react-native-filament
Version:
A real-time physically based 3D rendering engine for React Native
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IF(BUILD_BULLET3)
SUBDIRS( Bullet3OpenCL Bullet3Serialize/Bullet2FileLoader Bullet3Dynamics Bullet3Collision Bullet3Geometry )
ENDIF(BUILD_BULLET3)
SUBDIRS( BulletInverseDynamics BulletSoftBody BulletCollision BulletDynamics LinearMath Bullet3Common)
IF(INSTALL_LIBS)
#INSTALL of other files requires CMake 2.6
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
# Don't actually need to install any common files, the frameworks include everything
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(FILES btBulletCollisionCommon.h btBulletDynamicsCommon.h DESTINATION ${INCLUDE_INSTALL_DIR})
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
ENDIF(INSTALL_LIBS)