UNPKG

react-native-filament

Version:

A real-time physically based 3D rendering engine for React Native

23 lines (19 loc) 879 B
import { Float3, Float4, Mat3f } from './Math' export type CullingMode = 'none' | 'back' | 'front' | 'frontAndBack' export type TransparencyMode = 'default' | 'twoPassesOneSide' | 'twoPassesTwoSides' export interface MaterialInstance { setCullingMode(mode: CullingMode): void setTransparencyMode(mode: TransparencyMode): void changeAlpha(alpha: number): void setFloatParameter(name: string, value: number): void setIntParameter(name: string, value: number): void setMat3fParameter(name: string, value: Mat3f): void setFloat3Parameter(name: string, vector: Float3): void setFloat4Parameter(name: string, vector: Float4): void getFloatParameter(name: string): number getIntParameter(name: string): number getMat3fParameter(name: string): Mat3f getFloat3Parameter(name: string): Float3 getFloat4Parameter(name: string): Float4 readonly name: string }