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/** * To use the HTTP server and client one must `require('http')`. * * The HTTP interfaces in Node.js are designed to support many features * of the protocol which have been traditionally difficult to use. * In particular, large, possibly chunk-encoded, messages. The interface is * careful to never buffer entire requests or responses, so the * user is able to stream data. * * HTTP message headers are represented by an object like this: * * ```js * { 'content-length': '123', * 'content-type': 'text/plain', * 'connection': 'keep-alive', * 'host': 'mysite.com', * 'accept': '*' } * ``` * * Keys are lowercased. Values are not modified. * * In order to support the full spectrum of possible HTTP applications, the Node.js * HTTP API is very low-level. It deals with stream handling and message * parsing only. It parses a message into headers and body but it does not * parse the actual headers or the body. * * See `message.headers` for details on how duplicate headers are handled. * * The raw headers as they were received are retained in the `rawHeaders`property, which is an array of `[key, value, key2, value2, ...]`. For * example, the previous message header object might have a `rawHeaders`list like the following: * * ```js * [ 'ConTent-Length', '123456', * 'content-LENGTH', '123', * 'content-type', 'text/plain', * 'CONNECTION', 'keep-alive', * 'Host', 'mysite.com', * 'accepT', '*' ] * ``` * @see [source](https://github.com/nodejs/node/blob/v16.9.0/lib/http.js) */ declare module 'http' { import * as stream from 'node:stream'; import { URL } from 'node:url'; import { Socket, Server as NetServer } from 'node:net'; // incoming headers will never contain number interface IncomingHttpHeaders extends NodeJS.Dict<string | string[]> { accept?: string | undefined; 'accept-language'?: string | undefined; 'accept-patch'?: string | undefined; 'accept-ranges'?: string | undefined; 'access-control-allow-credentials'?: string | undefined; 'access-control-allow-headers'?: string | undefined; 'access-control-allow-methods'?: string | undefined; 'access-control-allow-origin'?: string | undefined; 'access-control-expose-headers'?: string | undefined; 'access-control-max-age'?: string | undefined; 'access-control-request-headers'?: string | undefined; 'access-control-request-method'?: string | undefined; age?: string | undefined; allow?: string | undefined; 'alt-svc'?: string | undefined; authorization?: string | undefined; 'cache-control'?: string | undefined; connection?: string | undefined; 'content-disposition'?: string | undefined; 'content-encoding'?: string | undefined; 'content-language'?: string | undefined; 'content-length'?: string | undefined; 'content-location'?: string | undefined; 'content-range'?: string | undefined; 'content-type'?: string | undefined; cookie?: string | undefined; date?: string | undefined; etag?: string | undefined; expect?: string | undefined; expires?: string | undefined; forwarded?: string | undefined; from?: string | undefined; host?: string | undefined; 'if-match'?: string | undefined; 'if-modified-since'?: string | undefined; 'if-none-match'?: string | undefined; 'if-unmodified-since'?: string | undefined; 'last-modified'?: string | undefined; location?: string | undefined; origin?: string | undefined; pragma?: string | undefined; 'proxy-authenticate'?: string | undefined; 'proxy-authorization'?: string | undefined; 'public-key-pins'?: string | undefined; range?: string | undefined; referer?: string | undefined; 'retry-after'?: string | undefined; 'sec-websocket-accept'?: string | undefined; 'sec-websocket-extensions'?: string | undefined; 'sec-websocket-key'?: string | undefined; 'sec-websocket-protocol'?: string | undefined; 'sec-websocket-version'?: string | undefined; 'set-cookie'?: string[] | undefined; 'strict-transport-security'?: string | undefined; tk?: string | undefined; trailer?: string | undefined; 'transfer-encoding'?: string | undefined; upgrade?: string | undefined; 'user-agent'?: string | undefined; vary?: string | undefined; via?: string | undefined; warning?: string | undefined; 'www-authenticate'?: string | undefined; } // outgoing headers allows numbers (as they are converted internally to strings) type OutgoingHttpHeader = number | string | string[]; interface OutgoingHttpHeaders extends NodeJS.Dict<OutgoingHttpHeader> {} interface ClientRequestArgs { abort?: AbortSignal | undefined; protocol?: string | null | undefined; host?: string | null | undefined; hostname?: string | null | undefined; family?: number | undefined; port?: number | string | null | undefined; defaultPort?: number | string | undefined; localAddress?: string | undefined; socketPath?: string | undefined; /** * @default 8192 */ maxHeaderSize?: number | undefined; method?: string | undefined; path?: string | null | undefined; headers?: OutgoingHttpHeaders | undefined; auth?: string | null | undefined; agent?: Agent | boolean | undefined; _defaultAgent?: Agent | undefined; timeout?: number | undefined; setHost?: boolean | undefined; // https://github.com/nodejs/node/blob/master/lib/_http_client.js#L278 