react-native-gesture-handler
Version:
Declarative API exposing native platform touch and gesture system to React Native
294 lines (248 loc) • 12.5 kB
JavaScript
function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
import React, { useCallback, useMemo, useRef, useState } from 'react';
import { GestureObjects as Gesture } from '../../handlers/gestures/gestureObjects';
import { GestureDetector } from '../../handlers/gestures/GestureDetector';
import { Platform, processColor } from 'react-native';
import NativeButton from '../GestureHandlerButton';
import { numberAsInset, gestureToPressableEvent, isTouchWithinInset, gestureTouchToPressableEvent, addInsets } from './utils';
import { PressabilityDebugView } from '../../handlers/PressabilityDebugView';
import { INT32_MAX } from '../../utils';
const DEFAULT_LONG_PRESS_DURATION = 500;
export default function Pressable(props) {
var _android_ripple$color, _android_ripple$radiu;
const {
testOnly_pressed,
hitSlop,
pressRetentionOffset,
delayHoverIn,
onHoverIn,
delayHoverOut,
onHoverOut,
delayLongPress,
unstable_pressDelay,
onPress,
onPressIn,
onPressOut,
onLongPress,
style,
children,
android_disableSound,
android_ripple,
disabled,
...remainingProps
} = props;
const [pressedState, setPressedState] = useState(testOnly_pressed !== null && testOnly_pressed !== void 0 ? testOnly_pressed : false);
const pressableRef = useRef(null); // Disabled when onLongPress has been called
const isPressCallbackEnabled = useRef(true);
const hasPassedBoundsChecks = useRef(false);
const shouldPreventNativeEffects = useRef(false);
const normalizedHitSlop = useMemo(() => typeof hitSlop === 'number' ? numberAsInset(hitSlop) : hitSlop !== null && hitSlop !== void 0 ? hitSlop : {}, [hitSlop]);
const normalizedPressRetentionOffset = useMemo(() => typeof pressRetentionOffset === 'number' ? numberAsInset(pressRetentionOffset) : pressRetentionOffset !== null && pressRetentionOffset !== void 0 ? pressRetentionOffset : {}, [pressRetentionOffset]);
const hoverInTimeout = useRef(null);
const hoverOutTimeout = useRef(null);
const hoverGesture = useMemo(() => Gesture.Hover().manualActivation(true) // Stops Hover from blocking Native gesture activation on web
.cancelsTouchesInView(false).onBegin(event => {
if (hoverOutTimeout.current) {
clearTimeout(hoverOutTimeout.current);
}
if (delayHoverIn) {
hoverInTimeout.current = setTimeout(() => onHoverIn === null || onHoverIn === void 0 ? void 0 : onHoverIn(gestureToPressableEvent(event)), delayHoverIn);
return;
}
onHoverIn === null || onHoverIn === void 0 ? void 0 : onHoverIn(gestureToPressableEvent(event));
}).onFinalize(event => {
if (hoverInTimeout.current) {
clearTimeout(hoverInTimeout.current);
}
if (delayHoverOut) {
hoverOutTimeout.current = setTimeout(() => onHoverOut === null || onHoverOut === void 0 ? void 0 : onHoverOut(gestureToPressableEvent(event)), delayHoverOut);
return;
}
onHoverOut === null || onHoverOut === void 0 ? void 0 : onHoverOut(gestureToPressableEvent(event));
}), [delayHoverIn, delayHoverOut, onHoverIn, onHoverOut]);
const pressDelayTimeoutRef = useRef(null);
const isTouchPropagationAllowed = useRef(false); // iOS only: due to varying flow of gestures, events sometimes have to be saved for later use
const deferredEventPayload = useRef(null);
const pressInHandler = useCallback(event => {
if (handlingOnTouchesDown.current) {
deferredEventPayload.current = event;
}
if (!isTouchPropagationAllowed.current) {
return;
}
deferredEventPayload.current = null;
onPressIn === null || onPressIn === void 0 ? void 0 : onPressIn(event);
isPressCallbackEnabled.current = true;
pressDelayTimeoutRef.current = null;
setPressedState(true);
}, [onPressIn]);
const pressOutHandler = useCallback(event => {
if (!hasPassedBoundsChecks.current || event.nativeEvent.touches.length > event.nativeEvent.changedTouches.length) {
