react-native-gesture-handler
Version:
Experimental implementation of a new declarative API for gesture handling in react-native
164 lines (139 loc) • 5.06 kB
text/typescript
import {
AdaptedEvent,
EventTypes,
MouseButtons,
PointerType,
} from '../interfaces';
import EventManager from './EventManager';
import { isPointerInBounds } from '../utils';
export default class PointerEventManager extends EventManager {
private trackedPointers = new Set<number>();
public setListeners(): void {
this.view.addEventListener('pointerdown', (event: PointerEvent): void => {
if (event.pointerType === PointerType.TOUCH) {
return;
}
if (
!isPointerInBounds(this.view, { x: event.clientX, y: event.clientY })
) {
return;
}
const adaptedEvent: AdaptedEvent = this.mapEvent(event, EventTypes.DOWN);
const target = event.target as HTMLElement;
target.setPointerCapture(adaptedEvent.pointerId);
this.markAsInBounds(adaptedEvent.pointerId);
this.trackedPointers.add(adaptedEvent.pointerId);
if (++this.activePointersCounter > 1) {
adaptedEvent.eventType = EventTypes.ADDITIONAL_POINTER_DOWN;
this.onPointerAdd(adaptedEvent);
} else {
this.onPointerDown(adaptedEvent);
}
});
this.view.addEventListener('pointerup', (event: PointerEvent): void => {
if (event.pointerType === PointerType.TOUCH) {
return;
}
// When we call reset on gesture handlers, it also resets their event managers
// In some handlers (like RotationGestureHandler) reset is called before all pointers leave view
// This means, that activePointersCounter will be set to 0, while there are still remaining pointers on view
// Removing them will end in activePointersCounter going below 0, therefore handlers won't behave properly
if (this.activePointersCounter === 0) {
return;
}
const adaptedEvent: AdaptedEvent = this.mapEvent(event, EventTypes.UP);
const target = event.target as HTMLElement;
target.releasePointerCapture(adaptedEvent.pointerId);
this.markAsOutOfBounds(adaptedEvent.pointerId);
this.trackedPointers.delete(adaptedEvent.pointerId);
if (--this.activePointersCounter > 0) {
adaptedEvent.eventType = EventTypes.ADDITIONAL_POINTER_UP;
this.onPointerRemove(adaptedEvent);
} else {
this.onPointerUp(adaptedEvent);
}
});
this.view.addEventListener('pointermove', (event: PointerEvent): void => {
if (event.pointerType === PointerType.TOUCH) {
return;
}
if (
event.pointerType === PointerType.MOUSE &&
event.buttons !== MouseButtons.LEFT
) {
return;
}
const adaptedEvent: AdaptedEvent = this.mapEvent(event, EventTypes.MOVE);
const inBounds: boolean = isPointerInBounds(this.view, {
x: adaptedEvent.x,
y: adaptedEvent.y,
});
const pointerIndex: number = this.pointersInBounds.indexOf(
adaptedEvent.pointerId
);
if (inBounds) {
if (pointerIndex < 0) {
adaptedEvent.eventType = EventTypes.ENTER;
this.onPointerEnter(adaptedEvent);
this.markAsInBounds(adaptedEvent.pointerId);
} else {
this.onPointerMove(adaptedEvent);
}
} else {
if (pointerIndex >= 0) {
adaptedEvent.eventType = EventTypes.OUT;
this.onPointerOut(adaptedEvent);
this.markAsOutOfBounds(adaptedEvent.pointerId);
} else {
this.onPointerOutOfBounds(adaptedEvent);
}
}
});
this.view.addEventListener('pointercancel', (event: PointerEvent): void => {
if (event.pointerType === PointerType.TOUCH) {
return;
}
const adaptedEvent: AdaptedEvent = this.mapEvent(
event,
EventTypes.CANCEL
);
this.onPointerCancel(adaptedEvent);
this.markAsOutOfBounds(adaptedEvent.pointerId);
this.activePointersCounter = 0;
this.trackedPointers.clear();
});
this.view.addEventListener(
'lostpointercapture',
(event: PointerEvent): void => {
const adaptedEvent: AdaptedEvent = this.mapEvent(
event,
EventTypes.CANCEL
);
if (this.trackedPointers.has(adaptedEvent.pointerId)) {
// in some cases the `pointerup` event is not fired, but `lostpointercapture` is
// we simulate the `pointercancel` event here to make sure the gesture handler stops tracking it
this.onPointerCancel(adaptedEvent);
this.activePointersCounter = 0;
this.trackedPointers.clear();
}
}
);
}
protected mapEvent(event: PointerEvent, eventType: EventTypes): AdaptedEvent {
return {
x: event.clientX,
y: event.clientY,
offsetX: event.offsetX,
offsetY: event.offsetY,
pointerId: event.pointerId,
eventType: eventType,
pointerType: event.pointerType as PointerType,
buttons: event.buttons,
time: event.timeStamp,
};
}
public resetManager(): void {
super.resetManager();
this.trackedPointers.clear();
}
}