handlerTag === this.handlerTag) {
if (typeof this.props.onGestureEvent === 'function') {
var _this$props$onGesture, _this$props;
(_this$props$onGesture = (_this$props = this.props).onGestureEvent) === null || _this$props$onGesture === void 0 ? void 0 : _this$props$onGesture.call(_this$props, event);
}
} else {
var _this$props$onGesture2, _this$props2;
(_this$props$onGesture2 = (_this$props2 = this.props).onGestureHandlerEvent) === null || _this$props$onGesture2 === void 0 ? void 0 : _this$props$onGesture2.call(_this$props2, event);
}
});
_defineProperty(this, "onGestureHandlerStateChange", event => {
if (event.nativeEvent.handlerTag === this.handlerTag) {
if (typeof this.props.onHandlerStateChange === 'function') {
var _this$props$onHandler, _this$props3;
(_this$props$onHandler = (_this$props3 = this.props).onHandlerStateChange) === null || _this$props$onHandler === void 0 ? void 0 : _this$props$onHandler.call(_this$props3, event);
}
const state = event.nativeEvent.state;
const stateEventName = stateToPropMappings[state];
const eventHandler = stateEventName && this.props[stateEventName];
if (eventHandler && typeof eventHandler === 'function') {
eventHandler(event);
}
} else {
var _this$props$onGesture3, _this$props4;
(_this$props$onGesture3 = (_this$props4 = this.props).onGestureHandlerStateChange) === null || _this$props$onGesture3 === void 0 ? void 0 : _this$props$onGesture3.call(_this$props4, event);
}
});
_defineProperty(this, "refHandler", node => {
this.viewNode = node;
const child = React.Children.only(this.props.children); // TODO(TS) fix ref type
const {
ref
} = child;
if (ref !== null) {
if (typeof ref === 'function') {
ref(node);
} else {
ref.current = node;
}
}
});
_defineProperty(this, "createGestureHandler", newConfig => {
this.config = newConfig;
RNGestureHandlerModule.createGestureHandler(name, this.handlerTag, newConfig);
});
_defineProperty(this, "attachGestureHandler", newViewTag => {
this.viewTag = newViewTag;
if (Platform.OS === 'web') {
// Typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch
RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, ActionType.JS_FUNCTION_OLD_API, // ignored on web
this.propsRef);
} else {
registerOldGestureHandler(this.handlerTag, {
onGestureEvent: this.onGestureHandlerEvent,
onGestureStateChange: this.onGestureHandlerStateChange
});
const actionType = (() => {
var _this$props5, _this$props6;
const onGestureEvent = (_this$props5 = this.props) === null || _this$props5 === void 0 ? void 0 : _this$props5.onGestureEvent;
const isGestureHandlerWorklet = onGestureEvent && ('current' in onGestureEvent || 'workletEventHandler' in onGestureEvent);
const onHandlerStateChange = (_this$props6 = this.props) === null || _this$props6 === void 0 ? void 0 : _this$props6.onHandlerStateChange;
const isStateChangeHandlerWorklet = onHandlerStateChange && ('current' in onHandlerStateChange || 'workletEventHandler' in onHandlerStateChange);
const isReanimatedHandler = isGestureHandlerWorklet || isStateChangeHandlerWorklet;
if (isReanimatedHandler) {
// Reanimated worklet
return ActionType.REANIMATED_WORKLET;
} else if (onGestureEvent && '__isNative' in onGestureEvent) {
// Animated.event with useNativeDriver: true
return ActionType.NATIVE_ANIMATED_EVENT;
} else {
// JS callback or Animated.event with useNativeDriver: false
return ActionType.JS_FUNCTION_OLD_API;
}
})();
RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, actionType);
}
scheduleFlushOperations();
ghQueueMicrotask(() => {
MountRegistry.gestureHandlerWillMount(this);
});
});
_defineProperty(this, "updateGestureHandler", newConfig => {
this.config = newConfig;
RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig);
scheduleFlushOperations();
});
this.handlerTag = getNextHandlerTag();
this.config = {};
this.propsRef = /*#__PURE__*/React.createRef();
this.isMountedRef = /*#__PURE__*/React.createRef();
this.state = {
allowTouches
};
if (props.id) {
if (handlerIDToTag[props.id] !== undefined) {
throw new Error(`Handler with ID "${props.id}" already registered`);
}
handlerIDToTag[props.id] = this.handlerTag;
}
}
componentDidMount() {
const props = this.props;
this.isMountedRef.current = true;
if (DEV_ON_ANDROID) {
this.inspectorToggleListener = DeviceEventEmitter.addListener('toggleElementInspector', () => {
this.setState(_ => ({
allowTouches
}));
this.update(UNRESOLVED_REFS_RETRY_LIMIT);
});
}
if (hasUnresolvedRefs(props)) {
// If there are unresolved refs (e.g. ".current" has not yet been set)
// passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to
// _update method that will try to update native handler props using
// queueMicrotask. This makes it so update() function gets called after all
// react components are mounted and we expect the missing ref object to
// be resolved by then.