return;
}
if (unstable_pressDelay && pressDelayTimeoutRef.current !== null) {
// When delay is preemptively finished by lifting touches,
// we want to immediately activate it's effects - pressInHandler,
// even though we are located at the pressOutHandler
clearTimeout(pressDelayTimeoutRef.current);
pressInHandler(event);
}
if (deferredEventPayload.current) {
onPressIn === null || onPressIn === void 0 ? void 0 : onPressIn(deferredEventPayload.current);
deferredEventPayload.current = null;
}
onPressOut === null || onPressOut === void 0 ? void 0 : onPressOut(event);
if (isPressCallbackEnabled.current) {
onPress === null || onPress === void 0 ? void 0 : onPress(event);
}
if (longPressTimeoutRef.current) {
clearTimeout(longPressTimeoutRef.current);
longPressTimeoutRef.current = null;
}
isTouchPropagationAllowed.current = false;
hasPassedBoundsChecks.current = false;
isPressCallbackEnabled.current = true;
setPressedState(false);
}, [onPress, onPressIn, onPressOut, pressInHandler, unstable_pressDelay]);
const handlingOnTouchesDown = useRef(false);
const onEndHandlingTouchesDown = useRef(null);
const cancelledMidPress = useRef(false);
const activateLongPress = useCallback(event => {
if (!isTouchPropagationAllowed.current) {
return;
}
if (hasPassedBoundsChecks.current) {
onLongPress === null || onLongPress === void 0 ? void 0 : onLongPress(gestureTouchToPressableEvent(event));
isPressCallbackEnabled.current = false;
}
if (longPressTimeoutRef.current) {
clearTimeout(longPressTimeoutRef.current);
longPressTimeoutRef.current = null;
}
}, [onLongPress]);
const longPressTimeoutRef = useRef(null);
const longPressMinDuration = (delayLongPress !== null && delayLongPress !== void 0 ? delayLongPress : DEFAULT_LONG_PRESS_DURATION) + (unstable_pressDelay !== null && unstable_pressDelay !== void 0 ? unstable_pressDelay : 0);
const pressAndTouchGesture = useMemo(() => Gesture.LongPress().minDuration(INT32_MAX) // Stops long press from blocking native gesture
.maxDistance(INT32_MAX) // Stops long press from cancelling after set distance
.cancelsTouchesInView(false).onTouchesDown(event => {
var _pressableRef$current;
handlingOnTouchesDown.current = true;
(_pressableRef$current = pressableRef.current) === null || _pressableRef$current === void 0 ? void 0 : _pressableRef$current.measure((_x, _y, width, height) => {
var _onEndHandlingTouches;
if (!isTouchWithinInset({
width,
height
}, normalizedHitSlop, event.changedTouches.at(-1)) || hasPassedBoundsChecks.current || cancelledMidPress.current) {
cancelledMidPress.current = false;
onEndHandlingTouchesDown.current = null;
handlingOnTouchesDown.current = false;
return;
}
hasPassedBoundsChecks.current = true; // In case of multiple touches, the first one starts long press gesture
if (longPressTimeoutRef.current === null) {
// Start long press gesture timer
longPressTimeoutRef.current = setTimeout(() => activateLongPress(event), longPressMinDuration);
}
if (unstable_pressDelay) {
pressDelayTimeoutRef.current = setTimeout(() => {
pressInHandler(gestureTouchToPressableEvent(event));
}, unstable_pressDelay);
} else {
pressInHandler(gestureTouchToPressableEvent(event));
}
(_onEndHandlingTouches = onEndHandlingTouchesDown.current) === null || _onEndHandlingTouches === void 0 ? void 0 : _onEndHandlingTouches.call(onEndHandlingTouchesDown);
onEndHandlingTouchesDown.current = null;
handlingOnTouchesDown.current = false;
});
}).onTouchesUp(event => {
if (handlingOnTouchesDown.current) {
onEndHandlingTouchesDown.current = () => pressOutHandler(gestureTouchToPressableEvent(event));
return;
} // On iOS, short taps will make LongPress gesture call onTouchesUp before Native gesture calls onStart
// This variable ensures that onStart isn't detected as the first gesture since Pressable is pressed.