createConnection?: ((options: ClientRequestArgs, oncreate: (err: Error, socket: Socket) => void) => Socket) | undefined; } interface ServerOptions { IncomingMessage?: typeof IncomingMessage | undefined; ServerResponse?: typeof ServerResponse | undefined; /** * Optionally overrides the value of * `--max-http-header-size` for requests received by this server, i.e. * the maximum length of request headers in bytes. * @default 8192 */ maxHeaderSize?: number | undefined; /** * Use an insecure HTTP parser that accepts invalid HTTP headers when true. * Using the insecure parser should be avoided. * See --insecure-http-parser for more information. * @default false */ insecureHTTPParser?: boolean | undefined; } type RequestListener = (req: IncomingMessage, res: ServerResponse) => void; /** * @since v0.1.17 */ class Server extends NetServer { constructor(requestListener?: RequestListener); constructor(options: ServerOptions, requestListener?: RequestListener); /** * Sets the timeout value for sockets, and emits a `'timeout'` event on * the Server object, passing the socket as an argument, if a timeout * occurs. * * If there is a `'timeout'` event listener on the Server object, then it * will be called with the timed-out socket as an argument. * * By default, the Server does not timeout sockets. However, if a callback * is assigned to the Server's `'timeout'` event, timeouts must be handled * explicitly. * @since v0.9.12 * @param [msecs=0 (no timeout)] */ setTimeout(msecs?: number, callback?: () => void): this; setTimeout(callback: () => void): this; /** * Limits maximum incoming headers count. If set to 0, no limit will be applied. * @since v0.7.0 */ maxHeadersCount: number | null; /** * The maximum number of requests socket can handle * before closing keep alive connection. * * A value of `0` will disable the limit. * * When the limit is reached it will set the `Connection` header value to `close`, * but will not actually close the connection, subsequent requests sent * after the limit is reached will get `503 Service Unavailable` as a response. * @since v16.10.0 */ maxRequestsPerSocket: number | null; /** * The number of milliseconds of inactivity before a socket is presumed * to have timed out. * * A value of `0` will disable the timeout behavior on incoming connections. * * The socket timeout logic is set up on connection, so changing this * value only affects new connections to the server, not any existing connections. * @since v0.9.12 */ timeout: number; /** * Limit the amount of time the parser will wait to receive the complete HTTP * headers. * * In case of inactivity, the rules defined in `server.timeout` apply. However, * that inactivity based timeout would still allow the connection to be kept open * if the headers are being sent very slowly (by default, up to a byte per 2 * minutes). In order to prevent this, whenever header data arrives an additional * check is made that more than `server.headersTimeout` milliseconds has not * passed since the connection was established. If the check fails, a `'timeout'`event is emitted on the server object, and (by default) the socket is destroyed. * See `server.timeout` for more information on how timeout behavior can be * customized. * @since v11.3.0, v10.14.0 */ headersTimeout: number; /** * The number of milliseconds of inactivity a server needs to wait for additional * incoming data, after it has finished writing the last response, before a socket * will be destroyed. If the server receives new data before the keep-alive * timeout has fired, it will reset the regular inactivity timeout, i.e.,`server.timeout`. * * A value of `0` will disable the keep-alive timeout behavior on incoming * connections. * A value of `0` makes the http server behave similarly to Node.js versions prior * to 8.0.0, which did not have a keep-alive timeout. * * The socket timeout logic is set up on connection, so changing this value only * affects new connections to the server, not any existing connections. * @since v8.0.0 */ keepAliveTimeout: number; /** * Sets the timeout value in milliseconds for receiving the entire request from * the client. * * If the timeout expires, the server responds with status 408 without * forwarding the request to the request listener and then closes the connection. * * It must be set to a non-zero value (e.g. 120 seconds) to protect against * potential Denial-of-Service attacks in case the server is deployed without a * reverse proxy in front. * @since v14.11.0 */ requestTimeout: number; addListener(event: string, listener: (...args: any[]) => void): this; addListener(event: 'close', listener: () => void): this; addListener(event: 'connection', listener: (socket: Socket) => void): this; addListener(event: 'error', listener: (err: Error) => void): this; addListener(event: 'listening', listener: () => void): this; addListener(event: 'checkContinue', listener: RequestListener): this; addListener(event: 'checkExpectation', listener: RequestListener): this; addListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; addListener(event: 