ghQueueMicrotask(() => {
this.update(UNRESOLVED_REFS_RETRY_LIMIT);
});
}
this.createGestureHandler(filterConfig(transformProps ? transformProps(this.props) : this.props, [...allowedProps, ...customNativeProps], config));
if (!this.viewNode) {
throw new Error(`[Gesture Handler] Failed to obtain view for ${Handler.displayName}. Note that old API doesn't support functional components.`);
}
this.attachGestureHandler(findNodeHandle(this.viewNode)); // TODO(TS) - check if this can be null
}
componentDidUpdate() {
const viewTag = findNodeHandle(this.viewNode);
if (this.viewTag !== viewTag) {
this.attachGestureHandler(viewTag); // TODO(TS) - check interaction between _viewTag & findNodeHandle
}
this.update(UNRESOLVED_REFS_RETRY_LIMIT);
}
componentWillUnmount() {
var _this$inspectorToggle;
(_this$inspectorToggle = this.inspectorToggleListener) === null || _this$inspectorToggle === void 0 ? void 0 : _this$inspectorToggle.remove();
this.isMountedRef.current = false;
RNGestureHandlerModule.dropGestureHandler(this.handlerTag);
scheduleFlushOperations(); // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context
const handlerID = this.props.id;
if (handlerID) {
// eslint-disable-next-line @typescript-eslint/no-dynamic-delete
delete handlerIDToTag[handlerID];
}
MountRegistry.gestureHandlerWillUnmount(this);
}
update(remainingTries) {
if (!this.isMountedRef.current) {
return;
}
const props = this.props; // When ref is set via a function i.e. `ref={(r) => refObject.current = r}` instead of
// `ref={refObject}` it's possible that it won't be resolved in time. Seems like trying
// again is easy enough fix.
if (hasUnresolvedRefs(props) && remainingTries > 0) {
ghQueueMicrotask(() => {
this.update(remainingTries - 1);
});
} else {
const newConfig = filterConfig(transformProps ? transformProps(this.props) : this.props, [...allowedProps, ...customNativeProps], config);
if (!deepEqual(this.config, newConfig)) {
this.updateGestureHandler(newConfig);
}
}
}
setNativeProps(updates) {
const mergedProps = { ...this.props,
...updates
};
const newConfig = filterConfig(transformProps ? transformProps(mergedProps) : mergedProps, [...allowedProps, ...customNativeProps], config);
this.updateGestureHandler(newConfig);
}
render() {
var _this$props$testID;
if (__DEV__ && !this.context && !isJestEnv() && Platform.OS !== 'web') {
throw new Error(name + ' must be used as a descendant of GestureHandlerRootView. Otherwise the gestures will not be recognized. See https://docs.swmansion.com/react-native-gesture-handler/docs/installation for more details.');
}
let gestureEventHandler = this.onGestureHandlerEvent; // Another instance of https://github.com/microsoft/TypeScript/issues/13995
const {
onGestureEvent,
onGestureHandlerEvent
} = this.props;
if (onGestureEvent && typeof onGestureEvent !== 'function') {
// If it's not a method it should be an native Animated.event
// object. We set it directly as the handler for the view
// In this case nested handlers are not going to be supported
if (onGestureHandlerEvent) {
throw new Error('Nesting touch handlers with native animated driver is not supported yet');
}
gestureEventHandler = onGestureEvent;
} else {
if (onGestureHandlerEvent && typeof onGestureHandlerEvent !== 'function') {
throw new Error('Nesting touch handlers with native animated driver is not supported yet');
}
}
let gestureStateEventHandler = this.onGestureHandlerStateChange; // Another instance of https://github.com/microsoft/TypeScript/issues/13995
const {
onHandlerStateChange,
onGestureHandlerStateChange
} = this.props;
if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') {
// If it's not a method it should be an native Animated.event
// object. We set it directly as the handler for the view
// In this case nested handlers are not going to be supported
if (onGestureHandlerStateChange) {
throw new Error('Nesting touch handlers with native animated driver is not supported yet');
}
gestureStateEventHandler = onHandlerStateChange;
} else {
if (onGestureHandlerStateChange && typeof onGestureHandlerStateChange !== 'function') {
throw new Error('Nesting touch handlers with native animated driver is not supported yet');
}
}
const events = {
onGestureHandlerEvent: this.state.allowTouches ? gestureEventHandler : undefined,
onGestureHandlerStateChange: this.state.allowTouches ? gestureStateEventHandler : undefined
};
this.propsRef.current = events;
let child = null;
try {
child = React.Children.only(this.props.children);
} catch (e) {
throw new Error(tagMessage(`${name} got more than one view as a child. If you want the gesture to work on multiple views, wrap them with a common parent and attach the gesture to that view.`));
}
let grandChildren = child.props.children;
if (__DEV__ && child.type && (child.type === 'RNGestureHandlerButton' || child.type.name === 'View' || child.type.displayName === 'View')) {
grandChildren = React.Children.toArray(grandChildren);
grandChildren.push( /*#__PURE__*/React.createElement(PressabilityDebugView, {
key: "pressabilityDebugView",
color: "mediumspringgreen",
hitSlop: child.props.hitSlop
}));
}
return /*#__PURE__*/React.cloneElement(child, {
ref: this.refHandler,
collapsable: false,
...(isJestEnv() ? {
handlerType: name,
handlerTag: this.handlerTag,
enabled: this.props.enabled
} : {}),
testID: (_this$props$testID = this.props.testID) !== null && _this$props$testID !== void 0 ? _this$props$testID : child.props.testID,
...events
}, grandChildren);
}
}
_defineProperty(Handler, "displayName", name);
_defineProperty(Handler, "contextType", GestureHandlerRootViewContext);
return Handler;
}
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