react-native-gesture-handler
Version:
Experimental implementation of a new declarative API for gesture handling in react-native
57 lines (56 loc) • 1.87 kB
TypeScript
/// <reference types="react" />
import { AdaptedEvent, Config } from '../interfaces';
import GestureHandler from './GestureHandler';
export default class PanGestureHandler extends GestureHandler {
private readonly customActivationProperties;
velocityX: number;
velocityY: number;
private minDistSq;
private activeOffsetXStart;
private activeOffsetXEnd;
private failOffsetXStart;
private failOffsetXEnd;
private activeOffsetYStart;
private activeOffsetYEnd;
private failOffsetYStart;
private failOffsetYEnd;
private minVelocityX;
private minVelocityY;
private minVelocitySq;
private minPointers;
private maxPointers;
private startX;
private startY;
private offsetX;
private offsetY;
private lastX;
private lastY;
private activateAfterLongPress;
private activationTimeout;
init(ref: number, propsRef: React.RefObject<unknown>): void;
updateGestureConfig({ enabled, ...props }: Config): void;
protected resetConfig(): void;
protected transformNativeEvent(): {
translationX: number;
translationY: number;
velocityX: number;
velocityY: number;
};
private getTranslationX;
private getTranslationY;
private clearActivationTimeout;
protected onPointerDown(event: AdaptedEvent): void;
protected onPointerAdd(event: AdaptedEvent): void;
protected onPointerUp(event: AdaptedEvent): void;
protected onPointerRemove(event: AdaptedEvent): void;
protected onPointerMove(event: AdaptedEvent): void;
protected onPointerOutOfBounds(event: AdaptedEvent): void;
private shouldActivate;
private shouldFail;
private tryBegin;
private checkBegan;
activate(force?: boolean): void;
protected onCancel(): void;
protected onReset(): void;
protected resetProgress(): void;
}