'connect', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; addListener(event: 'request', listener: RequestListener): this; addListener(event: 'upgrade', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; emit(event: string, ...args: any[]): boolean; emit(event: 'close'): boolean; emit(event: 'connection', socket: Socket): boolean; emit(event: 'error', err: Error): boolean; emit(event: 'listening'): boolean; emit(event: 'checkContinue', req: IncomingMessage, res: ServerResponse): boolean; emit(event: 'checkExpectation', req: IncomingMessage, res: ServerResponse): boolean; emit(event: 'clientError', err: Error, socket: stream.Duplex): boolean; emit(event: 'connect', req: IncomingMessage, socket: stream.Duplex, head: Buffer): boolean; emit(event: 'request', req: IncomingMessage, res: ServerResponse): boolean; emit(event: 'upgrade', req: IncomingMessage, socket: stream.Duplex, head: Buffer): boolean; on(event: string, listener: (...args: any[]) => void): this; on(event: 'close', listener: () => void): this; on(event: 'connection', listener: (socket: Socket) => void): this; on(event: 'error', listener: (err: Error) => void): this; on(event: 'listening', listener: () => void): this; on(event: 'checkContinue', listener: RequestListener): this; on(event: 'checkExpectation', listener: RequestListener): this; on(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; on(event: 'connect', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; on(event: 'request', listener: RequestListener): this; on(event: 'upgrade', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; once(event: string, listener: (...args: any[]) => void): this; once(event: 'close', listener: () => void): this; once(event: 'connection', listener: (socket: Socket) => void): this; once(event: 'error', listener: (err: Error) => void): this; once(event: 'listening', listener: () => void): this; once(event: 'checkContinue', listener: RequestListener): this; once(event: 'checkExpectation', listener: RequestListener): this; once(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; once(event: 'connect', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; once(event: 'request', listener: RequestListener): this; once(event: 'upgrade', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; prependListener(event: string, listener: (...args: any[]) => void): this; prependListener(event: 'close', listener: () => void): this; prependListener(event: 'connection', listener: (socket: Socket) => void): this; prependListener(event: 'error', listener: (err: Error) => void): this; prependListener(event: 'listening', listener: () => void): this; prependListener(event: 'checkContinue', listener: RequestListener): this; prependListener(event: 'checkExpectation', listener: RequestListener): this; prependListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; prependListener(event: 'connect', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; prependListener(event: 'request', listener: RequestListener): this; prependListener(event: 'upgrade', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; prependOnceListener(event: string, listener: (...args: any[]) => void): this; prependOnceListener(event: 'close', listener: () => void): this; prependOnceListener(event: 'connection', listener: (socket: Socket) => void): this; prependOnceListener(event: 'error', listener: (err: Error) => void): this; prependOnceListener(event: 'listening', listener: () => void): this; prependOnceListener(event: 'checkContinue', listener: RequestListener): this; prependOnceListener(event: 'checkExpectation', listener: RequestListener): this; prependOnceListener(event: 'clientError', listener: (err: Error, socket: stream.Duplex) => void): this; prependOnceListener(event: 'connect', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; prependOnceListener(event: 'request', listener: RequestListener): this; prependOnceListener(event: 'upgrade', listener: (req: IncomingMessage, socket: stream.Duplex, head: Buffer) => void): this; } /** * This class serves as the parent class of {@link ClientRequest} and {@link ServerResponse}. It is an abstract of outgoing message from * the perspective of the participants of HTTP transaction. * @since v0.1.17 */ class OutgoingMessage extends stream.Writable { readonly req: IncomingMessage; chunkedEncoding: boolean; shouldKeepAlive: boolean; useChunkedEncodingByDefault: boolean; sendDate: boolean; /** * @deprecated Use `writableEnded` instead. */ finished: boolean; /** * Read-only. `true` if the headers were sent, otherwise `false`. * @since v0.9.3 */ readonly headersSent: boolean; /** * Aliases of `outgoingMessage.socket` * @since v0.3.0 * @deprecated Since v15.12.0 - Use `socket` instead. */ readonly connection: Socket | null; /** * Reference to the underlying socket. Usually, users will not want to access * this property. * * After calling `outgoingMessage.end()`, this property will be nulled. * @since v0.3.0 */ readonly socket: Socket | null; constructor(); /** * Once a socket is associated with the message and is connected,`socket.setTimeout()` will be called with `msecs` as the first parameter. * @since v0.9.12 * @param callback Optional function to be called when a timeout occurs. Same as binding to the `timeout` event. */ setTimeout(msecs: number, callback?: () => void): this; /** * Sets a single header value for the header object. * @since v0.4.0 * @param name Header name * @param value Header value */ setHeader(name: string, value: number | string | ReadonlyArray<string>): this; /** * Gets the value of HTTP header with the given name. If such a name doesn't * exist in message, it will be `undefined`. * @since v0.4.0 * @param name Name of header */ getHeader(name: string): number | string | string[] | undefined; /** * Returns a shallow copy of the current outgoing headers. Since a shallow * copy is used, array values may be mutated without additional calls to * various header-related HTTP module methods. The keys of the returned * object are the header names and the values are the respective header * values. All header names are lowercase. * * The object returned by the `outgoingMessage.getHeaders()` method does * not prototypically inherit from the JavaScript Object. This means that * typical Object methods such as `obj.toString()`, `obj.hasOwnProperty()`, * and others are not defined and will not work. * * ```js * outgoingMessage.setHeader('Foo', 'bar'); * outgoingMessage.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']); * * const headers = outgoingMessage.getHeaders(); * // headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] } * ``` * @since v8.0.0 */ getHeaders(): OutgoingHttpHeaders; /** * Returns an array of names of headers of the outgoing outgoingMessage. All * names are lowercase. * @since v8.0.0 */ getHeaderNames(): string[]; /** * Returns `true` if the header identified by `name` is currently set in the * outgoing headers. The header name is case-insensitive. * * ```js * const hasContentType = outgoingMessage.hasHeader('content-type'); * ``` * @since v8.0.0 */ hasHeader(name: string): boolean; /** * Removes a header that is queued for implicit sending. * * ```js * outgoingMessage.removeHeader('Content-Encoding'); * ``` * @since v0.4.0 */ removeHeader(name: string): void; /** * Adds HTTP trailers (headers but at the end of the message) to the message. * * Trailers are **only** be emitted if the message is chunked encoded. If not, * the trailer will be silently discarded. * * HTTP requires the `Trailer` header to be sent to emit trailers, * with a list of header fields in its value, e.g. * * ```js * message.writeHead(200, { 'Content-Type': 'text/plain', * 'Trailer': 'Content-MD5' }); * message.write(fileData); * message.addTrailers({ 'Content-MD5': '7895bf4b8828b55ceaf47747b4bca667' }); * message.end(); * ``` * * Attempting to set a header field name or value that contains invalid characters * will result in a `TypeError` being thrown. * @since v0.3.0 */ addTrailers(headers: OutgoingHttpHeaders | ReadonlyArray<[string, string]>): void; /** * Compulsorily flushes the message headers * * For efficiency reason, Node.js normally buffers the message headers * until `outgoingMessage.end()` is called or the first chunk of message data * is written. It then tries to pack the headers and data into a single TCP * packet. * * It is usually desired (it saves a TCP round-trip), but not when the first * data is not sent until possibly much later. `outgoingMessage.flushHeaders()`bypasses the optimization and kickstarts the request. * @since v1.6.0 */ flushHeaders(): void; } /** * This object is created internally by an HTTP server, not by the user. It is * passed as the second parameter to the `'request'` event. * @since v0.1.17 */ class ServerResponse extends OutgoingMessage { /** * When using implicit headers (not calling `response.writeHead()` explicitly), * this property controls the status code that will be sent to the client when * the headers get flushed. * * ```js * response.statusCode = 404; * ``` * * After response header was sent to the client, this property indicates the * status code which was sent out. * @since v0.4.0 */ statusCode: number; /** * When using implicit headers (not calling `response.writeHead()` explicitly), * this property controls the status message that will be sent to the client when * the headers get flushed. If this is left as `undefined` then the standard * message for the status code will be used. * * ```js * response.statusMessage = 'Not found'; * ``` * * After response header was sent to the client, this property indicates the * status message which was sent out. * @since v0.11.8 */ statusMessage: string; constructor(req: IncomingMessage); assignSocket(socket: Socket): void; detachSocket(socket: Socket): void; /** * Sends a HTTP/1.1 100 Continue message to the client, indicating that * the request body should be sent. See the `'checkContinue'` event on`Server`. * @since v0.3.0 */ writeContinue(callback?: () => void): void; /** * Sends a response header to the request. The status code is a 3-digit HTTP * status code, like `404`. The last argument, `headers`, are the response headers. * Optionally one can give a human-readable `statusMessage` as the second * argument. * * `headers` may be an `Array` where the keys and values are in the same list. * It is _not_ a list of tuples. So, the even-numbered offsets are key values, * and the odd-numbered offsets are the associated values. The array is in the same * format as `request.rawHeaders`. * * Returns a reference to the `ServerResponse`, so that calls can be chained. * * ```js * const body = 'hello world'; * response * .writeHead(200, { * 'Content-Length': Buffer.byteLength(body), * 'Content-Type': 'text/plain' * }) * .end(body); * ``` * * This method must only be called once on a message and it must * be called before `response.end()` is called. * * If `response.write()` or `response.end()` are called before calling * this, the implicit/mutable headers will be calculated and call this function. * * When headers have been set with `response.setHeader()`, they will be merged * with any headers passed to `response.writeHead()`, with the headers passed * to `response.writeHead()` given precedence. * * If this method is called and `response.setHeader()` has not been called, * it will directly write the supplied header values onto the network channel * without caching internally, and the `response.getHeader()` on the header * will not yield the expected result. If progressive population of headers is * desired with potential future retrieval and modification, use `response.setHeader()` instead. * * ```js * // Returns content-type = text/plain * const server = http.createServer((req, res) => { * res.setHeader('Content-Type', 'text/html'); * res.setHeader('X-Foo', 'bar'); * res.writeHead(200, { 'Content-Type': 'text/plain' }); * res.end('ok'); * }); * ``` * * `Content-Length` is given in bytes, not characters. Use `Buffer.byteLength()` to determine the length of the body in bytes. Node.js * does not check whether `Content-Length` and the length of the body which has * been transmitted are equal or not. * * Attempting to set a header field name or value that contains invalid characters * will result in a `TypeError` being thrown. * @since v0.1.30 */ writeHead(statusCode: number, statusMessage?: string, headers?: OutgoingHttpHeaders | OutgoingHttpHeader[]): this; writeHead(statusCode: number, headers?: OutgoingHttpHeaders | OutgoingHttpHeader[]): this; /** * Sends a HTTP/1.1 102 Processing message to the client, indicating that * the request body should be sent. * @since v10.0.0 */ writeProcessing(): void; } interface InformationEvent { statusCode: number; statusMessage: string; httpVersion: string; httpVersionMajor: number; httpVersionMinor: number; headers: IncomingHttpHeaders; rawHeaders: string[]; } /** * This object is created internally and returned from {@link request}. It * represents an _in-progress_ request whose header has already been queued. The * header is still mutable using the `setHeader(name, value)`,`getHeader(name)`, `removeHeader(name)` API. The actual header will * be sent along with the first data chunk or when calling `request.end()`. * * To get the response, add a listener for `'response'` to the request object.`'response'` will be emitted from the request object when the response * headers have been received. The `'response'` event is executed with one * argument which is an instance of {@link IncomingMessage}. * * During the `'response'` event, one can add listeners to the * response object; particularly to listen for the `'data'` event. * * If no `'response'` handler is added, then the response will be * entirely discarded. However, if a `'response'` event handler is added, * then the data from the response object **must** be consumed, either by * calling `response.read()` whenever there is a `'readable'` event, or * by adding a `'data'` handler, or by calling the `.resume()` method. * Until the data is consumed, the `'end'` event will not fire. Also, until * the data is read it will consume memory that can eventually lead to a * 'process out of memory' error. * * For backward compatibility, `res` will only emit `'error'` if there is an`'error'` listener registered. * * Node.js does not check whether Content-Length and the length of the * body which has been transmitted are equal or not. * @since v0.1.17 */ class ClientRequest extends OutgoingMessage { /** * The `request.aborted` property will be `true` if the request has * been aborted. * @since v0.11.14 */ aborted: boolean; /** * The request host. * @since v14.5.0, v12.19.0 */ host: string; /** * The request protocol. * @since v14.5.0, v12.19.0 */ protocol: string; constructor(url: string | URL | ClientRequestArgs, cb?: (res: IncomingMessage) => void); /** * The request method. * @since v0.1.97 */ method: string; /** * The request path. * @since v0.4.0 */ path: string; /** * Marks the request as aborting. Calling this will cause remaining data * in the response to be dropped and the socket to be destroyed. * @since v0.3.8 * @deprecated Since v14.1.0,v13.14.0 - Use `destroy` instead. */ abort(): void; onSocket(socket: Socket): void; /** * Once a socket is assigned to this request and is connected `socket.setTimeout()` will be called. * @since v0.5.9 * @param timeout Milliseconds before a request times out. * @param callback Optional function to be called when a timeout occurs. Same as binding to the `'timeout'` event. */ setTimeout(timeout: number, callback?: () => void): this; /** * Once a socket is assigned to this request and is connected `socket.setNoDelay()` will be called. * @since v0.5.9 */ setNoDelay(noDelay?: boolean): void; /** * Once a socket is assigned to this request and is connected `socket.setKeepAlive()` will be called. * @since v0.5.9 */ setSocketKeepAlive(enable?: boolean, initialDelay?: number): void; /** * Returns an array containing the unique names of the current outgoing raw * headers. Header names are returned with their exact casing being set. * * ```js * request.setHeader('Foo', 'bar'); * request.