react-native-gesture-handler
Version:
Experimental implementation of a new declarative API for gesture handling in react-native
138 lines (117 loc) • 5.15 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _interfaces = require("../interfaces");
var _EventManager = _interopRequireDefault(require("./EventManager"));
var _utils = require("../utils");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
class TouchEventManager extends _EventManager.default {
setListeners() {
this.view.addEventListener('touchstart', event => {
for (let i = 0; i < event.changedTouches.length; ++i) {
const adaptedEvent = this.mapEvent(event, _interfaces.EventTypes.DOWN, i, _interfaces.TouchEventType.DOWN); // Here we skip stylus, because in case of anything different than touch we want to handle it by using PointerEvents
// If we leave stylus to send touch events, handlers will receive every action twice
if (!(0, _utils.isPointerInBounds)(this.view, {
x: adaptedEvent.x,
y: adaptedEvent.y
}) || //@ts-ignore touchType field does exist
event.changedTouches[i].touchType === 'stylus') {
continue;
}
this.markAsInBounds(adaptedEvent.pointerId);
if (++this.activePointersCounter > 1) {
adaptedEvent.eventType = _interfaces.EventTypes.ADDITIONAL_POINTER_DOWN;
this.onPointerAdd(adaptedEvent);
} else {
this.onPointerDown(adaptedEvent);
}
}
});
this.view.addEventListener('touchmove', event => {
for (let i = 0; i < event.changedTouches.length; ++i) {
const adaptedEvent = this.mapEvent(event, _interfaces.EventTypes.MOVE, i, _interfaces.TouchEventType.MOVE); //@ts-ignore touchType field does exist
if (event.changedTouches[i].touchType === 'stylus') {
continue;
}
const inBounds = (0, _utils.isPointerInBounds)(this.view, {
x: adaptedEvent.x,
y: adaptedEvent.y
});
const pointerIndex = this.pointersInBounds.indexOf(adaptedEvent.pointerId);
if (inBounds) {
if (pointerIndex < 0) {
adaptedEvent.eventType = _interfaces.EventTypes.ENTER;
this.onPointerEnter(adaptedEvent);
this.markAsInBounds(adaptedEvent.pointerId);
} else {
this.onPointerMove(adaptedEvent);
}
} else {
if (pointerIndex >= 0) {
adaptedEvent.eventType = _interfaces.EventTypes.OUT;
this.onPointerOut(adaptedEvent);
this.markAsOutOfBounds(adaptedEvent.pointerId);
} else {
this.onPointerOutOfBounds(adaptedEvent);
}
}
}
});
this.view.addEventListener('touchend', event => {
for (let i = 0; i < event.changedTouches.length; ++i) {
// When we call reset on gesture handlers, it also resets their event managers
// In some handlers (like RotationGestureHandler) reset is called before all pointers leave view
// This means, that activePointersCounter will be set to 0, while there are still remaining pointers on view
// Removing them will end in activePointersCounter going below 0, therefore handlers won't behave properly
if (this.activePointersCounter === 0) {
break;
} //@ts-ignore touchType field does exist
if (event.changedTouches[i].touchType === 'stylus') {
continue;
}
const adaptedEvent = this.mapEvent(event, _interfaces.EventTypes.UP, i, _interfaces.TouchEventType.UP);
this.markAsOutOfBounds(adaptedEvent.pointerId);
if (--this.activePointersCounter > 0) {
adaptedEvent.eventType = _interfaces.EventTypes.ADDITIONAL_POINTER_UP;
this.onPointerRemove(adaptedEvent);
} else {
this.onPointerUp(adaptedEvent);
}
}
});
this.view.addEventListener('touchcancel', event => {
for (let i = 0; i < event.changedTouches.length; ++i) {
const adaptedEvent = this.mapEvent(event, _interfaces.EventTypes.CANCEL, i, _interfaces.TouchEventType.CANCELLED); //@ts-ignore touchType field does exist
if (event.changedTouches[i].touchType === 'stylus') {
continue;
}
this.onPointerCancel(adaptedEvent);
this.markAsOutOfBounds(adaptedEvent.pointerId);
this.activePointersCounter = 0;
}
});
}
mapEvent(event, eventType, index, touchEventType) {
const rect = this.view.getBoundingClientRect();
const clientX = event.changedTouches[index].clientX;
const clientY = event.changedTouches[index].clientY;
return {
x: clientX,
y: clientY,
offsetX: clientX - rect.left,
offsetY: clientY - rect.top,
pointerId: event.changedTouches[index].identifier,
eventType: eventType,
pointerType: _interfaces.PointerType.TOUCH,
buttons: _interfaces.MouseButtons.NONE,
time: event.timeStamp,
allTouches: event.touches,
changedTouches: event.changedTouches,
touchEventType: touchEventType
};
}
}
exports.default = TouchEventManager;
//# sourceMappingURL=TouchEventManager.js.map