if (deferredEventPayload.current !== null) {
shouldPreventNativeEffects.current = true;
}
pressOutHandler(gestureTouchToPressableEvent(event));
}).onTouchesCancelled(event => {
isPressCallbackEnabled.current = false;
if (handlingOnTouchesDown.current) {
cancelledMidPress.current = true;
onEndHandlingTouchesDown.current = () => pressOutHandler(gestureTouchToPressableEvent(event));
return;
}
if (!hasPassedBoundsChecks.current || event.allTouches.length > event.changedTouches.length) {
return;
}
pressOutHandler(gestureTouchToPressableEvent(event));
}), [activateLongPress, longPressMinDuration, normalizedHitSlop, pressInHandler, pressOutHandler, unstable_pressDelay]); // RNButton is placed inside ButtonGesture to enable Android's ripple and to capture non-propagating events
const buttonGesture = useMemo(() => Gesture.Native().onBegin(() => {
// Android sets BEGAN state on press down
if (Platform.OS === 'android' || Platform.OS === 'macos') {
isTouchPropagationAllowed.current = true;
}
}).onStart(() => {
if (Platform.OS === 'web') {
isTouchPropagationAllowed.current = true;
} // iOS sets ACTIVE state on press down
if (Platform.OS !== 'ios') {
return;
}
if (deferredEventPayload.current) {
isTouchPropagationAllowed.current = true;
if (hasPassedBoundsChecks.current) {
pressInHandler(deferredEventPayload.current);
deferredEventPayload.current = null;
} else {
pressOutHandler(deferredEventPayload.current);
isTouchPropagationAllowed.current = false;
}
return;
}
if (hasPassedBoundsChecks.current) {
isTouchPropagationAllowed.current = true;
return;
}
if (shouldPreventNativeEffects.current) {
shouldPreventNativeEffects.current = false;
return;
}
isTouchPropagationAllowed.current = true;
}), [pressInHandler, pressOutHandler]);
const appliedHitSlop = addInsets(normalizedHitSlop, normalizedPressRetentionOffset);
const isPressableEnabled = disabled !== true;
const gestures = [buttonGesture, pressAndTouchGesture, hoverGesture];
for (const gesture of gestures) {
gesture.enabled(isPressableEnabled);
gesture.runOnJS(true);
gesture.hitSlop(appliedHitSlop);
gesture.shouldCancelWhenOutside(Platform.OS === 'web' ? false : true);
} // Uses different hitSlop, to activate on hitSlop area instead of pressRetentionOffset area
buttonGesture.hitSlop(normalizedHitSlop);
const gesture = Gesture.Simultaneous(...gestures);
const defaultRippleColor = android_ripple ? undefined : 'transparent'; // `cursor: 'pointer'` on `RNButton` crashes iOS
const pointerStyle = Platform.OS === 'web' ? {
cursor: 'pointer'
} : {};
const styleProp = typeof style === 'function' ? style({
pressed: pressedState
}) : style;
const childrenProp = typeof children === 'function' ? children({
pressed: pressedState
}) : children;
return /*#__PURE__*/React.createElement(GestureDetector, {
gesture: gesture
}, /*#__PURE__*/React.createElement(NativeButton, _extends({}, remainingProps, {
ref: pressableRef,
hitSlop: appliedHitSlop,
enabled: isPressableEnabled,
touchSoundDisabled: android_disableSound !== null && android_disableSound !== void 0 ? android_disableSound : undefined,
rippleColor: processColor((_android_ripple$color = android_ripple === null || android_ripple === void 0 ? void 0 : android_ripple.color) !== null && _android_ripple$color !== void 0 ? _android_ripple$color : defaultRippleColor),
rippleRadius: (_android_ripple$radiu = android_ripple === null || android_ripple === void 0 ? void 0 : android_ripple.radius) !== null && _android_ripple$radiu !== void 0 ? _android_ripple$radiu : undefined,
style: [pointerStyle, styleProp]
}), childrenProp, __DEV__ ? /*#__PURE__*/React.createElement(PressabilityDebugView, {
color: "red",
hitSlop: normalizedHitSlop
}) : null));
}
//# sourceMappingURL=Pressable.js.map