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react-native-gesture-handler

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Experimental implementation of a new declarative API for gesture handling in react-native

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import { Reanimated } from './reanimatedWrapper'; import { State } from '../../State'; import { tagMessage } from '../../utils'; export interface GestureStateManagerType { begin: () => void; activate: () => void; fail: () => void; end: () => void; } const warningMessage = tagMessage( 'react-native-reanimated is required in order to use synchronous state management' ); // check if reanimated module is available, but look for useSharedValue as conditional // require of reanimated can sometimes return content of `utils.ts` file (?) const REANIMATED_AVAILABLE = Reanimated?.useSharedValue !== undefined; const setGestureState = Reanimated?.setGestureState; export const GestureStateManager = { create(handlerTag: number): GestureStateManagerType { 'worklet'; return { begin: () => { 'worklet'; if (REANIMATED_AVAILABLE) { setGestureState(handlerTag, State.BEGAN); } else { console.warn(warningMessage); } }, activate: () => { 'worklet'; if (REANIMATED_AVAILABLE) { setGestureState(handlerTag, State.ACTIVE); } else { console.warn(warningMessage); } }, fail: () => { 'worklet'; if (REANIMATED_AVAILABLE) { setGestureState(handlerTag, State.FAILED); } else { console.warn(warningMessage); } }, end: () => { 'worklet'; if (REANIMATED_AVAILABLE) { setGestureState(handlerTag, State.END); } else { console.warn(warningMessage); } }, }; }, };