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react-native-filament

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A real-time physically based 3D rendering engine for React Native

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import type { MaterialInstance } from './MaterialInstance' import type { PointerHolder } from './PointerHolder' import type { RenderableManager } from './RenderableManager' import type { FilamentBuffer } from '../native/FilamentBuffer' import type { TextureFlags } from './TextureFlags' import type { Float3, Float4, Mat3f } from './Math' export interface TextureInfo { width: number height: number } export interface Material extends PointerHolder { createInstance(): MaterialInstance getDefaultInstance(): MaterialInstance setDefaultIntParameter(name: string, value: number): void setDefaultFloatParameter(name: string, value: number): void setDefaultTextureParameter( renderableManager: RenderableManager, name: string, textureBuffer: FilamentBuffer, textureFlags: TextureFlags ): TextureInfo setDefaultMat3fParameter(name: string, value: Mat3f): void setDefaultFloat3Parameter(name: string, vector: Float3): void /** * Changes the base color of the material. * Assumes linear (0-1) linear sRGB color space. */ setDefaultFloat4Parameter(name: string, vector: Float4): void readonly name: string }