react-native-filament
Version:
A real-time physically based 3D rendering engine for React Native
23 lines (19 loc) • 879 B
text/typescript
import { Float3, Float4, Mat3f } from './Math'
export type CullingMode = 'none' | 'back' | 'front' | 'frontAndBack'
export type TransparencyMode = 'default' | 'twoPassesOneSide' | 'twoPassesTwoSides'
export interface MaterialInstance {
setCullingMode(mode: CullingMode): void
setTransparencyMode(mode: TransparencyMode): void
changeAlpha(alpha: number): void
setFloatParameter(name: string, value: number): void
setIntParameter(name: string, value: number): void
setMat3fParameter(name: string, value: Mat3f): void
setFloat3Parameter(name: string, vector: Float3): void
setFloat4Parameter(name: string, vector: Float4): void
getFloatParameter(name: string): number
getIntParameter(name: string): number
getMat3fParameter(name: string): Mat3f
getFloat3Parameter(name: string): Float3
getFloat4Parameter(name: string): Float4
readonly name: string
}