react-native-filament
Version:
A real-time physically based 3D rendering engine for React Native
41 lines (34 loc) • 1 kB
text/typescript
import { Choreographer } from '../types'
import { Listener } from '../types/Listener'
import { Dispatcher } from './Dispatcher'
export interface Surface {
readonly width: number
readonly height: number
}
export interface SurfaceProvider {
/**
* @private
*/
getSurface(): Surface | undefined
/**
* Called once the surface is available to draw (android: onSurfaceTextureAvailable, ios:
* called almost immediately after the view is created).
* @private
*/
addOnSurfaceCreatedListener(listener: (surface: Surface) => void, dispatcher: Dispatcher): Listener
/**
* @private
*/
addOnSurfaceDestroyedListener(listener: () => void, dispatcher: Dispatcher): Listener
}
export interface FilamentView {
/**
* @private
*/
getSurfaceProvider(): SurfaceProvider
/**
* @private
* Links the surface with the choreographer. When the view gets destroyed, the choreographer will be stopped.
*/
setChoreographer(choreographer?: Choreographer): void
}