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']); * * const headerNames = request.getRawHeaderNames(); * // headerNames === ['Foo', 'Set-Cookie'] * ``` * @since v15.13.0 */ getRawHeaderNames(): string[]; addListener(event: 'abort', listener: () => void): this; addListener(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; addListener(event: 'continue', listener: () => void): this; addListener(event: 'information', listener: (info: InformationEvent) => void): this; addListener(event: 'response', listener: (response: IncomingMessage) => void): this; addListener(event: 'socket', listener: (socket: Socket) => void): this; addListener(event: 'timeout', listener: () => void): this; addListener(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; addListener(event: 'close', listener: () => void): this; addListener(event: 'drain', listener: () => void): this; addListener(event: 'error', listener: (err: Error) => void): this; addListener(event: 'finish', listener: () => void): this; addListener(event: 'pipe', listener: (src: stream.Readable) => void): this; addListener(event: 'unpipe', listener: (src: stream.Readable) => void): this; addListener(event: string | symbol, listener: (...args: any[]) => void): this; on(event: 'abort', listener: () => void): this; on(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; on(event: 'continue', listener: () => void): this; on(event: 'information', listener: (info: InformationEvent) => void): this; on(event: 'response', listener: (response: IncomingMessage) => void): this; on(event: 'socket', listener: (socket: Socket) => void): this; on(event: 'timeout', listener: () => void): this; on(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; on(event: 'close', listener: () => void): this; on(event: 'drain', listener: () => void): this; on(event: 'error', listener: (err: Error) => void): this; on(event: 'finish', listener: () => void): this; on(event: 'pipe', listener: (src: stream.Readable) => void): this; on(event: 'unpipe', listener: (src: stream.Readable) => void): this; on(event: string | symbol, listener: (...args: any[]) => void): this; once(event: 'abort', listener: () => void): this; once(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; once(event: 'continue', listener: () => void): this; once(event: 'information', listener: (info: InformationEvent) => void): this; once(event: 'response', listener: (response: IncomingMessage) => void): this; once(event: 'socket', listener: (socket: Socket) => void): this; once(event: 'timeout', listener: () => void): this; once(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; once(event: 'close', listener: () => void): this; once(event: 'drain', listener: () => void): this; once(event: 'error', listener: (err: Error) => void): this; once(event: 'finish', listener: () => void): this; once(event: 'pipe', listener: (src: stream.Readable) => void): this; once(event: 'unpipe', listener: (src: stream.Readable) => void): this; once(event: string | symbol, listener: (...args: any[]) => void): this; prependListener(event: 'abort', listener: () => void): this; prependListener(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; prependListener(event: 'continue', listener: () => void): this; prependListener(event: 'information', listener: (info: InformationEvent) => void): this; prependListener(event: 'response', listener: (response: IncomingMessage) => void): this; prependListener(event: 'socket', listener: (socket: Socket) => void): this; prependListener(event: 'timeout', listener: () => void): this; prependListener(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; prependListener(event: 'close', listener: () => void): this; prependListener(event: 'drain', listener: () => void): this; prependListener(event: 'error', listener: (err: Error) => void): this; prependListener(event: 'finish', listener: () => void): this; prependListener(event: 'pipe', listener: (src: stream.Readable) => void): this; prependListener(event: 'unpipe', listener: (src: stream.Readable) => void): this; prependListener(event: string | symbol, listener: (...args: any[]) => void): this; prependOnceListener(event: 'abort', listener: () => void): this; prependOnceListener(event: 'connect', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; prependOnceListener(event: 'continue', listener: () => void): this; prependOnceListener(event: 'information', listener: (info: InformationEvent) => void): this; prependOnceListener(event: 'response', listener: (response: IncomingMessage) => void): this; prependOnceListener(event: 'socket', listener: (socket: Socket) => void): this; prependOnceListener(event: 'timeout', listener: () => void): this; prependOnceListener(event: 'upgrade', listener: (response: IncomingMessage, socket: Socket, head: Buffer) => void): this; prependOnceListener(event: 'close', listener: () => void): this; prependOnceListener(event: 'drain', listener: () => void): this; prependOnceListener(event: 'error', listener: (err: Error) => void): this; prependOnceListener(event: 'finish', listener: () => void): this; prependOnceListener(event: 'pipe', listener: (src: stream.Readable) => void): this; prependOnceListener(event: 'unpipe', listener: (src: stream.Readable) => void): this; prependOnceListener(event: string | symbol, listener: (...args: any[]) => void): this; } /** * An `IncomingMessage` object is created by {@link Server} or {@link ClientRequest} and passed as the first argument to the `'request'` and `'response'` event respectively. It may be used to * access response * status, headers and data. * * Different from its `socket` value which is a subclass of `stream.Duplex`, the`IncomingMessage` itself extends `stream.Readable` and is created separately to * parse and emit the incoming HTTP headers and payload, as the underlying socket * may be reused multiple times in case of keep-alive. * @since v0.1.17 */ class IncomingMessage extends stream.Readable { constructor(socket: Socket); /** * The `message.aborted` property will be `true` if the request has * been aborted. * @since v10.1.0 */ aborted: boolean; /** * In case of server request, the HTTP version sent by the client. In the case of * client response, the HTTP version of the connected-to server. * Probably either `'1.1'` or `'1.0'`. * * Also `message.httpVersionMajor` is the first integer and`message.httpVersionMinor` is the second. * @since v0.1.1 */ httpVersion: string; httpVersionMajor: number; httpVersionMinor: number; /** * The `message.complete` property will be `true` if a complete HTTP message has * been received and successfully parsed. * * This property is particularly useful as a means of determining if a client or * server fully transmitted a message before a connection was terminated: * * ```js * const req = http.request({ * host: '127.0.0.1', * port: 8080, * method: 'POST' * }, (res) => { * res.resume(); * res.on('end', () => { * if (!res.complete) * console.error( * 'The connection was terminated while the message was still being sent'); * }); * }); * ``` * @since v0.3.0 */ complete: boolean; /** * Alias for `message.socket`. * @since v0.1.90 * @deprecated Since v16.0.0 - Use `socket`. */ connection: Socket; /** * The `net.Socket` object associated with the connection. * * With HTTPS support, use `request.socket.getPeerCertificate()` to obtain the * client's authentication details. * * This property is guaranteed to be an instance of the `net.Socket` class, * a subclass of `stream.Duplex`, unless the user specified a socket * type other than `net.Socket`. * @since v0.3.0 */ socket: Socket; /** * The request/response headers object. * * Key-value pairs of header names and values. Header names are lower-cased. * * ```js * // Prints something like: * // * // { 'user-agent': 'curl/7.22.0', * // host: '127.0.0.1:8000', * // accept: '*' } * console.log(request.headers); * ``` * * Duplicates in raw headers are handled in the following ways, depending on the * header name: * * * Duplicates of `age`, `authorization`, `content-length`, `content-type`,`etag`, `expires`, `from`, `host`, `if-modified-since`, `if-unmodified-since`,`last-modified`, `location`, * `max-forwards`, `proxy-authorization`, `referer`,`retry-after`, `server`, or `user-agent` are discarded. * * `set-cookie` is always an array. Duplicates are added to the array. * * For duplicate `cookie` headers, the values are joined together with '; '. * * For all other headers, the values are joined together with ', '. * @since v0.1.5 */ headers: IncomingHttpHeaders; /** * The raw request/response headers list exactly as they were received. * * The keys and values are in the same list. It is _not_ a * list of tuples. So, the even-numbered offsets are key values, and the * odd-numbered offsets are the associated values. * * Header names are not lowercased, and duplicates are not merged. * * ```js * // Prints something like: * // * // [ 'user-agent', * // 'this is invalid because there can be only one', * // 'User-Agent', * // 'curl/7.22.0', * // 'Host', * // '127.0.0.1:8000', * // 'ACCEPT', * // '*' ] * console.log(request.rawHeaders); * ``` * @since v0.11.6 */ rawHeaders: string[]; /** * The request/response trailers object. Only populated at the `'end'` event. * @since v0.3.0 */ trailers: NodeJS.Dict<string>; /** * The raw request/response trailer keys and values exactly as they were * received. Only populated at the `'end'` event. * @since v0.11.6 */ rawTrailers: string[]; /** * Calls `message.socket.setTimeout(msecs, callback)`. * @since v0.5.9 */ setTimeout(msecs: number, callback?: () => void): this; /** * **Only valid for request obtained from {@link Server}.