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react-native-filament

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A real-time physically based 3D rendering engine for React Native

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import { FilamentBuffer } from '../native/FilamentBuffer'; type Require = number; export type BufferSource = Require | { /** * A web URL (http:// or https://), local file (file://) or asset path of the bundled asset. */ uri: string; }; export interface BufferProps { /** * If you are passing in a `.glb` model or similar from your app's bundle using `require(..)`, make sure to add `glb` as an asset extension to `metro.config.js`! * If you are passing in a `{ url: ... }`, make sure the URL points directly to a `.glb` model. This can either be a web URL (`http://..`/`https://..`), a local file (`file://..`), or an native asset path (`path/to/asset.glb`) */ source: BufferSource; /** * @default true */ releaseOnUnmount?: boolean; } /** * Asynchronously load an asset from the given web URL, local file path, or resource ID. */ export declare function useBuffer({ source: source, releaseOnUnmount }: BufferProps): FilamentBuffer | undefined; export {}; //# sourceMappingURL=useBuffer.d.ts.map