react-native-filament
Version:
A real-time physically based 3D rendering engine for React Native
35 lines • 1.1 kB
TypeScript
import { Choreographer } from '../types';
import { Listener } from '../types/Listener';
import { Dispatcher } from './Dispatcher';
export interface Surface {
readonly width: number;
readonly height: number;
}
export interface SurfaceProvider {
/**
* @private
*/
getSurface(): Surface | undefined;
/**
* Called once the surface is available to draw (android: onSurfaceTextureAvailable, ios:
* called almost immediately after the view is created).
* @private
*/
addOnSurfaceCreatedListener(listener: (surface: Surface) => void, dispatcher: Dispatcher): Listener;
/**
* @private
*/
addOnSurfaceDestroyedListener(listener: () => void, dispatcher: Dispatcher): Listener;
}
export interface FilamentView {
/**
* @private
*/
getSurfaceProvider(): SurfaceProvider;
/**
* @private
* Links the surface with the choreographer. When the view gets destroyed, the choreographer will be stopped.
*/
setChoreographer(choreographer?: Choreographer): void;
}
//# sourceMappingURL=FilamentViewTypes.d.ts.map