** * * The request method as a string. Read only. Examples: `'GET'`, `'DELETE'`. * @since v0.1.1 */ method?: string | undefined; /** * **Only valid for request obtained from {@link Server}.** * * Request URL string. This contains only the URL that is present in the actual * HTTP request. Take the following request: * * ```http * GET /status?name=ryan HTTP/1.1 * Accept: text/plain * ``` * * To parse the URL into its parts: * * ```js * new URL(request.url, `http://${request.headers.host}`); * ``` * * When `request.url` is `'/status?name=ryan'` and`request.headers.host` is `'localhost:3000'`: * * ```console * $ node * > new URL(request.url, `http://${request.headers.host}`) * URL { * href: 'http://localhost:3000/status?name=ryan', * origin: 'http://localhost:3000', * protocol: 'http:', * username: '', * password: '', * host: 'localhost:3000', * hostname: 'localhost', * port: '3000', * pathname: '/status', * search: '?name=ryan', * searchParams: URLSearchParams { 'name' => 'ryan' }, * hash: '' * } * ``` * @since v0.1.90 */ url?: string | undefined; /** * **Only valid for response obtained from {@link ClientRequest}.** * * The 3-digit HTTP response status code. E.G. `404`. * @since v0.1.1 */ statusCode?: number | undefined; /** * **Only valid for response obtained from {@link ClientRequest}.** * * The HTTP response status message (reason phrase). E.G. `OK` or `Internal Server Error`. * @since v0.11.10 */ statusMessage?: string | undefined; /** * Calls `destroy()` on the socket that received the `IncomingMessage`. If `error`is provided, an `'error'` event is emitted on the socket and `error` is passed * as an argument to any listeners on the event. * @since v0.3.0 */ destroy(error?: Error): void; } interface AgentOptions { /** * Keep sockets around in a pool to be used by other requests in the future. Default = false */ keepAlive?: boolean | undefined; /** * When using HTTP KeepAlive, how often to send TCP KeepAlive packets over sockets being kept alive. Default = 1000. * Only relevant if keepAlive is set to true. */ keepAliveMsecs?: number | undefined; /** * Maximum number of sockets to allow per host. Default for Node 0.10 is 5, default for Node 0.12 is Infinity */ maxSockets?: number | undefined; /** * Maximum number of sockets allowed for all hosts in total. Each request will use a new socket until the maximum is reached. Default: Infinity. */ maxTotalSockets?: number | undefined; /** * Maximum number of sockets to leave open in a free state. Only relevant if keepAlive is set to true. Default = 256. */ maxFreeSockets?: number | undefined; /** * Socket timeout in milliseconds. This will set the timeout after the socket is connected. */ timeout?: number | undefined; /** * Scheduling strategy to apply when picking the next free socket to use. * @default `lifo` */ scheduling?: 'fifo' | 'lifo' | undefined; } /** * An `Agent` is responsible for managing connection persistence * and reuse for HTTP clients. It maintains a queue of pending requests * for a given host and port, reusing a single socket connection for each * until the queue is empty, at which time the socket is either destroyed * or put into a pool where it is kept to be used again for requests to the * same host and port. Whether it is destroyed or pooled depends on the`keepAlive` `option`. * * Pooled connections have TCP Keep-Alive enabled for them, but servers may * still close idle connections, in which case they will be removed from the * pool and a new connection will be made when a new HTTP request is made for * that host and port. Servers may also refuse to allow multiple requests * over the same connection, in which case the connection will have to be * remade for every request and cannot be pooled. The `Agent` will still make * the requests to that server, but each one will occur over a new connection. * * When a connection is closed by the client or the server, it is removed * from the pool. Any unused sockets in the pool will be unrefed so as not * to keep the Node.js process running when there are no outstanding requests. * (see `socket.unref()`). * * It is good practice, to `destroy()` an `Agent` instance when it is no * longer in use, because unused sockets consume OS resources. * * Sockets are removed from an agent when the socket emits either * a `'close'` event or an `'agentRemove'` event. When intending to keep one * HTTP request open for a long time without keeping it in the agent, something * like the following may be done: * * ```js * http.get(options, (res) => { * // Do stuff * }).on('socket', (socket) => { * socket.emit('agentRemove'); * }); * ``` * * An agent may also be used for an individual request. By providing`{agent: false}` as an option to the `http.get()` or `http.request()`functions, a one-time use `Agent` with default options * will be used * for the client connection. * * `agent:false`: * * ```js * http.get({ * hostname: 'localhost', * port: 80, * path: '/', * agent: false // Create a new agent just for this one request * }, (res) => { *